/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboStateQueryTests.cpp | 237 GLuint textureID = 0; in test() local 238 glGenTextures(1, &textureID); in test() 239 glBindTexture(GL_TEXTURE_2D, textureID); in test() 243 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); in test() 247 …ttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID); in test() 250 glDeleteTextures(1, &textureID); in test() 293 GLuint textureID = 0; in test() local 294 glGenTextures(1, &textureID); in test() 295 glBindTexture(GL_TEXTURE_2D, textureID); in test() 299 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, mipmapLevel… in test() [all …]
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fFboStateQueryTests.cpp | 89 GLuint textureID = 0; in test() local 90 glGenTextures(1, &textureID); in test() 91 glBindTexture(GL_TEXTURE_2D, textureID); in test() 95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); in test() 99 …ttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID); in test() 102 glDeleteTextures(1, &textureID); in test() 145 GLuint textureID = 0; in test() local 147 glGenTextures(1, &textureID); in test() 148 glBindTexture(GL_TEXTURE_2D, textureID); in test() 152 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); in test() [all …]
|
/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testime.c | 262 static void unifont_load_texture(Uint32 textureID) in unifont_load_texture() argument 267 if (textureID >= UNIFONT_NUM_TEXTURES) in unifont_load_texture() 269 …rror(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %u.\n", textureID); in unifont_load_texture() 284 Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i; in unifont_load_texture() 297 SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID]; in unifont_load_texture() 303 …LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %u for renderer %d.\n", textureID, i); in unifont_load_texture() 306 unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex; in unifont_load_texture() 310 … SDL_Log("unifont error: Failed to update texture %u data for renderer %d.\n", textureID, i); in unifont_load_texture() 315 unifontTextureLoaded[textureID] = 1; in unifont_load_texture() 321 const Uint32 textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE; in unifont_draw_glyph() local [all …]
|
/third_party/skia/third_party/externals/angle2/samples/multiple_contexts/ |
D | MultipleContexts.cpp | 20 GLuint textureID; member 64 if (textureAndFence.textureID == 0) in UpdateThreadLoop() 72 glBindTexture(GL_TEXTURE_2D, textureAndFence.textureID); in UpdateThreadLoop() 94 mainThreadQueue->push({textureAndFence.textureID, mainThreadSync}); in UpdateThreadLoop() 203 glBindTexture(GL_TEXTURE_2D, textureAndFence.textureID); in draw() 237 mUpdateThreadQueue.push({textureAndFence.textureID, drawSync}); in draw()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/ |
D | IOSurfaceSurfaceCGL.cpp | 162 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local 163 stateManager->bindTexture(gl::TextureType::Rectangle, textureID); in bindTexImage() 175 if (IsError(initializeAlphaChannel(context, textureID))) in bindTexImage()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
D | DXGISwapChainWindowSurfaceWGL.cpp | 189 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local 200 mTextureHandle = mFunctionsWGL->dxRegisterObjectNV(mDeviceHandle, colorBuffer, textureID, in bindTexImage() 218 mTextureID = textureID; in bindTexImage()
|
D | D3DTextureSurfaceWGL.cpp | 414 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local 417 mDeviceHandle, mObject, textureID, GL_TEXTURE_2D, WGL_ACCESS_READ_WRITE_NV); in bindTexImage()
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
D | DXGISwapChainWindowSurfaceWGL.cpp | 189 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local 200 mTextureHandle = mFunctionsWGL->dxRegisterObjectNV(mDeviceHandle, colorBuffer, textureID, in bindTexImage() 218 mTextureID = textureID; in bindTexImage()
|
D | D3DTextureSurfaceWGL.cpp | 414 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local 417 mDeviceHandle, mObject, textureID, GL_TEXTURE_2D, WGL_ACCESS_READ_WRITE_NV); in bindTexImage()
|
