1 /*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "src/gpu/dawn/GrDawnGpu.h"
9
10 #include "include/gpu/GrBackendSemaphore.h"
11 #include "include/gpu/GrBackendSurface.h"
12 #include "include/gpu/GrContextOptions.h"
13 #include "src/gpu/GrGeometryProcessor.h"
14 #include "src/gpu/GrGpuResourceCacheAccess.h"
15 #include "src/gpu/GrMesh.h"
16 #include "src/gpu/GrPipeline.h"
17 #include "src/gpu/GrRenderTargetPriv.h"
18 #include "src/gpu/GrSemaphore.h"
19 #include "src/gpu/GrTexturePriv.h"
20 #include "src/gpu/dawn/GrDawnBuffer.h"
21 #include "src/gpu/dawn/GrDawnCaps.h"
22 #include "src/gpu/dawn/GrDawnGpuCommandBuffer.h"
23 #include "src/gpu/dawn/GrDawnRenderTarget.h"
24 #include "src/gpu/dawn/GrDawnStencilAttachment.h"
25 #include "src/gpu/dawn/GrDawnTexture.h"
26 #include "src/gpu/dawn/GrDawnUtil.h"
27
28 #include "src/core/SkAutoMalloc.h"
29 #include "src/core/SkMipMap.h"
30 #include "src/sksl/SkSLCompiler.h"
31
32 #if !defined(SK_BUILD_FOR_WIN)
33 #include <unistd.h>
34 #endif // !defined(SK_BUILD_FOR_WIN)
35
Make(const dawn::Device & device,const GrContextOptions & options,GrContext * context)36 sk_sp<GrGpu> GrDawnGpu::Make(const dawn::Device& device,
37 const GrContextOptions& options, GrContext* context) {
38 if (!device) {
39 return nullptr;
40 }
41
42 return sk_sp<GrGpu>(new GrDawnGpu(context, options, device));
43 }
44
45 ////////////////////////////////////////////////////////////////////////////////
46
GrDawnGpu(GrContext * context,const GrContextOptions & options,const dawn::Device & device)47 GrDawnGpu::GrDawnGpu(GrContext* context, const GrContextOptions& options,
48 const dawn::Device& device)
49 : INHERITED(context)
50 , fDevice(device)
51 , fQueue(device.CreateQueue())
52 , fCompiler(new SkSL::Compiler()) {
53 fCaps.reset(new GrDawnCaps(options));
54 }
55
~GrDawnGpu()56 GrDawnGpu::~GrDawnGpu() {
57 }
58
59
disconnect(DisconnectType type)60 void GrDawnGpu::disconnect(DisconnectType type) {
61 SkASSERT(!"unimplemented");
62 }
63
64 ///////////////////////////////////////////////////////////////////////////////
65
getCommandBuffer(GrRenderTarget * rt,GrSurfaceOrigin origin,const SkRect & bounds,const GrGpuRTCommandBuffer::LoadAndStoreInfo & colorInfo,const GrGpuRTCommandBuffer::StencilLoadAndStoreInfo & stencilInfo)66 GrGpuRTCommandBuffer* GrDawnGpu::getCommandBuffer(
67 GrRenderTarget* rt, GrSurfaceOrigin origin, const SkRect& bounds,
68 const GrGpuRTCommandBuffer::LoadAndStoreInfo& colorInfo,
69 const GrGpuRTCommandBuffer::StencilLoadAndStoreInfo& stencilInfo) {
70 fRTCommandBuffer.reset(new GrDawnGpuRTCommandBuffer(this, rt, origin, colorInfo, stencilInfo));
71 return fRTCommandBuffer.get();
72 }
73
getCommandBuffer(GrTexture * texture,GrSurfaceOrigin origin)74 GrGpuTextureCommandBuffer* GrDawnGpu::getCommandBuffer(GrTexture* texture,
75 GrSurfaceOrigin origin) {
76 fTextureCommandBuffer.reset(new GrDawnGpuTextureCommandBuffer(this, texture, origin));
77 return fTextureCommandBuffer.get();
78 }
79
80 ///////////////////////////////////////////////////////////////////////////////
onCreateBuffer(size_t size,GrGpuBufferType type,GrAccessPattern accessPattern,const void * data)81 sk_sp<GrGpuBuffer> GrDawnGpu::onCreateBuffer(size_t size, GrGpuBufferType type,
82 GrAccessPattern accessPattern, const void* data) {
83 sk_sp<GrGpuBuffer> b(new GrDawnBuffer(this, size, type, accessPattern));
84 if (data && b) {
85 b->updateData(data, size);
86 }
87 return b;
88 }
89
