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Searched refs:m_po (Results 1 – 16 of 16) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cIncompleteTextureAccessTests.cpp75 …: deqp::TestCase(context, "sampler", "Fetch using sampler test"), m_po(0), m_to(0), m_fbo(0), m_rb… in SamplerTest()
177 m_po = gl.createProgram(); in PrepareProgram()
189 gl.attachShader(m_po, shader[i].id); in PrepareProgram()
238 gl.linkProgram(m_po); in PrepareProgram()
244 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram()
252 gl.detachShader(m_po, shader[i].id); in PrepareProgram()
262 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram()
268 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
283 if (m_po) in PrepareProgram()
285 gl.deleteProgram(m_po); in PrepareProgram()
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Dgl4cDirectStateAccessVertexArraysTests.cpp798 , m_po(0) in ElementBufferTest()
892 m_po = gl.createProgram(); in PrepareProgram()
905 gl.attachShader(m_po, shader[i].id); in PrepareProgram()
953 gl.transformFeedbackVaryings(m_po, 1, &xfb_varying, GL_INTERLEAVED_ATTRIBS); in PrepareProgram()
957 gl.linkProgram(m_po); in PrepareProgram()
963 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram()
971 gl.detachShader(m_po, shader[i].id); in PrepareProgram()
981 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram()
987 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
1002 if (m_po) in PrepareProgram()
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Dgl4cContextFlushControlTests.cpp364 gl.useProgram(m_po); in draw()
385 : m_test_context(test_context), m_fbo(0), m_rbo(0), m_vao(0), m_po(0) in DrawSetup()
410 if (0 == m_po) in DrawSetup()
450 if (m_po) in ~DrawSetup()
452 gl.deleteProgram(m_po); in ~DrawSetup()
454 m_po = 0; in ~DrawSetup()
562 m_po = gl.createProgram(); in createProgram()
575 gl.attachShader(m_po, shader[i].id); in createProgram()
600 gl.linkProgram(m_po); in createProgram()
606 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in createProgram()
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Dgl4cDirectStateAccessSamplersTests.cpp469 , m_po(0) in FunctionalTest()
618 m_po = gl.createProgram(); in prepareProgram()
631 gl.attachShader(m_po, shader[i].id); in prepareProgram()
677 gl.linkProgram(m_po); in prepareProgram()
683 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in prepareProgram()
691 gl.detachShader(m_po, shader[i].id); in prepareProgram()
701 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in prepareProgram()
707 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram()
722 if (m_po) in prepareProgram()
724 gl.deleteProgram(m_po); in prepareProgram()
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Dgl4cSparseBufferTests.cpp840 , m_po(0) in AtomicCounterBufferStorageTestCase()
865 if (m_po != 0) in deinitTestCaseGlobal()
867 m_gl.deleteProgram(m_po); in deinitTestCaseGlobal()
869 m_po = 0; in deinitTestCaseGlobal()
921 m_gl.useProgram(m_po); in execute()
1063 DE_ASSERT(m_po == 0); in initTestCaseGlobal()
1065 m_po = in initTestCaseGlobal()
1072 if (m_po == 0) in initTestCaseGlobal()
1086 m_gl.getActiveUniformsiv(m_po, 1, /* uniformCount */ in initTestCaseGlobal()
1203 , m_po(0) in BufferTextureStorageTestCase()
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Dgl4cDirectStateAccessXFBTests.cpp1561 , m_po(0) in FunctionalTest()
1712 m_po = gl.createProgram(); in prepareProgram()
1725 gl.attachShader(m_po, shader[i].id); in prepareProgram()
1771 gl.transformFeedbackVaryings(m_po, 1, &s_xfb_varying, GL_INTERLEAVED_ATTRIBS); in prepareProgram()
1775 gl.linkProgram(m_po); in prepareProgram()
1781 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in prepareProgram()
1789 gl.detachShader(m_po, shader[i].id); in prepareProgram()
1799 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in prepareProgram()
1805 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram()
1820 if (m_po) in prepareProgram()
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Dgl4cSparseBufferTests.hpp205 glw::GLuint m_po; member in gl4cts::AtomicCounterBufferStorageTestCase
261 glw::GLuint m_po; member in gl4cts::BufferTextureStorageTestCase
450 glw::GLuint m_po; member in gl4cts::IndirectDispatchBufferStorageTestCase
538 glw::GLuint m_po; member in gl4cts::PixelPackBufferStorageTestCase
720 glw::GLuint m_po; member in gl4cts::QuadsBufferStorageTestCase
772 glw::GLuint m_po; member in gl4cts::QueryBufferStorageTestCase
823 glw::GLuint m_po; member in gl4cts::SSBOStorageTestCase
1014 glw::GLuint m_po; member in gl4cts::UniformBufferStorageTestCase
Dgl4cDirectStateAccessQueriesTests.cpp1323 , m_po(0) in FunctionalTest()
1784 m_po = gl.createProgram(); in prepareProgram()
1797 gl.attachShader(m_po, shader[i].id); in prepareProgram()
