1 /*
2 * This file is part of FFmpeg.
3 *
4 * FFmpeg is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * FFmpeg is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with FFmpeg; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17 */
18
19 #include <stdint.h>
20
21 #include "libavutil/attributes.h"
22 #include "libavcodec/vc1dsp.h"
23 #include "vc1dsp.h"
24
25 void ff_vc1_inv_trans_8x8_neon(int16_t *block);
26 void ff_vc1_inv_trans_4x8_neon(uint8_t *dest, ptrdiff_t stride, int16_t *block);
27 void ff_vc1_inv_trans_8x4_neon(uint8_t *dest, ptrdiff_t stride, int16_t *block);
28 void ff_vc1_inv_trans_4x4_neon(uint8_t *dest, ptrdiff_t stride, int16_t *block);
29
30 void ff_vc1_inv_trans_8x8_dc_neon(uint8_t *dest, ptrdiff_t stride, int16_t *block);
31 void ff_vc1_inv_trans_4x8_dc_neon(uint8_t *dest, ptrdiff_t stride, int16_t *block);
32 void ff_vc1_inv_trans_8x4_dc_neon(uint8_t *dest, ptrdiff_t stride, int16_t *block);
33 void ff_vc1_inv_trans_4x4_dc_neon(uint8_t *dest, ptrdiff_t stride, int16_t *block);
34
35 void ff_put_pixels8x8_neon(uint8_t *block, const uint8_t *pixels,
36 ptrdiff_t line_size, int rnd);
37
38 #define DECL_PUT(X, Y) \
39 void ff_put_vc1_mspel_mc##X##Y##_neon(uint8_t *dst, const uint8_t *src, \
40 ptrdiff_t stride, int rnd); \
41 static void ff_put_vc1_mspel_mc##X##Y##_16_neon(uint8_t *dst, const uint8_t *src, \
42 ptrdiff_t stride, int rnd) \
43 { \
44 ff_put_vc1_mspel_mc##X##Y##_neon(dst+0, src+0, stride, rnd); \
45 ff_put_vc1_mspel_mc##X##Y##_neon(dst+8, src+8, stride, rnd); \
46 dst += 8*stride; src += 8*stride; \
47 ff_put_vc1_mspel_mc##X##Y##_neon(dst+0, src+0, stride, rnd); \
48 ff_put_vc1_mspel_mc##X##Y##_neon(dst+8, src+8, stride, rnd); \
49 }
50
51 DECL_PUT(1, 0)
52 DECL_PUT(2, 0)
53 DECL_PUT(3, 0)
54
55 DECL_PUT(0, 1)
56 DECL_PUT(0, 2)
57 DECL_PUT(0, 3)
58
59 DECL_PUT(1, 1)
60 DECL_PUT(1, 2)
61 DECL_PUT(1, 3)
62
63 DECL_PUT(2, 1)
64 DECL_PUT(2, 2)
65 DECL_PUT(2, 3)
66
67 DECL_PUT(3, 1)
68 DECL_PUT(3, 2)
69 DECL_PUT(3, 3)
70
71 void ff_put_vc1_chroma_mc8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride,
72 int h, int x, int y);
73 void ff_avg_vc1_chroma_mc8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride,
74 int h, int x, int y);
75 void ff_put_vc1_chroma_mc4_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride,
76 int h, int x, int y);
77 void ff_avg_vc1_chroma_mc4_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride,
78 int h, int x, int y);
79
80 #define FN_ASSIGN(X, Y) \
81 dsp->put_vc1_mspel_pixels_tab[0][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_16_neon; \
82 dsp->put_vc1_mspel_pixels_tab[1][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_neon
83
ff_vc1dsp_init_neon(VC1DSPContext * dsp)84 av_cold void ff_vc1dsp_init_neon(VC1DSPContext *dsp)
85 {
86 dsp->vc1_inv_trans_8x8 = ff_vc1_inv_trans_8x8_neon;
87 dsp->vc1_inv_trans_4x8 = ff_vc1_inv_trans_4x8_neon;
88 dsp->vc1_inv_trans_8x4 = ff_vc1_inv_trans_8x4_neon;
89 dsp->vc1_inv_trans_4x4 = ff_vc1_inv_trans_4x4_neon;
90 dsp->vc1_inv_trans_8x8_dc = ff_vc1_inv_trans_8x8_dc_neon;
91 dsp->vc1_inv_trans_4x8_dc = ff_vc1_inv_trans_4x8_dc_neon;
92 dsp->vc1_inv_trans_8x4_dc = ff_vc1_inv_trans_8x4_dc_neon;
93 dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_neon;
94
95 dsp->put_vc1_mspel_pixels_tab[1][ 0] = ff_put_pixels8x8_neon;
96 FN_ASSIGN(1, 0);
97 FN_ASSIGN(2, 0);
98 FN_ASSIGN(3, 0);
99
100 FN_ASSIGN(0, 1);
101 FN_ASSIGN(1, 1);
102 FN_ASSIGN(2, 1);
103 FN_ASSIGN(3, 1);
104
105 FN_ASSIGN(0, 2);
106 FN_ASSIGN(1, 2);
107 FN_ASSIGN(2, 2);
108 FN_ASSIGN(3, 2);
109
110 FN_ASSIGN(0, 3);
111 FN_ASSIGN(1, 3);
112 FN_ASSIGN(2, 3);
113 FN_ASSIGN(3, 3);
114
115 dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = ff_put_vc1_chroma_mc8_neon;
116 dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = ff_avg_vc1_chroma_mc8_neon;
117 dsp->put_no_rnd_vc1_chroma_pixels_tab[1] = ff_put_vc1_chroma_mc4_neon;
118 dsp->avg_no_rnd_vc1_chroma_pixels_tab[1] = ff_avg_vc1_chroma_mc4_neon;
119 }
120