1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "MouseInputImpl.h" 17 MouseInputImpl()18MouseInputImpl::MouseInputImpl() 19 { 20 } 21 GetInstance()22MouseInputImpl& MouseInputImpl::GetInstance() 23 { 24 static MouseInputImpl instance; 25 return instance; 26 } 27 Read(OHOS::DeviceData & data)28bool MouseInputImpl::Read(OHOS::DeviceData& data) 29 { 30 data.point.x = static_cast<short>(mouseXPosition); 31 data.point.y = static_cast<short>(mouseYPosition); 32 data.state = touchAction; 33 return false; 34 } 35 SetMouseStatus(int status)36void MouseInputImpl::SetMouseStatus(int status) 37 { 38 int moveType = 2; 39 if (status == moveType) { 40 return; 41 } 42 int xorFlag = 1; 43 touchAction = status ^ xorFlag; // lite and rich touch type is opposite 44 } 45 46