Searched refs:m_fenceValue (Results 1 – 8 of 8) sorted by relevance
174 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_begin_frame()191 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_decode_bitstream()236 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_decode_bitstream()292 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_decode_bitstream()329 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_end_frame()367 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_end_frame()470 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_end_frame()587 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_end_frame()660 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_flush()691 … pD3D12Dec->m_spDecodeCommandQueue->Signal(pD3D12Dec->m_spFence.Get(), pD3D12Dec->m_fenceValue); in d3d12_video_decoder_flush()[all …]
75 pD3D12Enc->m_fenceValue); in d3d12_video_encoder_flush()103 … pD3D12Enc->m_spEncodeCommandQueue->Signal(pD3D12Enc->m_spFence.Get(), pD3D12Enc->m_fenceValue); in d3d12_video_encoder_flush()104 pD3D12Enc->m_spFence->SetEventOnCompletion(pD3D12Enc->m_fenceValue, nullptr); in d3d12_video_encoder_flush()107 pD3D12Enc->m_fenceValue); in d3d12_video_encoder_flush()137 pD3D12Enc->m_fenceValue); in d3d12_video_encoder_flush()139 pD3D12Enc->m_fenceValue++; in d3d12_video_encoder_flush()145 …12_video_encoder] d3d12_video_encoder_flush failed for fenceValue: %d\n", pD3D12Enc->m_fenceValue); in d3d12_video_encoder_flush()373 (pD3D12Enc->m_fenceValue > 1) && (!reCreatedEncoder || !reCreatedEncoderHeap)) { in d3d12_video_encoder_reconfigure_encoder_objects()381 (pD3D12Enc->m_fenceValue > 1) && (!reCreatedEncoder || !reCreatedEncoderHeap)) { in d3d12_video_encoder_reconfigure_encoder_objects()389 (pD3D12Enc->m_fenceValue > 1) && (!reCreatedEncoder || !reCreatedEncoderHeap)) { in d3d12_video_encoder_reconfigure_encoder_objects()[all …]
40 pD3D12Proc->m_fenceValue); in d3d12_video_processor_begin_frame()75 pD3D12Proc->m_fenceValue); in d3d12_video_processor_end_frame()278 pD3D12Proc->m_fenceValue); in d3d12_video_processor_flush()309 pD3D12Proc->m_spCommandQueue->Signal(pD3D12Proc->m_spFence.Get(), pD3D12Proc->m_fenceValue); in d3d12_video_processor_flush()310 pD3D12Proc->m_spFence->SetEventOnCompletion(pD3D12Proc->m_fenceValue, nullptr); in d3d12_video_processor_flush()313 pD3D12Proc->m_fenceValue); in d3d12_video_processor_flush()343 pD3D12Proc->m_fenceValue); in d3d12_video_processor_flush()345 pD3D12Proc->m_fenceValue++; in d3d12_video_processor_flush()356 …deo_processor] d3d12_video_processor_flush failed for fenceValue: %d\n", pD3D12Proc->m_fenceValue); in d3d12_video_processor_flush()
97 uint m_fenceValue = 1u; member
102 uint m_fenceValue = 1u; member
124 uint m_fenceValue = 1u; member
166 pD3D12Dec->m_fenceValue); in d3d12_video_decoder_prepare_dxva_slices_control_h264()
771 bool isFirstFrame = (pD3D12Enc->m_fenceValue == 1); in d3d12_video_encoder_build_codec_headers_h264()