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Searched refs:minLodRelative (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp2543 …const float minLodRelative = (minLodParams != DE_NULL) ? getImageViewMinLod(minLodParams->minLo… in sampleLevelArray2DOffset() local
2554 if (lod < deFloatFloor(minLodRelative) || lod >= (float)numLevels) in sampleLevelArray2DOffset()
2570 …vel0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloatCeil(minLod… in sampleLevelArray2DOffset()
2576 const float frac = deFloatFrac(minLodRelative); in sampleLevelArray2DOffset()
2587 lod = de::max(lod, minLodRelative); in sampleLevelArray2DOffset()
2610 lod = de::max(lod, minLodRelative); in sampleLevelArray2DOffset()
2642 …const float minLodRelative = (minLodParams != DE_NULL) ? getImageViewMinLod(minLodParams->minLo… in sampleLevelArray3DOffset() local
2649 if (lod < deFloatFloor(minLodRelative) || lod >= (float)numLevels) in sampleLevelArray3DOffset()
2663 …vel0 = isLinearMipmapMode ? (int)deFloatFloor(minLodRelative) : deClamp32((int)deFloatCeil(minLod… in sampleLevelArray3DOffset()
2669 const float frac = deFloatFrac(minLodRelative); in sampleLevelArray3DOffset()
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