/third_party/mesa3d/src/intel/vulkan/ |
D | anv_pipeline_cache.c | 94 bind_map->sampler_count); in anv_shader_bin_create() 177 bind_map->sampler_count); in anv_shader_bin_create() 221 blob_write_uint32(blob, shader->bind_map.sampler_count); in anv_shader_bin_serialize() 226 shader->bind_map.sampler_count * in anv_shader_bin_serialize() 273 bind_map.sampler_count = blob_read_uint32(blob); in anv_shader_bin_deserialize() 278 blob_read_bytes(blob, bind_map.sampler_count * in anv_shader_bin_deserialize()
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D | anv_nir_apply_pipeline_layout.c | 1570 if (map->sampler_count + array_size > MAX_SAMPLER_TABLE_SIZE || in anv_nir_apply_pipeline_layout() 1583 state.set[set].sampler_offsets[b] = map->sampler_count; in anv_nir_apply_pipeline_layout() 1588 map->sampler_to_descriptor[map->sampler_count++] = in anv_nir_apply_pipeline_layout() 1673 assert(map->sampler_count == 0); in anv_nir_apply_pipeline_layout() 1684 map->sampler_count * sizeof(struct anv_pipeline_binding), in anv_nir_apply_pipeline_layout()
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D | anv_pipeline.c | 2713 .sampler_count = 0, in anv_device_init_rt_shaders() 2771 .sampler_count = 0, in anv_device_init_rt_shaders()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_descriptor_set.c | 119 set_layout->binding[b].stage[s].sampler_index = set_layout->stage[s].sampler_count; in lvp_CreateDescriptorSetLayout() 120 set_layout->stage[s].sampler_count += binding->descriptorCount; in lvp_CreateDescriptorSetLayout() 195 uint16_t sampler_count = 0; in lvp_CreateDescriptorSetLayout() local 201 sampler_count += set_layout->stage[i].sampler_count; in lvp_CreateDescriptorSetLayout() 207 assert(sampler_count <= device->physical_device->device_limits.maxPerStageDescriptorSamplers); in lvp_CreateDescriptorSetLayout() 264 uint16_t sampler_count = 0; in lvp_CreatePipelineLayout() local 277 sampler_count += set_layout->stage[i].sampler_count; in lvp_CreatePipelineLayout() 284 assert(sampler_count <= device->physical_device->device_limits.maxPerStageDescriptorSamplers); in lvp_CreatePipelineLayout()
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D | lvp_lower_vulkan_resource.c | 201 value += get_set_layout(layout, s)->stage[stage].sampler_count; in lower_vri_instr_tex_deref() 370 value += get_set_layout(layout, s)->stage[shader->info.stage].sampler_count; in lvp_lower_pipeline_layout()
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D | lvp_private.h | 311 uint16_t sampler_count; member
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D | lvp_execute.c | 1038 uint16_t sampler_count; member 1086 ss_idx += dyn_info->stage[stage].sampler_count; in fill_sampler_stage() 1430 dyn_info->stage[stage].sampler_count += layout->stage[stage].sampler_count; in increment_dyn_info()
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/third_party/mesa3d/src/panfrost/midgard/ |
D | disassemble.h | 9 signed sampler_count; member
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D | disassemble.c | 1780 ctx->midg_stats.sampler_count = -16; in print_texture_word() 1783 update_stats(&ctx->midg_stats.sampler_count, texture->sampler_handle); in print_texture_word()
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/third_party/mesa3d/src/panfrost/lib/ |
D | pan_shader.h | 229 rsd->shader.sampler_count = shader_info->sampler_count; in pan_shader_prepare_rsd()
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D | pan_shader.c | 320 info->sampler_count = info->texture_count = BITSET_LAST_BIT(s->info.textures_used); in GENX()
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/third_party/mesa3d/src/panfrost/lib/genxml/ |
