Searched refs:rectHVar (Results 1 – 1 of 1) sorted by relevance
38 rectHVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, in emitCode()54 rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)", in emitCode()55 rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)"); in emitCode()66 rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)"); in emitCode()75 rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)"); in emitCode()89 UniformHandle& rectH = rectHVar; in onSetData()99 UniformHandle rectHVar; member in GrGLSLRectBlurEffect