90 ////////////////////////////////////////////////////////////////////////////////
onWritePixels(GrSurface * surface,int left,int top,int width,int height,GrColorType textureColorType,GrColorType bufferColorType,const GrMipLevel texels[],int mipLevelCount)91 bool GrDawnGpu::onWritePixels(GrSurface* surface, int left, int top, int width, int height,
92 GrColorType textureColorType, GrColorType bufferColorType,
93 const GrMipLevel texels[], int mipLevelCount) {
94 GrDawnTexture* texture = static_cast<GrDawnTexture*>(surface->asTexture());
95 if (!texture) {
96 SkASSERT(!"uploading to non-texture unimplemented");
97 return false;
98 }
99 texture->upload(texels, mipLevelCount, SkIRect::MakeXYWH(left, top, width, height));
100 return true;
101 }
102
onTransferPixelsTo(GrTexture * texture,int left,int top,int width,int height,GrColorType textureColorType,GrColorType bufferColorType,GrGpuBuffer * transferBuffer,size_t bufferOffset,size_t rowBytes)103 bool GrDawnGpu::onTransferPixelsTo(GrTexture* texture, int left, int top, int width, int height,
104 GrColorType textureColorType, GrColorType bufferColorType,
105 GrGpuBuffer* transferBuffer, size_t bufferOffset,
106 size_t rowBytes) {
107 SkASSERT(!"unimplemented");
108 return false;
109 }
110
onTransferPixelsFrom(GrSurface * surface,int left,int top,int width,int height,GrColorType surfaceColorType,GrColorType bufferColorType,GrGpuBuffer * transferBuffer,size_t offset)111 bool GrDawnGpu::onTransferPixelsFrom(GrSurface* surface, int left, int top, int width, int height,
112 GrColorType surfaceColorType, GrColorType bufferColorType,
113 GrGpuBuffer* transferBuffer, size_t offset) {
114 SkASSERT(!"unimplemented");
115 return false;
116 }
117
118 ////////////////////////////////////////////////////////////////////////////////
onCreateTexture(const GrSurfaceDesc & desc,const GrBackendFormat & backendFormat,GrRenderable renderable,int renderTargetSampleCnt,SkBudgeted budgeted,GrProtected,const GrMipLevel texels[],int mipLevelCount)119 sk_sp<GrTexture> GrDawnGpu::onCreateTexture(const GrSurfaceDesc& desc,
120 const GrBackendFormat& backendFormat,
121 GrRenderable renderable,
122 int renderTargetSampleCnt,
123 SkBudgeted budgeted,
124 GrProtected,
125 const GrMipLevel texels[],
126 int mipLevelCount) {
127 dawn::TextureFormat format;
128 if (!backendFormat.asDawnFormat(&format)) {
129 return nullptr;
130 }
131
132 GrMipMapsStatus mipMapsStatus = GrMipMapsStatus::kNotAllocated;
133 if (mipLevelCount > 1) {
134 mipMapsStatus = GrMipMapsStatus::kValid;
135 for (int i = 0; i < mipLevelCount; ++i) {
136 if (!texels[i].fPixels) {
137 mipMapsStatus = GrMipMapsStatus::kDirty;
138 break;
139 }
140 }
141 }
142
143 sk_sp<GrDawnTexture> tex = GrDawnTexture::Make(this, { desc.fWidth, desc.fHeight },
144 desc.fConfig, format, renderable,
145 renderTargetSampleCnt, budgeted, mipLevelCount,
146 mipMapsStatus);
147 if (!tex) {
148 return nullptr;
149 }
150 tex->upload(texels, mipLevelCount);
151 return tex;
152 }
153
onCreateCompressedTexture(int width,int height,const GrBackendFormat &,SkImage::CompressionType,SkBudgeted,const void * data)154 sk_sp<GrTexture> GrDawnGpu::onCreateCompressedTexture(int width, int height, const GrBackendFormat&,
155 SkImage::CompressionType, SkBudgeted,
156 const void* data) {
157 SkASSERT(!"unimplemented");
158 return nullptr;
159 }
160