D | decode.c | 744 bool has_sampler = (stats.sampler_count > 0); in pandecode_blend_shader_disassemble() 805 pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no) in pandecode_samplers() argument 810 for (int i = 0; i < sampler_count; ++i) in pandecode_samplers() 846 int texture_count = 0, sampler_count = 0; in pandecode_dcd() local 870 sampler_count = state.shader.sampler_count; in pandecode_dcd() 960 pandecode_samplers(p->samplers, sampler_count, job_no); in pandecode_dcd()
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_blit.c | 54 ctx->sampler_count[PIPE_SHADER_FRAGMENT], in panfrost_blitter_save()
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D | pan_context.h | 201 unsigned sampler_count[PIPE_SHADER_TYPES]; member
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D | pan_cmdstream.c | 1822 if (!ctx->sampler_count[stage]) in panfrost_emit_sampler_descriptors() 1827 ctx->sampler_count[stage], in panfrost_emit_sampler_descriptors() 1831 for (unsigned i = 0; i < ctx->sampler_count[stage]; ++i) { in panfrost_emit_sampler_descriptors() 3156 ctx->sampler_count[stage]); in panfrost_emit_resources()
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D | pan_context.c | 380 ctx->sampler_count[shader] = sampler ? num_sampler : 0; in panfrost_bind_sampler_states()
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/third_party/mesa3d/src/gallium/drivers/asahi/ |
D | agx_blit.c | 103 ctx->stage[PIPE_SHADER_FRAGMENT].sampler_count, in agx_blitter_save()
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D | agx_state.h | 88 unsigned sampler_count, texture_count; member
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D | agx_state.c | 384 ctx->stage[shader].sampler_count = states ? count : 0; in agx_bind_sampler_states() 1369 cfg.sampler_count = ctx->stage[PIPE_SHADER_FRAGMENT].texture_count; in demo_launch_fragment() 1510 cfg.sampler_count = ctx->stage[PIPE_SHADER_VERTEX].texture_count; in agx_encode_state()
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/third_party/mesa3d/src/intel/tools/ |
D | aubinator_viewer_decoder.cpp | 326 uint32_t sampler_offset = 0, sampler_count = 0; in handle_media_interface_descriptor_load() local 334 sampler_count = strtol(iter.value, NULL, 10); in handle_media_interface_descriptor_load() 344 dump_samplers(ctx, sampler_offset, sampler_count); in handle_media_interface_descriptor_load()
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/third_party/mesa3d/src/intel/common/ |
D | intel_batch_decoder.c | 386 uint32_t sampler_offset = 0, sampler_count = 0; in handle_interface_descriptor_data() local 397 sampler_count = strtol(iter.value, NULL, 10); in handle_interface_descriptor_data() 408 if (sampler_count) in handle_interface_descriptor_data() 409 dump_samplers(ctx, sampler_offset, sampler_count); in handle_interface_descriptor_data()
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/third_party/mesa3d/src/panfrost/util/ |
D | pan_ir.h | 354 unsigned sampler_count; member
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/third_party/mesa3d/src/panfrost/vulkan/ |
D | panvk_vX_shader.c | 383 shader->info.sampler_count = layout->num_samplers; in panvk_per_arch()
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D | panvk_vX_meta_copy.c | 230 cfg.shader.sampler_count = 1; in panvk_meta_copy_to_img_emit_rsd() 303 cfg.shader.sampler_count = 1; in panvk_meta_copy_to_buf_emit_rsd()
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/third_party/mesa3d/src/microsoft/vulkan/ |
D | dzn_descriptor_set.c | 466 uint32_t sampler_count = 0, other_desc_count = 0; in dzn_GetDescriptorSetLayoutSupport() local 473 sampler_count += bindings[i].descriptorCount; in dzn_GetDescriptorSetLayoutSupport() 481 sampler_count <= (MAX_DESCS_PER_SAMPLER_HEAP / MAX_SETS) && in dzn_GetDescriptorSetLayoutSupport()
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