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Searched refs:shaderSourceType (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryOpacityMicromapTests.cpp104 ShaderSourceType shaderSourceType; member
166 if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in checkSupport()
176 switch (m_params.shaderSourceType) in checkSupport()
259 if (m_params.shaderSourceType == SST_VERTEX_SHADER) { in initPrograms()
272 else if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in initPrograms()
289 DE_ASSERT(m_params.shaderSourceType == SST_COMPUTE_SHADER); in initPrograms()
874 if (m_params.shaderSourceType == SST_VERTEX_SHADER) in iterate()
884 } else if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in iterate()
922 DE_ASSERT(m_params.shaderSourceType == SST_COMPUTE_SHADER); in iterate()
1004 ShaderSourceType shaderSourceType; in addBasicTests() member
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DvktRayQueryTraversalControlTests.cpp131 ShaderSourceType shaderSourceType; member
303 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
364 switch (testParams.shaderSourceType) in initConfiguration()
634 switch (testParams.shaderSourceType) in verifyImage()
971 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
977 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()
1015 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()
1135 switch (testParams.shaderSourceType) in verifyImage()
1272 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()
1273 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()
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DvktRayQueryCullRayFlagsTests.cpp169 ShaderSourceType shaderSourceType; member
384 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
445 switch (testParams.shaderSourceType) in initConfiguration()
688 switch (testParams.shaderSourceType) in verifyImage()
990 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
996 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()
1035 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()
1042 if(testParams.shaderSourceType == SST_MISS_SHADER) in fillCommandBuffer()
1215 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()
1216 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()
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DvktRayQueryAccelerationStructuresTests.cpp180 ShaderSourceType shaderSourceType; member
397 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
458 switch (testParams.shaderSourceType) in initConfiguration()
691 switch (testParams.shaderSourceType) in verifyImage()
989 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
995 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()
1033 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()
1040 if (testParams.shaderSourceType == SST_MISS_SHADER) in fillCommandBuffer()
1559 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()
1560 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
DvktRayQueryOpacityMicromapTests.cpp104 ShaderSourceType shaderSourceType; member
166 if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in checkSupport()
176 switch (m_params.shaderSourceType) in checkSupport()
259 if (m_params.shaderSourceType == SST_VERTEX_SHADER) { in initPrograms()
272 else if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in initPrograms()
289 DE_ASSERT(m_params.shaderSourceType == SST_COMPUTE_SHADER); in initPrograms()
874 if (m_params.shaderSourceType == SST_VERTEX_SHADER) in iterate()
884 } else if (m_params.shaderSourceType == SST_RAY_GENERATION_SHADER) in iterate()
922 DE_ASSERT(m_params.shaderSourceType == SST_COMPUTE_SHADER); in iterate()
1004 ShaderSourceType shaderSourceType; in addBasicTests() member
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DvktRayQueryCullRayFlagsTests.cpp169 ShaderSourceType shaderSourceType; member
384 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
445 switch (testParams.shaderSourceType) in initConfiguration()
688 switch (testParams.shaderSourceType) in verifyImage()
990 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
996 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()
1035 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()
1042 if(testParams.shaderSourceType == SST_MISS_SHADER) in fillCommandBuffer()
1215 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()
1216 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()
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DvktRayQueryTraversalControlTests.cpp131 ShaderSourceType shaderSourceType; member
303 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
364 switch (testParams.shaderSourceType) in initConfiguration()
634 switch (testParams.shaderSourceType) in verifyImage()
971 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
977 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()
1015 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()
1135 switch (testParams.shaderSourceType) in verifyImage()
1272 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()
1273 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()
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DvktRayQueryAccelerationStructuresTests.cpp180 ShaderSourceType shaderSourceType; member
397 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
458 switch (testParams.shaderSourceType) in initConfiguration()
691 switch (testParams.shaderSourceType) in verifyImage()
989 auto shaderNameIt = shaderNames.find(testParams.shaderSourceType); in initConfiguration()
995 if (testParams.shaderSourceType == SST_INTERSECTION_SHADER) in initConfiguration()
1033 if (testParams.shaderSourceType != SST_INTERSECTION_SHADER) in fillCommandBuffer()
1040 if (testParams.shaderSourceType == SST_MISS_SHADER) in fillCommandBuffer()
1559 if ((m_data.shaderSourceType == SST_TESSELATION_CONTROL_SHADER || in checkSupport()
1560 m_data.shaderSourceType == SST_TESSELATION_EVALUATION_SHADER) && in checkSupport()
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