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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=6c9688008cea8937ad5cc188b38ecf16
5 REG_FIDDLE(Path_Iter_setPath, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     auto debugster = [](const char* prefix, SkPath::Iter& iter) -> void {
8         SkDebugf("%s:\n", prefix);
9         const char* verbStr[] =  { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" };
10         const int pointCount[] = {     1 ,     2 ,     3 ,      3 ,      4 ,      1 ,     0  };
11         SkPath::Verb verb;
12         do {
13            SkPoint points[4];
14            verb = iter.next(points);
15            SkDebugf("k%s_Verb ", verbStr[(int) verb]);
16            for (int i = 0; i < pointCount[(int) verb]; ++i) {
17                 SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY);
18            }
19            if (SkPath::kConic_Verb == verb) {
20                SkDebugf("weight = %g", iter.conicWeight());
21            }
22            SkDebugf("\n");
23         } while (SkPath::kDone_Verb != verb);
24         SkDebugf("\n");
25     };
26     SkPath path;
27     path.quadTo(10, 20, 30, 40);
28     SkPath::Iter iter(path, false);
29     debugster("quad open", iter);
30     SkPath path2;
31     path2.conicTo(1, 2, 3, 4, .5f);
32     iter.setPath(path2, true);
33     debugster("conic closed", iter);
34 }
35 }  // END FIDDLE
36