/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawBaseClass.cpp | 42 , m_fragmentShaderName (fragmentShaderName) in DrawTestsBaseClass() 157 …fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDrawBaseClass.hpp | 160 const std::string m_fragmentShaderName; member in vkt::Draw::DrawTestsBaseClass
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
D | vktDrawBaseClass.cpp | 42 , m_fragmentShaderName (fragmentShaderName) in DrawTestsBaseClass() 157 …fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDrawBaseClass.hpp | 160 const std::string m_fragmentShaderName; member in vkt::Draw::DrawTestsBaseClass
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateBaseClass.hpp | 126 const std::string m_fragmentShaderName; member in vkt::DynamicState::DynamicStateBaseClass
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D | vktDynamicStateBaseClass.cpp | 51 , m_fragmentShaderName (fragmentShaderName) in DynamicStateBaseClass() 228 …vk::VkShaderModule> fs (createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDynamicStateCBTests.cpp | 68 …vk::VkShaderModule> fs (createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDynamicStateDSTests.cpp | 72 , m_fragmentShaderName (fragmentShaderName) in DepthStencilBaseCase() 118 const std::string m_fragmentShaderName; member in vkt::DynamicState::__anonc2d40ef60111::DepthStencilBaseCase 274 …ve<vk::VkShaderModule> fs = createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName)); in initialize() 734 …ve<vk::VkShaderModule> fs = createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName)); in initPipeline()
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D | vktDynamicStateRSTests.cpp | 68 , m_fragmentShaderName (fragmentShaderName) in DepthBiasBaseCase() 113 std::string m_fragmentShaderName; member in vkt::DynamicState::__anon0de5f8840111::DepthBiasBaseCase 264 …<vk::VkShaderModule> fs = vk::createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName)); in initialize()
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D | vktDynamicStateVPTests.cpp | 262 …vk::VkShaderModule> fs (createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDynamicStateGeneralTests.cpp | 315 … (createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDynamicStateDiscardTests.cpp | 217 …s(createShaderModule (m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); in initPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
D | vktDynamicStateBaseClass.hpp | 126 const std::string m_fragmentShaderName; member in vkt::DynamicState::DynamicStateBaseClass
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D | vktDynamicStateBaseClass.cpp | 51 , m_fragmentShaderName (fragmentShaderName) in DynamicStateBaseClass() 228 …vk::VkShaderModule> fs (createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDynamicStateCBTests.cpp | 68 …vk::VkShaderModule> fs (createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDynamicStateDSTests.cpp | 72 , m_fragmentShaderName (fragmentShaderName) in DepthStencilBaseCase() 118 const std::string m_fragmentShaderName; member in vkt::DynamicState::__anon41aecd760111::DepthStencilBaseCase 274 …ve<vk::VkShaderModule> fs = createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName)); in initialize() 734 …ve<vk::VkShaderModule> fs = createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName)); in initPipeline()
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D | vktDynamicStateRSTests.cpp | 68 , m_fragmentShaderName (fragmentShaderName) in DepthBiasBaseCase() 113 std::string m_fragmentShaderName; member in vkt::DynamicState::__anon8cc0b7040111::DepthBiasBaseCase 264 …<vk::VkShaderModule> fs = vk::createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName)); in initialize()
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D | vktDynamicStateVPTests.cpp | 262 …vk::VkShaderModule> fs (createShaderModule(m_vk, device, binaries.get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDynamicStateGeneralTests.cpp | 315 … (createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); in initPipeline()
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D | vktDynamicStateDiscardTests.cpp | 217 …s(createShaderModule (m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0)); in initPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 560 , m_fragmentShaderName ("frag") in ShaderRenderCaseInstance() 591 , m_fragmentShaderName ("frag") in ShaderRenderCaseInstance() 620 , m_fragmentShaderName ("frag") in ShaderRenderCaseInstance() 2163 …e = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get(m_fragmentShaderName), 0); in render()
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D | vktShaderRender.hpp | 550 std::string m_fragmentShaderName; member in vkt::sr::ShaderRenderCaseInstance
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 560 , m_fragmentShaderName ("frag") in ShaderRenderCaseInstance() 591 , m_fragmentShaderName ("frag") in ShaderRenderCaseInstance() 620 , m_fragmentShaderName ("frag") in ShaderRenderCaseInstance() 2163 …e = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get(m_fragmentShaderName), 0); in render()
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D | vktShaderRender.hpp | 550 std::string m_fragmentShaderName; member in vkt::sr::ShaderRenderCaseInstance
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D | vktShaderRenderTextureGatherTests.cpp | 1402 m_fragmentShaderName = "frag_" + de::toString(m_currentIteration); in iterate()
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