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Searched refs:TEX (Results 1 – 25 of 75) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/r300/compiler/tests/
Dregalloc_tex_1d_swizzle.test2 0: TEX temp[8].xyz, input[1].xy__, 2D[0];
3 1: TEX temp[10].xyz, input[2].xyz_, CUBE[2];
4 2: TEX temp[12].xyz, input[1].xy__, 2D[1];
11 9: TEX temp[18].x, temp[0].x___, 1D[3];
/third_party/typescript/tests/baselines/reference/
DinterfaceExtendsObjectIntersectionErrors.symbols105 type TEX = typeof EX;
106 >TEX : Symbol(TEX, Decl(interfaceExtendsObjectIntersectionErrors.ts, 25, 21))
118 interface I11 extends TEX { C: string }
120 >TEX : Symbol(TEX, Decl(interfaceExtendsObjectIntersectionErrors.ts, 25, 21))
133 interface I15 extends TEX { [x: string]: number }
135 >TEX : Symbol(TEX, Decl(interfaceExtendsObjectIntersectionErrors.ts, 25, 21))
DinterfaceExtendsObjectIntersectionErrors.types89 type TEX = typeof EX;
90 >TEX : typeof EX
100 interface I11 extends TEX { C: string }
109 interface I15 extends TEX { [x: string]: number }
DinterfaceExtendsObjectIntersectionErrors.js28 type TEX = typeof EX;
32 interface I11 extends TEX { C: string }
35 interface I15 extends TEX { [x: string]: number }
DinterfaceExtendsObjectIntersectionErrors.errors.txt121 type TEX = typeof EX;
129 interface I11 extends TEX { C: string }
144 interface I15 extends TEX { [x: string]: number }
/third_party/typescript/tests/cases/conformance/interfaces/interfaceDeclarations/
DinterfaceExtendsObjectIntersectionErrors.ts29 type TEX = typeof EX; alias
33 interface I11 extends TEX { C: string }
36 interface I15 extends TEX { [x: string]: number }
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_fragment_program_shadow.txt101 TEX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW;
104 TEX result.color.a, fragment.texcoord[1], texture[0], SHADOW2D;
139 we have a TEX instruction, not a TEX1D, TEX2D, TEXCUBE,
212 TEX Dt, fragment.texcoord[0], texture[0], 2D;
233 TEX Result, fragment.texcoord[0], texture[0], SHADOW2D;
328 TEX result.color.rgb, fragment.texcoord[0], texture[0], 2D;
329 TEX result.color.a, fragment.texcoord[1], texture[0], 3D;
334 TEX result.color.rgb, fragment.texcoord[0], texture[0], 2D;
335 TEX result.color.a, fragment.texcoord[1], texture[0], SHADOW2D;
/third_party/openGLES/extensions/ARB/
DARB_fragment_program_shadow.txt111 TEX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW;
114 TEX result.color.a, fragment.texcoord[1], texture[0], SHADOW2D;
149 we have a TEX instruction, not a TEX1D, TEX2D, TEXCUBE,
222 TEX Dt, fragment.texcoord[0], texture[0], 2D;
243 TEX Result, fragment.texcoord[0], texture[0], SHADOW2D;
338 TEX result.color.rgb, fragment.texcoord[0], texture[0], 2D;
339 TEX result.color.a, fragment.texcoord[1], texture[0], 3D;
344 TEX result.color.rgb, fragment.texcoord[0], texture[0], 2D;
345 TEX result.color.a, fragment.texcoord[1], texture[0], SHADOW2D;
/third_party/glslang/Test/
DtextureQueryLOD.frag19 #define TEX 128.0
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c2989 DECL_SPECIAL(TEX) in DECL_SPECIAL() argument
3150 _OPI(TEX, TEX, V(0,0), V(0,0), V(0,0), V(1,3), 1, 0, SPECIAL(TEX)),
3151 _OPI(TEX, TEX, V(0,0), V(0,0), V(1,4), V(1,4), 1, 1, SPECIAL(TEXLD_14)),
3152 _OPI(TEX, TEX, V(0,0), V(0,0), V(2,0), V(3,0), 1, 2, SPECIAL(TEXLD)),
3153 _OPI(TEXBEM, TEX, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXBEM)),
3154 _OPI(TEXBEML, TEX, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXBEM)),
