Searched refs:shaderSourceType (Results 1 – 8 of 8) sorted by relevance
104 ShaderSourceType shaderSourceType; member166 if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in checkSupport()176 switch (m_params.shaderSourceType) in checkSupport()259 if (m_params.shaderSourceType == SST_VERTEX_SHADER) { in initPrograms()272 else if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in initPrograms()289 DE_ASSERT(m_params.shaderSourceType == SST_COMPUTE_SHADER); in initPrograms()874 if (m_params.shaderSourceType == SST_VERTEX_SHADER) in iterate()884 } else if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in iterate()922 DE_ASSERT(m_params.shaderSourceType == SST_COMPUTE_SHADER); in iterate()1004 ShaderSourceType shaderSourceType; in addBasicTests() member[all …]
131 ShaderSourceType shaderSourceType; member303 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()364 switch (testParams.shaderSourceType) in initConfiguration()634 switch (testParams.shaderSourceType) in verifyImage()971 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()977 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()1015 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()1135 switch (testParams.shaderSourceType) in verifyImage()1272 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()1273 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()[all …]
169 ShaderSourceType shaderSourceType; member384 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()445 switch (testParams.shaderSourceType) in initConfiguration()688 switch (testParams.shaderSourceType) in verifyImage()990 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()996 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()1035 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()1042 if(testParams.shaderSourceType == SST_MISS_SHADER) in fillCommandBuffer()1215 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()1216 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()[all …]
180 ShaderSourceType shaderSourceType; member397 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()458 switch (testParams.shaderSourceType) in initConfiguration()691 switch (testParams.shaderSourceType) in verifyImage()989 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()995 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()1033 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()1040 if (testParams.shaderSourceType == SST_MISS_SHADER) in fillCommandBuffer()1559 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()1560 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()[all …]