1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkImage.h"
9 #include "src/core/SkCanvasPriv.h"
10 #include "src/core/SkRecordDraw.h"
11 #include "src/utils/SkPatchUtils.h"
12
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)13 void SkRecordDraw(const SkRecord& record,
14 SkCanvas* canvas,
15 SkPicture const* const drawablePicts[],
16 SkDrawable* const drawables[],
17 int drawableCount,
18 const SkBBoxHierarchy* bbh,
19 SkPicture::AbortCallback* callback) {
20 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
21
22 if (bbh) {
23 // Draw only ops that affect pixels in the canvas's current clip.
24 // The SkRecord and BBH were recorded in identity space. This canvas
25 // is not necessarily in that same space. getLocalClipBounds() returns us
26 // this canvas' clip bounds transformed back into identity space, which
27 // lets us query the BBH.
28 SkRect query = canvas->getLocalClipBounds();
29
30 SkTDArray<int> ops;
31 bbh->search(query, &ops);
32
33 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
34 for (int i = 0; i < ops.count(); i++) {
35 if (callback && callback->abort()) {
36 return;
37 }
38 // This visit call uses the SkRecords::Draw::operator() to call
39 // methods on the |canvas|, wrapped by methods defined with the
40 // DRAW() macro.
41 record.visit(ops[i], draw);
42 }
43 } else {
44 // Draw all ops.
45 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
46 for (int i = 0; i < record.count(); i++) {
47 if (callback && callback->abort()) {
48 return;
49 }
50 // This visit call uses the SkRecords::Draw::operator() to call
51 // methods on the |canvas|, wrapped by methods defined with the
52 // DRAW() macro.
53 record.visit(i, draw);
54 }
55 }
56 }
57
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkMatrix & initialCTM)58 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
59 SkPicture const* const drawablePicts[], int drawableCount,
60 int start, int stop,
61 const SkMatrix& initialCTM) {
62 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
63
64 stop = SkTMin(stop, record.count());
65 SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
66 for (int i = start; i < stop; i++) {
67 record.visit(i, draw);
68 }
69 }
70
71 namespace SkRecords {
72
73 // NoOps draw nothing.
draw(const NoOp &)74 template <> void Draw::draw(const NoOp&) {}
75
76 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
77 DRAW(Flush, flush());
78 DRAW(Restore, restore());
79 DRAW(Save, save());
80 DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds,
81 r.paint,
82 r.backdrop.get(),
83 r.clipMask.get(),
84 r.clipMatrix,
85 r.saveLayerFlags)));
86
draw(const SaveBehind & r)87 template <> void Draw::draw(const SaveBehind& r) {
88 SkCanvasPriv::SaveBehind(fCanvas, r.subset);
89 }
90
draw(const DrawBehind & r)91 template <> void Draw::draw(const DrawBehind& r) {
92 SkCanvasPriv::DrawBehind(fCanvas, r.paint);
93 }
94
95 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
96 DRAW(Concat, concat(r.matrix));
97 DRAW(Translate, translate(r.dx, r.dy));
98
99 DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa()));
100 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa()));
101 DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa()));
102 DRAW(ClipRegion, clipRegion(r.region, r.op));
103
104 DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint));
105 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
106 DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.paint));
107
draw(const DrawImageLattice & r)108 template <> void Draw::draw(const DrawImageLattice& r) {
109 SkCanvas::Lattice lattice;
110 lattice.fXCount = r.xCount;
111 lattice.fXDivs = r.xDivs;
112 lattice.fYCount = r.yCount;
113 lattice.fYDivs = r.yDivs;
114 lattice.fRectTypes = (0 == r.flagCount) ? nullptr : r.flags;
115 lattice.fColors = (0 == r.flagCount) ? nullptr : r.colors;
116 lattice.fBounds = &r.src;
117 fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.paint);
118 }
119
120 DRAW(DrawImageRect, legacy_drawImageRect(r.image.get(), r.src, r.dst, r.paint, r.constraint));
121 DRAW(DrawImageNine, drawImageNine(r.image.get(), r.center, r.dst, r.paint));
122 DRAW(DrawOval, drawOval(r.oval, r.paint));
123 DRAW(DrawPaint, drawPaint(r.paint));
124 DRAW(DrawPath, drawPath(r.path, r.paint));
125 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint));
