1 /* 2 * Copyright (C) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef TELEPHONY_AUDIO_SOUND_H 17 #define TELEPHONY_AUDIO_SOUND_H 18 19 #include <memory> 20 21 #include "audio_renderer.h" 22 23 #include "audio_player.h" 24 #include "audio_proxy.h" 25 26 namespace OHOS { 27 namespace Telephony { 28 enum class SoundState { 29 SOUNDING, 30 STOPPED, 31 }; 32 /** 33 * @class Sound 34 * plays call sound. 35 */ 36 class Sound { 37 public: 38 Sound(); 39 virtual ~Sound(); 40 void Init(); 41 int32_t Play(); 42 int32_t Stop(); 43 void ReleaseRenderer(); 44 45 private: 46 AudioPlayer *audioPlayer_ = nullptr; 47 }; 48 } // namespace Telephony 49 } // namespace OHOS 50 #endif