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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fTextureFilteringTests.cpp255 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init() local
258 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
881 …const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTexture().g… in iterate() local
888 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate()
889 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, l1); in iterate()
1125 …const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTextu… in iterate() local
1131 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate()
1132 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
Des3fTextureShadowTests.cpp304 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init() local
307 …m_cases.push_back(FilterCase(m_textures[texNdx], ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
861 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth()); in init() local
864 …m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLay… in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp352 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DShadowTestInstance() local
355 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance()
822 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->… in Texture2DArrayShadowTestInstance() local
825 …m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLay… in Texture2DArrayShadowTestInstance()
1043 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture1DShadowTestInstance() local
1045 m_cases.push_back(FilterCase(texNdx, ref, oX, oX+sX)); in Texture1DShadowTestInstance()
1271 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->… in Texture1DArrayShadowTestInstance() local
1273 m_cases.push_back(FilterCase(tex, ref, tcu::Vec2(oX, minLayer), tcu::Vec2(oX+sX, maxLayer))); in Texture1DArrayShadowTestInstance()
DvktTextureFilteringTests.cpp312 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DFilteringTestInstance() local
315 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance()
810 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[0]->ge… in iterate() local
817 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate()
818 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, l1); in iterate()
1021 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textur… in iterate() local
1027 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate()
1028 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
DvktTextureShadowTests.cpp352 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DShadowTestInstance() local
355 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance()
822 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->… in Texture2DArrayShadowTestInstance() local
825 …m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLay… in Texture2DArrayShadowTestInstance()
1043 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture1DShadowTestInstance() local
1045 m_cases.push_back(FilterCase(texNdx, ref, oX, oX+sX)); in Texture1DShadowTestInstance()
1271 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->… in Texture1DArrayShadowTestInstance() local
1273 m_cases.push_back(FilterCase(tex, ref, tcu::Vec2(oX, minLayer), tcu::Vec2(oX+sX, maxLayer))); in Texture1DArrayShadowTestInstance()
DvktTextureFilteringTests.cpp312 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DFilteringTestInstance() local
315 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance()
810 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[0]->ge… in iterate() local
817 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate()
818 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, l1); in iterate()
1021 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textur… in iterate() local
1027 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate()
1028 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
/third_party/flutter/skia/modules/skottie/src/
DLayer.cpp129 auto sX = feather.size() > 0 ? feather[0] * kFeatherToSigma : 0, in AttachMask() local
131 blur_effect->setSigma({ sX, sY }); in AttachMask()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureFilteringTests.cpp234 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init() local
237 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceContext.cpp3256 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); in blitFramebuffer() local
3260 if (sX < 0.0f || sX >= (float)srcRect.z() || in blitFramebuffer()
3266 Vec4 p = src.sample2D(sampler, sampler.minFilter, sX, sY, 0); in blitFramebuffer()
3270 dst.setPixel(src.getPixelInt(deFloorFloatToInt32(sX), deFloorFloatToInt32(sY)), xo, yo); in blitFramebuffer()
3288 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); in blitFramebuffer() local
3291 …writeDepthOnly(dst, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), d… in blitFramebuffer()
3309 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); in blitFramebuffer() local
3311 …deUint32 srcStencil = src.raw().getPixelUint(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt… in blitFramebuffer()
/third_party/vk-gl-cts/framework/common/
DtcuTextureUtil.cpp1228 float sX = (float)src.getWidth() / (float)dst.getWidth(); in scale() local
1236 …RGBIfNeeded(dst.getFormat(), src.sample2D(sampler, filter, ((float)x+0.5f)*sX, ((float)y+0.5f)*sY,… in scale()
1243 …RGBIfNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x+0.5f)*sX, ((float)y+0.5f)*sY,… in scale()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp630 …const float sX = deFloatExp2(lodX) * float(VIEWPORT_WIDTH) / float(m_gradientTex->getRefTexture(… in iterate() local
636 texCoord[2] = tcu::Vec3(oX + sX, oY, oZ + sZ * 0.5f); in iterate()
637 texCoord[3] = tcu::Vec3(oX + sX, oY + sY, oZ + sZ); in iterate()
/third_party/ffmpeg/tests/
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp4248 float sX = (float)regionExtent.x / (float)dst.getWidth(); in scaleFromWholeSrcBuffer() local
4256 …onExtent.x + (float)regionOffset.x - ((float)x+0.5f)*sX : (float)regionOffset.x + ((float)x+0.5f)* in scaleFromWholeSrcBuffer()
4273 const float sX = (float)src.getWidth() / (float)dst.getWidth(); in blit() local
4289 …fNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x + 0.5f) * sX, ((float)y + 0.5f) *… in blit()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp4248 float sX = (float)regionExtent.x / (float)dst.getWidth(); in scaleFromWholeSrcBuffer() local
4256 …onExtent.x + (float)regionOffset.x - ((float)x+0.5f)*sX : (float)regionOffset.x + ((float)x+0.5f)* in scaleFromWholeSrcBuffer()
4273 const float sX = (float)src.getWidth() / (float)dst.getWidth(); in blit() local
4289 …fNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x + 0.5f) * sX, ((float)y + 0.5f) *… in blit()
/third_party/cups-filters/cupsfilters/
Dimage.pgm308 ?eC89*+2+(7<, "'+,-0#"''-5Pau}sX=, ")3=HRYZXVVZ`fijih\D06HNH"#0j�…
/third_party/mesa3d/src/freedreno/.gitlab-ci/traces/
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/third_party/openssl/test/recipes/30-test_evp_data/
Devppkey_kas.txt4262 sX+wakY=
/third_party/skia/experimental/wasm-skp-debugger/debugger/
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/third_party/chromium/patch/
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[all …]
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