1843 gl.transformFeedbackVaryings(m_po, 1, &s_xfb_varying_name, GL_INTERLEAVED_ATTRIBS); in prepareProgram()
1847 gl.linkProgram(m_po); in prepareProgram()
1853 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in prepareProgram()
1861 gl.detachShader(m_po, shader[i].id); in prepareProgram()
1871 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in prepareProgram()
1877 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram()
1892 if (m_po) in prepareProgram()
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Dgl4cVertexAttribBindingTests.cpp374 GLuint m_po, m_xfbo; member in gl4cts::__anonf88c0cef0111::BasicInputBase
383 m_po = 0; in Setup()
396 glDeleteProgram(m_po); in Cleanup()
407 m_po = glCreateProgram(); in Run()
412 glAttachShader(m_po, sh); in Run()
422 glTransformFeedbackVaryings(m_po, 16, v, GL_INTERLEAVED_ATTRIBS); in Run()
424 glLinkProgram(m_po); in Run()
425 if (!CheckProgram(m_po)) in Run()
435 glUseProgram(m_po); in Run()
1500 GLuint m_po, m_xfbo; member in gl4cts::__anonf88c0cef0111::BasicInputIBase
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Dgl4cDirectStateAccessBuffersTests.cpp5080 , m_po(0) in FunctionalTest()
5210 m_po = gl.createProgram(); in BuildProgram()
5223 gl.attachShader(m_po, shader[i].id); in BuildProgram()
5269 gl.transformFeedbackVaryings(m_po, 1, &s_vertex_shader_output_name, GL_INTERLEAVED_ATTRIBS); in BuildProgram()
5273 gl.linkProgram(m_po); in BuildProgram()
5279 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in BuildProgram()
5287 gl.detachShader(m_po, shader[i].id); in BuildProgram()
5297 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in BuildProgram()
5303 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in BuildProgram()
5318 if (m_po) in BuildProgram()
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Dgl4cDirectStateAccessTexturesTests.cpp738 , m_po(0) in BufferTest()
916 m_po = gl.createProgram(); in PrepareProgram()
928 gl.attachShader(m_po, shader[i].id); in PrepareProgram()
975 gl.linkProgram(m_po); in PrepareProgram()
981 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram()
989 gl.detachShader(m_po, shader[i].id); in PrepareProgram()
999 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram()
1005 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
1020 if (m_po) in PrepareProgram()
1022 gl.deleteProgram(m_po); in PrepareProgram()
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Dgl4cIncompleteTextureAccessTests.hpp110 glw::GLuint m_po; member in gl4cts::IncompleteTextureAccess::SamplerTest
Dgl4cContextFlushControlTests.hpp166 glw::GLuint m_po; //!< OpenGL GLSL program object identifier (in m_context). member in gl4cts::ContextFlushControl::FunctionalTest::DrawSetup
Dgl4cDirectStateAccessTests.hpp378 glw::GLuint m_po; member in gl4cts::DirectStateAccess::TransformFeedback::FunctionalTest
588 glw::GLuint m_po; member in gl4cts::DirectStateAccess::Samplers::FunctionalTest
1076 glw::GLuint m_po; member in gl4cts::DirectStateAccess::Queries::FunctionalTest
2172 glw::GLuint m_po; member in gl4cts::DirectStateAccess::Buffers::FunctionalTest
3610 glw::GLuint m_po; member in gl4cts::DirectStateAccess::Framebuffers::FunctionalTest
4153 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest
4207 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::VertexBuffersTest
4291 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest
4343 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingTest
4376 glw::GLuint m_po; member in gl4cts::DirectStateAccess::VertexArrays::AttributeBindingDivisorTest
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Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp7168 , m_po(0) in FunctionalTest()
7381 m_po = gl.createProgram(); in PrepareProgram()
7393 gl.attachShader(m_po, shader[i].id); in PrepareProgram()
7439 gl.linkProgram(m_po); in PrepareProgram()
7445 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram()
7453 gl.detachShader(m_po, shader[i].id); in PrepareProgram()
7463 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram()
7469 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
7484 if (m_po) in PrepareProgram()
7486 gl.deleteProgram(m_po); in PrepareProgram()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cVertexAttribBindingTests.cpp422 GLuint m_po, m_xfbo; member in glcts::__anonbea866000111::BasicInputBase
431 m_po = 0; in Setup()
444 glDeleteProgram(m_po); in Cleanup()
468 m_po = glCreateProgram(); in Run()
477 glAttachShader(m_po, sh); in Run()
478 glAttachShader(m_po, fsh); in Run()
485 glTransformFeedbackVaryings(m_po, 1, &v, GL_INTERLEAVED_ATTRIBS); in Run()
487 glLinkProgram(m_po); in Run()
488 if (!CheckProgram(m_po)) in Run()
500 glUseProgram(m_po); in Run()
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