Home
last modified time | relevance | path

Searched refs:spilled (Results 1 – 25 of 36) sorted by relevance

12

/third_party/mesa3d/src/intel/compiler/
Dtest_simd_selection.cpp39 const bool spilled = true; variable
99 brw_simd_mark_compiled(SIMD32, prog_data, spilled); in TEST_F()
164 brw_simd_mark_compiled(SIMD8, prog_data, spilled); in TEST_F()
166 brw_simd_mark_compiled(SIMD16, prog_data, spilled); in TEST_F()
168 brw_simd_mark_compiled(SIMD32, prog_data, spilled); in TEST_F()
256 brw_simd_mark_compiled(SIMD8, prog_data, spilled); in TEST_F()
268 brw_simd_mark_compiled(SIMD16, prog_data, spilled); in TEST_F()
297 brw_simd_mark_compiled(SIMD32, prog_data, spilled); in TEST_F()
Dbrw_simd_selection.c133 brw_simd_mark_compiled(unsigned simd, struct brw_cs_prog_data *prog_data, bool spilled) in brw_simd_mark_compiled() argument
140 if (spilled) { in brw_simd_mark_compiled()
Dbrw_private.h45 bool spilled);
Dbrw_fs_reg_allocate.cpp1198 bool spilled = false; in assign_regs() local
1230 spilled = true; in assign_regs()
1235 if (spilled) in assign_regs()
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/
Dregalloc.c248 alu_dest->ssa.spilled = true; in ppir_update_spilled_src()
423 if (reg->spilled) { in ppir_regalloc_choose_spill_node()
488 chosen->spilled = true; in ppir_regalloc_choose_spill_node()
535 static bool ppir_regalloc_prog_try(ppir_compiler *comp, bool *spilled) in ppir_regalloc_prog_try() argument
562 *spilled = false; in ppir_regalloc_prog_try()
574 *spilled = true; in ppir_regalloc_prog_try()
610 bool spilled = false; in ppir_regalloc_prog() local
629 while (!ppir_regalloc_prog_try(comp, &spilled)) in ppir_regalloc_prog()
630 if (!spilled) in ppir_regalloc_prog()
Dppir.h229 bool spilled; member
/third_party/mesa3d/src/panfrost/midgard/
Dmidgard_ra.c449 allocate_registers(compiler_context *ctx, bool *spilled) in allocate_registers() argument
719 *spilled = !lcra_solve(l); in allocate_registers()
1146 bool spilled = false; in mir_ra() local
1156 if (spilled) { in mir_ra()
1181 l = allocate_registers(ctx, &spilled); in mir_ra()
1182 } while(spilled && ((iter_count--) > 0)); in mir_ra()
/third_party/mesa3d/src/amd/compiler/
Daco_spill.cpp513 for (auto spilled : ctx.spills_exit[block_idx - 1]) { in init_live_in_vars() local
514 auto it = next_use_distances.find(spilled.first); in init_live_in_vars()
521 if (it->second.first >= loop_end || ctx.remat.count(spilled.first)) { in init_live_in_vars()
522 ctx.spills_entry[block_idx][spilled.first] = spilled.second; in init_live_in_vars()
523 spilled_registers += spilled.first; in init_live_in_vars()
524 loop_demand -= spilled.first; in init_live_in_vars()
889 auto spilled = ctx.spills_exit[pred_idx].find(var); in add_coupling_code() local
890 if (spilled != ctx.spills_exit[pred_idx].end()) { in add_coupling_code()
891 if (spilled->second != def_spill_id) in add_coupling_code()
892 ctx.add_affinity(def_spill_id, spilled->second); in add_coupling_code()
[all …]
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DREADME.txt77 Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
/third_party/mesa3d/docs/relnotes/
D9.0.3.rst148 - i965/vs: Try again when we've successfully spilled a reg.
D19.3.0.rst811 - aco: fix transitive affinities of spilled variables
816 - aco: don't add interferences between spilled phi operands
818 - aco: ensure that spilled VGPR reloads are done after p_logical_start
3359 - lima/ppir: print register index and components number for spilled
/third_party/mesa3d/src/freedreno/ir3/
Dir3_ra.c2595 bool spilled = false; in ir3_ra() local
2607 spilled = true; in ir3_ra()
2661 if (spilled) { in ir3_ra()
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c992 bool *spilled = ctx->spilled_arrays; // assumed calloc:ed in choose_spill_arrays() local
1002 if (!spilled[i] && size > largest) { in choose_spill_arrays()
1008 spilled[largest_index] = true; in choose_spill_arrays()
1023 …map_tgsi_reg_index_to_r600_gpr(struct r600_shader_ctx *ctx, unsigned tgsi_reg_index, bool *spilled) in map_tgsi_reg_index_to_r600_gpr() argument
1032 *spilled = true; in map_tgsi_reg_index_to_r600_gpr()
1037 *spilled = false; in map_tgsi_reg_index_to_r600_gpr()
1050 *spilled = false; in map_tgsi_reg_index_to_r600_gpr()
1176 bool spilled; in tgsi_declaration() local
1179 &spilled); in tgsi_declaration()
1181 if (!spilled) { in tgsi_declaration()
[all …]
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86RegisterInfo.td494 // RIP is not spilled anywhere for now, so stick to 32-bit alignment
503 // Since RBP will never be spilled, stick to a 32 alignment to save
DX86CallingConv.td737 /// values are spilled on the stack.
790 /// values are spilled on the stack.
DREADME.txt873 Likewise, we isel "x<<1" into "add reg,reg". If reg is spilled, this should
883 However, if xmm2 gets spilled, we end up with really ugly code like this:
DREADME-SSE.txt245 Now consider if the ... code caused xmm1 to get spilled. This might produce
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/PowerPC/
DPPCRegisterInfo.td306 // register N is spilled to offset 8 * (32 - N) below the back chain word of the
DPPCInstrInfo.td1384 // spilled), so we'll need to scavenge a register for it.
2749 // spilled), so we'll need to scavenge a register for it.
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
DTargetOpcodes.def125 /// to prevent the stack guard value or address from being spilled to the
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/
DREADME.txt22 the top-bits known to be sign or zero extended. If spilled, we should be able
DARMInstrFormats.td226 // explicit operand so that it can be register-allocated and spilled
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/docs/
DDESIGN.rst668 In this case, some register needs to be forcibly spilled to the stack and
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/
DDESIGN.rst668 In this case, some register needs to be forcibly spilled to the stack and
/third_party/libwebsockets/minimal-examples/api-tests/api-test-fts/
Dthe-picture-of-dorian-gray.txt5422 spilled from the cup she was holding. The carnations of the painting
6958 blood had been spilled. What could atone for that? Ah! for that there
7040 and stained with dark rings of spilled liquor. Some Malays were
8029 you had done more than one?" asked his companion as he spilled into his
8456 brighter, and more like blood newly spilled. Then he trembled. Had it

12