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1 /*
2  * Copyright (C) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef TELEPHONY_AUDIO_SOUND_H
17 #define TELEPHONY_AUDIO_SOUND_H
18 
19 #include <memory>
20 
21 #include "audio_renderer.h"
22 
23 #include "audio_player.h"
24 #include "audio_proxy.h"
25 
26 namespace OHOS {
27 namespace Telephony {
28 enum class SoundState {
29     SOUNDING,
30     STOPPED,
31 };
32 /**
33  * @class Sound
34  * plays call sound.
35  */
36 class Sound {
37 public:
38     Sound();
39     virtual ~Sound();
40     void Init();
41     int32_t Play();
42     int32_t Stop();
43     void ReleaseRenderer();
44 
45 private:
46     AudioPlayer *audioPlayer_ = nullptr;
47 };
48 } // namespace Telephony
49 } // namespace OHOS
50 #endif