126 DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint));
127 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
128 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
129 DRAW(DrawRect, drawRect(r.rect, r.paint));
130 DRAW(DrawRegion, drawRegion(r.region, r.paint));
131 DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint));
132 DRAW(DrawAtlas, drawAtlas(r.atlas.get(),
133 r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint));
134 DRAW(DrawVertices, drawVertices(r.vertices, r.bones, r.boneCount, r.bmode, r.paint));
135 DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec));
136 DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get()));
137
138 DRAW(DrawEdgeAAQuad, experimental_DrawEdgeAAQuad(
139 r.rect, r.clip, r.aa, r.color, r.mode));
140 DRAW(DrawEdgeAAImageSet, experimental_DrawEdgeAAImageSet(
141 r.set.get(), r.count, r.dstClips, r.preViewMatrices, r.paint, r.constraint));
142
143 #undef DRAW
144
draw(const DrawDrawable & r)145 template <> void Draw::draw(const DrawDrawable& r) {
146 SkASSERT(r.index >= 0);
147 SkASSERT(r.index < fDrawableCount);
148 if (fDrawables) {
149 SkASSERT(nullptr == fDrawablePicts);
150 fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
151 } else {
152 fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
153 }
154 }
155
156 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
157 //
158 // The interesting part here is how to calculate bounds for ops which don't
159 // have intrinsic bounds. What is the bounds of a Save or a Translate?
160 //
161 // We answer this by thinking about a particular definition of bounds: if I
162 // don't execute this op, pixels in this rectangle might draw incorrectly. So
163 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
164 // bounds of Draw* ops that they might have an effect on. For any given
165 // Save/Restore block, the bounds of the Save, the Restore, and any other
166 // non-drawing ("control") ops inside are exactly the union of the bounds of
167 // the drawing ops inside that block.
168 //
169 // To implement this, we keep a stack of active Save blocks. As we consume ops
170 // inside the Save/Restore block, drawing ops are unioned with the bounds of
171 // the block, and control ops are stashed away for later. When we finish the
172 // block with a Restore, our bounds are complete, and we go back and fill them
173 // in for all the control ops we stashed away.
174 class FillBounds : SkNoncopyable {
175 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])176 FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[])
177 : fNumRecords(record.count())
178 , fCullRect(cullRect)
179 , fBounds(bounds) {
180 fCTM = SkMatrix::I();
181
182 // We push an extra save block to track the bounds of any top-level control operations.
183 fSaveStack.push_back({ 0, Bounds::MakeEmpty(), nullptr, fCTM });
184 }
185
cleanUp()186 void cleanUp() {
187 // If we have any lingering unpaired Saves, simulate restores to make
188 // sure all ops in those Save blocks have their bounds calculated.
189 while (!fSaveStack.isEmpty()) {
190 this->popSaveBlock();
191 }
192
193 // Any control ops not part of any Save/Restore block draw everywhere.
194 while (!fControlIndices.isEmpty()) {
195 this->popControl(fCullRect);
196 }
197 }
198
setCurrentOp(int currentOp)199 void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
200
201
operator ()(const T & op)202 template <typename T> void operator()(const T& op) {
203 this->updateCTM(op);
204 this->trackBounds(op);
205 }
206
207 // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
208 typedef SkRect Bounds;
209
currentOp() const210 int currentOp() const { return fCurrentOp; }
ctm() const211 const SkMatrix& ctm() const { return fCTM; }
getBounds(int index) const212 const Bounds& getBounds(int index) const { return fBounds[index]; }
213
214 // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const215 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
216 // Inverted rectangles really confuse our BBHs.
217 rect.sort();
218
219 // Adjust the rect for its own paint.
220 if (!AdjustForPaint(paint, &rect)) {
221 // The paint could do anything to our bounds. The only safe answer is the cull.
222 return fCullRect;
223 }
224
225 // Adjust rect for all the paints from the SaveLayers we're inside.