/third_party/vk-gl-cts/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 1635 GLuint textureID = 0; in test() local 1637 gl.glGenTextures(1, &textureID); in test() 1638 gl.glBindTexture(m_target, textureID); in test() 1651 gl.glDeleteTextures(1, &textureID); in test() 1659 GLuint textureID = 0; in test() local 1661 gl.glGenTextures(1, &textureID); in test() 1662 gl.glBindTexture(m_target, textureID); in test() 1677 gl.glDeleteTextures(1, &textureID); in test() 1704 GLuint textureID = 0; in test() local 1706 gl.glGenTextures(1, &textureID); in test() [all …]
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/eagl/ |
D | IOSurfaceSurfaceEAGL.mm | 179 GLuint textureID = textureGL->getTextureID(); 180 stateManager->bindTexture(gl::TextureType::_2D, textureID); 196 if (IsError(initializeAlphaChannel(context, textureID))) 222 mBoundTextureID = textureID;
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/ |
D | IOSurfaceSurfaceCGL.mm | 154 GLuint textureID = textureGL->getTextureID(); 155 stateManager->bindTexture(gl::TextureType::Rectangle, textureID); 167 if (IsError(initializeAlphaChannel(context, textureID)))
|
/third_party/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 205 glTex->textureID(), in bindInternal() 212 glTex->textureID(), in bindInternal()
|
D | GrGLTexture.h | 44 GrGLuint textureID() const { return fID; } in textureID() function
|
D | GrGLGpu.cpp | 837 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onWritePixels() 885 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onTransferPixelsTo() 1423 GL_CALL(ClearTexImage(tex->textureID(), i, externalFormat, externalType, in onCreateTexture() 1443 this->bindTextureToScratchUnit(texDesc.fTarget, tex->textureID()); in onCreateTexture() 2643 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local 2645 if (fHWTextureUnitBindings[unitIdx].boundID(target) != textureID) { in bindTexture() 2647 GL_CALL(BindTexture(target, texture->textureID())); in bindTexture() 2648 fHWTextureUnitBindings[unitIdx].setBoundID(target, textureID); in bindTexture() 2843 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit() argument 2853 GL_CALL(BindTexture(target, textureID)); in bindTextureToScratchUnit() [all …]
|
D | GrGLTexture.cpp | 174 texture_id.appendU32(this->textureID()); in dumpMemoryStatistics()
|
D | GrGLGpu.h | 444 void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID);
|
/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLTexture.h | 45 GrGLuint textureID() const { return fID; } in textureID() function
|
D | GrGLGpu.cpp | 844 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onWritePixels() 869 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID()); in onTransferPixelsTo() 1509 GL_CALL(ClearTexImage(tex->textureID(), i, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, in onCreateTexture() 2828 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local 2830 if (fHWTextureUnitBindings[unitIdx].boundID(target) != textureID) { in bindTexture() 2832 GL_CALL(BindTexture(target, texture->textureID())); in bindTexture() 2833 fHWTextureUnitBindings[unitIdx].setBoundID(target, textureID); in bindTexture() 2999 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit() argument 3009 GL_CALL(BindTexture(target, textureID)); in bindTextureToScratchUnit() 3099 GrGLuint texID = texture->textureID(); in bindSurfaceFBOForPixelOps() [all …]
|
D | GrGLTexture.cpp | 172 texture_id.appendU32(this->textureID()); in dumpMemoryStatistics()
|
D | GrGLGpu.h | 381 void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID);
|
/third_party/vk-gl-cts/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 259 GLuint textureID = 0; in drawTestPattern() local 276 gl.genTextures(1, &textureID); in drawTestPattern() 277 gl.bindTexture(GL_TEXTURE_2D, textureID); in drawTestPattern() 301 if (textureID) in drawTestPattern() 302 gl.deleteTextures(1, &textureID); in drawTestPattern()
|
/third_party/flutter/skia/src/utils/ |
D | SkCanvasStateUtils.cpp | 73 int32_t textureID; member
|
/third_party/skia/src/utils/ |
D | SkCanvasStateUtils.cpp | 73 int32_t textureID; member
|
/third_party/vk-gl-cts/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 267 GLuint textureID = 0; in drawTestPattern() local 284 gl.genTextures(1, &textureID); in drawTestPattern() 285 gl.bindTexture(GL_TEXTURE_2D, textureID); in drawTestPattern() 309 if (textureID) in drawTestPattern() 310 gl.deleteTextures(1, &textureID); in drawTestPattern()
|