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1========================
2SoundWire Error Handling
3========================
4
5The SoundWire PHY was designed with care and errors on the bus are going to
6be very unlikely, and if they happen it should be limited to single bit
7errors. Examples of this design can be found in the synchronization
8mechanism (sync loss after two errors) and short CRCs used for the Bulk
9Register Access.
10
11The errors can be detected with multiple mechanisms:
12
131. Bus clash or parity errors: This mechanism relies on low-level detectors
14   that are independent of the payload and usages, and they cover both control
15   and audio data. The current implementation only logs such errors.
16   Improvements could be invalidating an entire programming sequence and
17   restarting from a known position. In the case of such errors outside of a
18   control/command sequence, there is no concealment or recovery for audio
19   data enabled by the SoundWire protocol, the location of the error will also
20   impact its audibility (most-significant bits will be more impacted in PCM),
21   and after a number of such errors are detected the bus might be reset. Note
22   that bus clashes due to programming errors (two streams using the same bit
23   slots) or electrical issues during the transmit/receive transition cannot
24   be distinguished, although a recurring bus clash when audio is enabled is a
25   indication of a bus allocation issue. The interrupt mechanism can also help
26   identify Slaves which detected a Bus Clash or a Parity Error, but they may
27   not be responsible for the errors so resetting them individually is not a
28   viable recovery strategy.
29
302. Command status: Each command is associated with a status, which only
31   covers transmission of the data between devices. The ACK status indicates
32   that the command was received and will be executed by the end of the
33   current frame. A NAK indicates that the command was in error and will not
34   be applied. In case of a bad programming (command sent to non-existent
35   Slave or to a non-implemented register) or electrical issue, no response
36   signals the command was ignored. Some Master implementations allow for a
37   command to be retransmitted several times.  If the retransmission fails,
38   backtracking and restarting the entire programming sequence might be a
39   solution. Alternatively some implementations might directly issue a bus
40   reset and re-enumerate all devices.
41
423. Timeouts: In a number of cases such as ChannelPrepare or
43   ClockStopPrepare, the bus driver is supposed to poll a register field until
44   it transitions to a NotFinished value of zero. The MIPI SoundWire spec 1.1
45   does not define timeouts but the MIPI SoundWire DisCo document adds
46   recommendation on timeouts. If such configurations do not complete, the
47   driver will return a -ETIMEOUT. Such timeouts are symptoms of a faulty
48   Slave device and are likely impossible to recover from.
49
50Errors during global reconfiguration sequences are extremely difficult to
51handle:
52
531. BankSwitch: An error during the last command issuing a BankSwitch is
54   difficult to backtrack from. Retransmitting the Bank Switch command may be
55   possible in a single segment setup, but this can lead to synchronization
56   problems when enabling multiple bus segments (a command with side effects
57   such as frame reconfiguration would be handled at different times). A global
58   hard-reset might be the best solution.
59
60Note that SoundWire does not provide a mechanism to detect illegal values
61written in valid registers. In a number of cases the standard even mentions
62that the Slave might behave in implementation-defined ways. The bus
63implementation does not provide a recovery mechanism for such errors, Slave
64or Master driver implementers are responsible for writing valid values in
65valid registers and implement additional range checking if needed.
66