226 if (!this->adjustForSaveLayerPaints(&rect)) {
227 // Same deal as above.
228 return fCullRect;
229 }
230
231 // Map the rect back to identity space.
232 fCTM.mapRect(&rect);
233
234 // Nothing can draw outside the cull rect.
235 if (!rect.intersect(fCullRect)) {
236 return Bounds::MakeEmpty();
237 }
238
239 return rect;
240 }
241
242 private:
243 struct SaveBounds {
244 int controlOps; // Number of control ops in this Save block, including the Save.
245 Bounds bounds; // Bounds of everything in the block.
246 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
247 SkMatrix ctm;
248 };
249
250 // Only Restore, SetMatrix, Concat, and Translate change the CTM.
updateCTM(const T &)251 template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)252 void updateCTM(const Restore& op) { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)253 void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const Concat & op)254 void updateCTM(const Concat& op) { fCTM.preConcat(op.matrix); }
updateCTM(const Translate & op)255 void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); }
256
257 // The bounds of these ops must be calculated when we hit the Restore
258 // from the bounds of the ops in the same Save block.
trackBounds(const Save &)259 void trackBounds(const Save&) { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)260 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
trackBounds(const SaveBehind &)261 void trackBounds(const SaveBehind&) { this->pushSaveBlock(nullptr); }
trackBounds(const Restore &)262 void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
263
trackBounds(const SetMatrix &)264 void trackBounds(const SetMatrix&) { this->pushControl(); }
trackBounds(const Concat &)265 void trackBounds(const Concat&) { this->pushControl(); }
trackBounds(const Translate &)266 void trackBounds(const Translate&) { this->pushControl(); }
trackBounds(const ClipRect &)267 void trackBounds(const ClipRect&) { this->pushControl(); }
trackBounds(const ClipRRect &)268 void trackBounds(const ClipRRect&) { this->pushControl(); }
trackBounds(const ClipPath &)269 void trackBounds(const ClipPath&) { this->pushControl(); }
trackBounds(const ClipRegion &)270 void trackBounds(const ClipRegion&) { this->pushControl(); }
271
272
273 // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)274 template <typename T> void trackBounds(const T& op) {
275 fBounds[fCurrentOp] = this->bounds(op);
276 this->updateSaveBounds(fBounds[fCurrentOp]);
277 }
278
pushSaveBlock(const SkPaint * paint)279 void pushSaveBlock(const SkPaint* paint) {
280 // Starting a new Save block. Push a new entry to represent that.
281 SaveBounds sb;
282 sb.controlOps = 0;
283 // If the paint affects transparent black,
284 // the bound shouldn't be smaller than the cull.
285 sb.bounds =
286 PaintMayAffectTransparentBlack(paint) ? fCullRect : Bounds::MakeEmpty();
287 sb.paint = paint;
288 sb.ctm = this->fCTM;
289
290 fSaveStack.push_back(sb);
291 this->pushControl();
292 }
293
PaintMayAffectTransparentBlack(const SkPaint * paint)294 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
295 if (paint) {
296 // FIXME: this is very conservative
297 if (paint->getImageFilter() || paint->getColorFilter()) {
298 return true;
299 }
300
301 // Unusual blendmodes require us to process a saved layer
302 // even with operations outisde the clip.
303 // For example, DstIn is used by masking layers.
304 // https://code.google.com/p/skia/issues/detail?id=1291
305 // https://crbug.com/401593
306 switch (paint->getBlendMode()) {
307 // For each of the following transfer modes, if the source
308 // alpha is zero (our transparent black), the resulting
309 // blended alpha is not necessarily equal to the original
310 // destination alpha.
311 case SkBlendMode::kClear:
312 case SkBlendMode::kSrc:
313 case SkBlendMode::kSrcIn:
314 case SkBlendMode::kDstIn:
315 case SkBlendMode::kSrcOut:
316 case SkBlendMode::kDstATop:
317 case SkBlendMode::kModulate:
318 return true;
319 break;
320 default:
321 break;
322 }
323 }
324 return false;
325 }
326
popSaveBlock()327 Bounds popSaveBlock() {
328 // We're done the Save block. Apply the block's bounds to all control ops inside it.