onWrapBackendTexture(const GrBackendTexture & backendTex,GrColorType colorType,GrWrapOwnership ownership,GrWrapCacheable cacheable,GrIOType)161 sk_sp<GrTexture> GrDawnGpu::onWrapBackendTexture(const GrBackendTexture& backendTex,
162 GrColorType colorType,
163 GrWrapOwnership ownership,
164 GrWrapCacheable cacheable,
165 GrIOType) {
166 GrDawnImageInfo info;
167 if (!backendTex.getDawnImageInfo(&info)) {
168 return nullptr;
169 }
170
171 SkISize size = { backendTex.width(), backendTex.height() };
172 GrPixelConfig config = this->caps()->getConfigFromBackendFormat(backendTex.getBackendFormat(),
173 colorType);
174 GrMipMapsStatus status = GrMipMapsStatus::kNotAllocated;
175 return GrDawnTexture::MakeWrapped(this, size, config, status, cacheable, info);
176 }
177
onWrapRenderableBackendTexture(const GrBackendTexture & tex,int sampleCnt,GrColorType,GrWrapOwnership,GrWrapCacheable cacheable)178 sk_sp<GrTexture> GrDawnGpu::onWrapRenderableBackendTexture(const GrBackendTexture& tex,
179 int sampleCnt, GrColorType,
180 GrWrapOwnership,
181 GrWrapCacheable cacheable) {
182 SkASSERT(!"unimplemented");
183 return nullptr;
184 }
185
onWrapBackendRenderTarget(const GrBackendRenderTarget &,GrColorType colorType)186 sk_sp<GrRenderTarget> GrDawnGpu::onWrapBackendRenderTarget(const GrBackendRenderTarget&,
187 GrColorType colorType) {
188 SkASSERT(!"unimplemented");
189 return nullptr;
190 }
191
onWrapBackendTextureAsRenderTarget(const GrBackendTexture & tex,int sampleCnt,GrColorType colorType)192 sk_sp<GrRenderTarget> GrDawnGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
193 int sampleCnt,
194 GrColorType colorType) {
195 GrDawnImageInfo info;
196 if (!tex.getDawnImageInfo(&info)) {
197 return nullptr;
198 }
199 if (!info.fTexture) {
200 return nullptr;
201 }
202
203 GrSurfaceDesc desc;
204 SkISize size = { tex.width(), tex.height() };
205 GrPixelConfig config = this->caps()->getConfigFromBackendFormat(tex.getBackendFormat(),
206 colorType);
207 sampleCnt = this->caps()->getRenderTargetSampleCount(sampleCnt, tex.getBackendFormat());
208 if (sampleCnt < 1) {
209 return nullptr;
210 }
211
212 return GrDawnRenderTarget::MakeWrapped(this, size, config, sampleCnt, info);
213 }
214
createStencilAttachmentForRenderTarget(const GrRenderTarget * rt,int width,int height,int numStencilSamples)215 GrStencilAttachment* GrDawnGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
216 int width,
217 int height,
218 int numStencilSamples) {
219 GrDawnStencilAttachment* stencil(GrDawnStencilAttachment::Create(this,
220 width,
221 height,
222 numStencilSamples));
223 fStats.incStencilAttachmentCreates();
224 return stencil;
225 }
226
createBackendTexture(int width,int height,const GrBackendFormat & backendFormat,GrMipMapped mipMapped,GrRenderable renderable,const void * pixels,size_t rowBytes,const SkColor4f * color,GrProtected isProtected)227 GrBackendTexture GrDawnGpu::createBackendTexture(int width, int height,
228 const GrBackendFormat& backendFormat,
229 GrMipMapped mipMapped,
230 GrRenderable renderable,
231 const void* pixels,
232 size_t rowBytes,
233 const SkColor4f* color,
234 GrProtected isProtected) {
235 dawn::TextureFormat format;
236 if (!backendFormat.asDawnFormat(&format)) {
237 return GrBackendTexture();
238 }
239
240 GrPixelConfig config = GrDawnFormatToPixelConfig(format);
241
242 if (width > this->caps()->maxTextureSize() || height > this->caps()->maxTextureSize()) {
243 return GrBackendTexture();
244 }
245
246 // Currently we don't support uploading pixel data when mipped.
