1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 // HASH=2a3782c33f04ed17a725d0e449c6f7c3 5 REG_FIDDLE(Paint_refDrawLooper, 256, 256, true, 0) { draw(SkCanvas * canvas)6void draw(SkCanvas* canvas) { 7 #ifdef SK_SUPPORT_LEGACY_DRAWLOOPER 8 SkPaint paint1, paint2; 9 SkLayerDrawLooper::Builder looperBuilder; 10 paint1.setDrawLooper(looperBuilder.detach()); 11 SkDebugf("draw looper unique: %s\n", paint1.getDrawLooper()->unique() ? "true" : "false"); 12 paint2.setDrawLooper(paint1.refDrawLooper()); 13 SkDebugf("draw looper unique: %s\n", paint1.getDrawLooper()->unique() ? "true" : "false"); 14 #endif 15 } 16 } // END FIDDLE 17