329 SaveBounds sb;
330 fSaveStack.pop(&sb);
331
332 while (sb.controlOps --> 0) {
333 this->popControl(sb.bounds);
334 }
335
336 // This whole Save block may be part another Save block.
337 this->updateSaveBounds(sb.bounds);
338
339 // If called from a real Restore (not a phony one for balance), it'll need the bounds.
340 return sb.bounds;
341 }
342
pushControl()343 void pushControl() {
344 fControlIndices.push_back(fCurrentOp);
345 if (!fSaveStack.isEmpty()) {
346 fSaveStack.top().controlOps++;
347 }
348 }
349
popControl(const Bounds & bounds)350 void popControl(const Bounds& bounds) {
351 fBounds[fControlIndices.top()] = bounds;
352 fControlIndices.pop();
353 }
354
updateSaveBounds(const Bounds & bounds)355 void updateSaveBounds(const Bounds& bounds) {
356 // If we're in a Save block, expand its bounds to cover these bounds too.
357 if (!fSaveStack.isEmpty()) {
358 fSaveStack.top().bounds.join(bounds);
359 }
360 }
361
bounds(const Flush &) const362 Bounds bounds(const Flush&) const { return fCullRect; }
363
bounds(const DrawPaint &) const364 Bounds bounds(const DrawPaint&) const { return fCullRect; }
bounds(const DrawBehind &) const365 Bounds bounds(const DrawBehind&) const { return fCullRect; }
bounds(const NoOp &) const366 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
367
bounds(const DrawRect & op) const368 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawRegion & op) const369 Bounds bounds(const DrawRegion& op) const {
370 SkRect rect = SkRect::Make(op.region.getBounds());
371 return this->adjustAndMap(rect, &op.paint);
372 }
bounds(const DrawOval & op) const373 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
374 // Tighter arc bounds?
bounds(const DrawArc & op) const375 Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const376 Bounds bounds(const DrawRRect& op) const {
377 return this->adjustAndMap(op.rrect.rect(), &op.paint);
378 }
bounds(const DrawDRRect & op) const379 Bounds bounds(const DrawDRRect& op) const {
380 return this->adjustAndMap(op.outer.rect(), &op.paint);
381 }
bounds(const DrawImage & op) const382 Bounds bounds(const DrawImage& op) const {
383 const SkImage* image = op.image.get();
384 SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
385
386 return this->adjustAndMap(rect, op.paint);
387 }
bounds(const DrawImageLattice & op) const388 Bounds bounds(const DrawImageLattice& op) const {
389 return this->adjustAndMap(op.dst, op.paint);
390 }
bounds(const DrawImageRect & op) const391 Bounds bounds(const DrawImageRect& op) const {
392 return this->adjustAndMap(op.dst, op.paint);
393 }
bounds(const DrawImageNine & op) const394 Bounds bounds(const DrawImageNine& op) const {
395 return this->adjustAndMap(op.dst, op.paint);
396 }
bounds(const DrawPath & op) const397 Bounds bounds(const DrawPath& op) const {
398 return op.path.isInverseFillType() ? fCullRect
399 : this->adjustAndMap(op.path.getBounds(), &op.paint);
400 }
bounds(const DrawPoints & op) const401 Bounds bounds(const DrawPoints& op) const {
402 SkRect dst;
403 dst.set(op.pts, op.count);
404
405 // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
406 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
407 dst.outset(stroke/2, stroke/2);
408
409 return this->adjustAndMap(dst, &op.paint);
410 }
bounds(const DrawPatch & op) const411 Bounds bounds(const DrawPatch& op) const {
412 SkRect dst;
413 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
414 return this->adjustAndMap(dst, &op.paint);
415 }
bounds(const DrawVertices & op) const416 Bounds bounds(const DrawVertices& op) const {
417 return this->adjustAndMap(op.vertices->bounds(), &op.paint);
418 }
419
bounds(const DrawAtlas & op) const420 Bounds bounds(const DrawAtlas& op) const {
421 if (op.cull) {
422 // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct"
423 // for the paint (by the caller)?