247 if (pixels && GrMipMapped::kYes == mipMapped) {
248 return GrBackendTexture();
249 }
250
251 dawn::TextureDescriptor desc;
252 desc.usage =
253 dawn::TextureUsageBit::Sampled |
254 dawn::TextureUsageBit::CopySrc |
255 dawn::TextureUsageBit::CopyDst;
256
257 if (GrRenderable::kYes == renderable) {
258 desc.usage |= dawn::TextureUsageBit::OutputAttachment;
259 }
260
261 desc.size.width = width;
262 desc.size.height = height;
263 desc.size.depth = 1;
264 desc.format = format;
265
266 // Figure out the number of mip levels.
267 if (GrMipMapped::kYes == mipMapped) {
268 desc.mipLevelCount = SkMipMap::ComputeLevelCount(width, height) + 1;
269 }
270
271 dawn::Texture tex = this->device().CreateTexture(&desc);
272
273 size_t bpp = GrBytesPerPixel(config);
274 size_t baseLayerSize = bpp * width * height;
275 SkAutoMalloc defaultStorage(baseLayerSize);
276 if (!pixels) {
277 // Fill in the texture with all zeros so we don't have random garbage
278 pixels = defaultStorage.get();
279 memset(defaultStorage.get(), 0, baseLayerSize);
280 }
281 dawn::Device device = this->device();
282 dawn::CommandEncoder copyEncoder = fDevice.CreateCommandEncoder();
283 int w = width, h = height;
284 for (uint32_t i = 0; i < desc.mipLevelCount; i++) {
285 size_t origRowBytes = bpp * w;
286 size_t rowBytes = GrDawnRoundRowBytes(origRowBytes);
287 size_t size = rowBytes * h;
288 dawn::BufferDescriptor bufferDesc;
289 bufferDesc.size = size;
290 bufferDesc.usage = dawn::BufferUsageBit::CopySrc | dawn::BufferUsageBit::CopyDst;
291 dawn::Buffer buffer = this->device().CreateBuffer(&bufferDesc);
292 const uint8_t* src = static_cast<const uint8_t*>(pixels);
293 if (rowBytes == origRowBytes) {
294 buffer.SetSubData(0, size, src);
295 } else {
296 uint32_t offset = 0;
297 for (int row = 0; row < h; row++) {
298 buffer.SetSubData(offset, origRowBytes, src);
299 offset += rowBytes;
300 src += origRowBytes;
301 }
302 }
303 dawn::BufferCopyView srcBuffer;
304 srcBuffer.buffer = buffer;
305 srcBuffer.offset = 0;
306 srcBuffer.rowPitch = rowBytes;
307 srcBuffer.imageHeight = h;
308 dawn::TextureCopyView dstTexture;
309 dstTexture.texture = tex;
310 dstTexture.mipLevel = i;
311 dstTexture.origin = {0, 0, 0};
312 dawn::Extent3D copySize = {(uint32_t) w, (uint32_t) h, 1};
313 copyEncoder.CopyBufferToTexture(&srcBuffer, &dstTexture, ©Size);
314 w = SkTMax(1, w / 2);
315 h = SkTMax(1, h / 2);
316 }
317 dawn::CommandBuffer cmdBuf = copyEncoder.Finish();
318 fQueue.Submit(1, &cmdBuf);
319 GrDawnImageInfo info;
320 info.fTexture = tex;
321 info.fFormat = desc.format;
322 info.fLevelCount = desc.mipLevelCount;
323 return GrBackendTexture(width, height, info);
324 }
325
deleteBackendTexture(const GrBackendTexture & tex)326 void GrDawnGpu::deleteBackendTexture(const GrBackendTexture& tex) {
327 SkASSERT(!"unimplemented");
328 }
329
330 #if GR_TEST_UTILS
isTestingOnlyBackendTexture(const GrBackendTexture & tex) const331 bool GrDawnGpu::isTestingOnlyBackendTexture(const GrBackendTexture& tex) const {
332 SkASSERT(!"unimplemented");
333 return false;
334 }
335
createTestingOnlyBackendRenderTarget(int w,int h,GrColorType)336 GrBackendRenderTarget GrDawnGpu::createTestingOnlyBackendRenderTarget(int w, int h, GrColorType) {