3155 _OPI(TEXREG2AR, TEX, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXREG2AR)),
3156 _OPI(TEXREG2GB, TEX, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXREG2GB)),
3157 _OPI(TEXM3x2PAD, TEX, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x2PAD)),
3158 _OPI(TEXM3x2TEX, TEX, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x2TEX)),
[all …]
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DR600Defines.h32 TEX = (1 << 1), enumerator
/third_party/mesa3d/src/panfrost/bifrost/valhall/test/
Dnegative-cases.txt2 TEX.computed.2d.slot0 @r2, @r4:r5:r6:r7
/third_party/mesa3d/docs/relnotes/
D7.10.2.rst155 - r300/compiler: fix the saturate modifier when applied to TEX
160 - r300/compiler: TEX instructions don't support negation on source
/third_party/mesa3d/src/mesa/program/
Dprogram_lexer.l231 TEX{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); }
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexProgram.hpp114 void TEX(Vector4f &dst, Vector4f &src, const Src&);
DPixelPipeline.hpp88 void TEX(Vector4s &dst, Float4 &u, Float4 &v, Float4 &s, int stage, bool project);
DPixelProgram.hpp91 void TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias);
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_opcode_tmp.h86 OP12_TEX(TEX)
Dtgsi_info_opcodes.h53 OPCODE(1, 2, OTHR, TEX, .is_tex = 1)
/third_party/openGLES/extensions/NV/
DNV_vertex_program3.txt144 <TEXop> ::= "TEX"
196 STR, SWZ, TEMP, TEX, TXB, TXL, TXP, XPD, program, result, state,
351 TEX X X v v texture lookup
537 * TEX -- texture lookup
642 Section 2.14.5.45, TEX: Texture Lookup
644 The TEX instruction uses the single vector operand to perform a
DNV_float_buffer.txt212 using the TEX instruction with f[WPOS].xy as a 2D texture coordinate,
329 TEX H0, H2.x, TEX0, RECT; # lookup 1st sample
330 TEX H1, H2.y, TEX0, RECT; # lookup 2nd sample
340 TEX H1, R2.xyxy, TEX0, RECT; # lookup 1st sample
342 TEX H1, R2.zyzy, TEX0, RECT; # lookup 2nd sample
344 TEX H0, R2.xwxw, TEX0, RECT; # lookup 3rd sample
346 TEX H1, R2.zwzw, TEX0, RECT; # lookup 4th sample
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_vertex_program3.txt144 <TEXop> ::= "TEX"
196 STR, SWZ, TEMP, TEX, TXB, TXL, TXP, XPD, program, result, state,
351 TEX X X v v texture lookup
537 * TEX -- texture lookup
642 Section 2.14.5.45, TEX: Texture Lookup
644 The TEX instruction uses the single vector operand to perform a
DNV_float_buffer.txt212 using the TEX instruction with f[WPOS].xy as a 2D texture coordinate,
329 TEX H0, H2.x, TEX0, RECT; # lookup 1st sample
330 TEX H1, H2.y, TEX0, RECT; # lookup 2nd sample
340 TEX H1, R2.xyxy, TEX0, RECT; # lookup 1st sample
342 TEX H1, R2.zyzy, TEX0, RECT; # lookup 2nd sample
344 TEX H0, R2.xwxw, TEX0, RECT; # lookup 3rd sample
346 TEX H1, R2.zwzw, TEX0, RECT; # lookup 4th sample
/third_party/mesa3d/docs/gallium/cso/
Dsampler.rst94 the texture coordinates and/or the fragment shader TEX/TXB/TXL
/third_party/mesa3d/src/nouveau/codegen/
Dnv50_ir_from_tgsi.cpp769 NV50_IR_OPCODE_CASE(TEX, TEX); in translateOpcode()
771 NV50_IR_OPCODE_CASE(TXP, TEX); in translateOpcode()
891 NV50_IR_OPCODE_CASE(SAMPLE, TEX); in translateOpcode()
893 NV50_IR_OPCODE_CASE(SAMPLE_C, TEX); in translateOpcode()
894 NV50_IR_OPCODE_CASE(SAMPLE_C_LZ, TEX); in translateOpcode()
916 NV50_IR_OPCODE_CASE(TEX2, TEX); in translateOpcode()

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