424 return this->adjustAndMap(*op.cull, op.paint);
425 } else {
426 return fCullRect;
427 }
428 }
429
bounds(const DrawShadowRec & op) const430 Bounds bounds(const DrawShadowRec& op) const {
431 SkRect bounds;
432 SkDrawShadowMetrics::GetLocalBounds(op.path, op.rec, fCTM, &bounds);
433 return this->adjustAndMap(bounds, nullptr);
434 }
435
bounds(const DrawPicture & op) const436 Bounds bounds(const DrawPicture& op) const {
437 SkRect dst = op.picture->cullRect();
438 op.matrix.mapRect(&dst);
439 return this->adjustAndMap(dst, op.paint);
440 }
441
bounds(const DrawTextBlob & op) const442 Bounds bounds(const DrawTextBlob& op) const {
443 SkRect dst = op.blob->bounds();
444 dst.offset(op.x, op.y);
445 return this->adjustAndMap(dst, &op.paint);
446 }
447
bounds(const DrawDrawable & op) const448 Bounds bounds(const DrawDrawable& op) const {
449 return this->adjustAndMap(op.worstCaseBounds, nullptr);
450 }
451
bounds(const DrawAnnotation & op) const452 Bounds bounds(const DrawAnnotation& op) const {
453 return this->adjustAndMap(op.rect, nullptr);
454 }
bounds(const DrawEdgeAAQuad & op) const455 Bounds bounds(const DrawEdgeAAQuad& op) const {
456 SkRect bounds = op.rect;
457 if (op.clip) {
458 bounds.setBounds(op.clip, 4);
459 }
460 return this->adjustAndMap(bounds, nullptr);
461 }
bounds(const DrawEdgeAAImageSet & op) const462 Bounds bounds(const DrawEdgeAAImageSet& op) const {
463 SkRect rect = SkRect::MakeEmpty();
464 int clipIndex = 0;
465 for (int i = 0; i < op.count; ++i) {
466 SkRect entryBounds = op.set[i].fDstRect;
467 if (op.set[i].fHasClip) {
468 entryBounds.setBounds(op.dstClips + clipIndex, 4);
469 clipIndex += 4;
470 }
471 if (op.set[i].fMatrixIndex >= 0) {
472 op.preViewMatrices[op.set[i].fMatrixIndex].mapRect(&entryBounds);
473 }
474 rect.join(this->adjustAndMap(entryBounds, nullptr));
475 }
476 return rect;
477 }
478
479 // Returns true if rect was meaningfully adjusted for the effects of paint,
480 // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)481 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
482 if (paint) {
483 if (paint->canComputeFastBounds()) {
484 *rect = paint->computeFastBounds(*rect, rect);
485 return true;
486 }
487 return false;
488 }
489 return true;
490 }
491
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const492 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
493 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
494 SkMatrix inverse;
495 if (!fSaveStack[i].ctm.invert(&inverse)) {
496 return false;
497 }
498 inverse.mapRect(rect);
499 if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
500 return false;
501 }
502 fSaveStack[i].ctm.mapRect(rect);
503 }
504 return true;
505 }
506
507 const int fNumRecords;
508
509 // We do not guarantee anything for operations outside of the cull rect
510 const SkRect fCullRect;
511
512 // Conservative identity-space bounds for each op in the SkRecord.
513 Bounds* fBounds;
514
515 // We walk fCurrentOp through the SkRecord,
516 // as we go using updateCTM() to maintain the exact CTM (fCTM).
517 int fCurrentOp;
518 SkMatrix fCTM;
519
520 // Used to track the bounds of Save/Restore blocks and the control ops inside them.
521 SkTDArray<SaveBounds> fSaveStack;
522 SkTDArray<int> fControlIndices;
523 };
524
525 } // namespace SkRecords
526
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])527 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) {
528 SkRecords::FillBounds visitor(cullRect, record, bounds);
529 for (int curOp = 0; curOp < record.count(); curOp++) {
530 visitor.setCurrentOp(curOp);
531 record.visit(curOp, visitor);
532 }
533 visitor.cleanUp();
534 }
535
536