337 SkASSERT(!"unimplemented");
338 return GrBackendRenderTarget();
339 }
340
deleteTestingOnlyBackendRenderTarget(const GrBackendRenderTarget &)341 void GrDawnGpu::deleteTestingOnlyBackendRenderTarget(const GrBackendRenderTarget&) {
342 SkASSERT(!"unimplemented");
343 }
344
testingOnly_flushGpuAndSync()345 void GrDawnGpu::testingOnly_flushGpuAndSync() {
346 SkASSERT(!"unimplemented");
347 }
348
349 #endif
350
onFinishFlush(GrSurfaceProxy * [],int n,SkSurface::BackendSurfaceAccess access,const GrFlushInfo & info,const GrPrepareForExternalIORequests &)351 void GrDawnGpu::onFinishFlush(GrSurfaceProxy*[], int n, SkSurface::BackendSurfaceAccess access,
352 const GrFlushInfo& info, const GrPrepareForExternalIORequests&) {
353 SkASSERT(!"unimplemented");
354 }
355
onCopySurface(GrSurface * dst,GrSurface * src,const SkIRect & srcRect,const SkIPoint & dstPoint,bool canDiscardOutsideDstRect)356 bool GrDawnGpu::onCopySurface(GrSurface* dst,
357 GrSurface* src,
358 const SkIRect& srcRect,
359 const SkIPoint& dstPoint,
360 bool canDiscardOutsideDstRect) {
361 SkASSERT(!"unimplemented");
362 return false;
363 }
364
callback(DawnBufferMapAsyncStatus status,const void * data,uint64_t dataLength,void * userdata)365 static void callback(DawnBufferMapAsyncStatus status, const void* data, uint64_t dataLength,
366 void* userdata) {
367 (*reinterpret_cast<const void**>(userdata)) = data;
368 }
369
onReadPixels(GrSurface * surface,int left,int top,int width,int height,GrColorType surfaceColorType,GrColorType dstColorType,void * buffer,size_t rowBytes)370 bool GrDawnGpu::onReadPixels(GrSurface* surface, int left, int top, int width, int height,
371 GrColorType surfaceColorType, GrColorType dstColorType, void* buffer,
372 size_t rowBytes) {
373 dawn::Texture tex = static_cast<GrDawnTexture*>(surface->asTexture())->texture();
374
375 size_t origRowBytes = rowBytes;
376 int origSizeInBytes = origRowBytes * height;
377 rowBytes = GrDawnRoundRowBytes(rowBytes);
378 int sizeInBytes = rowBytes * height;
379
380 dawn::BufferDescriptor desc;
381 desc.usage = dawn::BufferUsageBit::CopyDst | dawn::BufferUsageBit::MapRead;
382 desc.size = sizeInBytes;
383
384 dawn::Buffer buf = device().CreateBuffer(&desc);
385
386 dawn::TextureCopyView srcTexture;
387 srcTexture.texture = tex;
388 srcTexture.origin = {(uint32_t) left, (uint32_t) top, 0};
389
390 dawn::BufferCopyView dstBuffer;
391 dstBuffer.buffer = buf;
392 dstBuffer.offset = 0;
393 dstBuffer.rowPitch = rowBytes;
394 dstBuffer.imageHeight = height;
395
396 dawn::Extent3D copySize = {(uint32_t) width, (uint32_t) height, 1};
397 auto encoder = device().CreateCommandEncoder();
398 encoder.CopyTextureToBuffer(&srcTexture, &dstBuffer, ©Size);
399 auto commandBuffer = encoder.Finish();
400 queue().Submit(1, &commandBuffer);
401
402 const void *readPixelsPtr = nullptr;
403 buf.MapReadAsync(callback, &readPixelsPtr);
404 while (!readPixelsPtr) {
405 device().Tick();
406 }
407
408 if (rowBytes == origRowBytes) {
409 memcpy(buffer, readPixelsPtr, origSizeInBytes);
410 } else {
411 const char* src = static_cast<const char*>(readPixelsPtr);
412 char* dst = static_cast<char*>(buffer);
413 for (int row = 0; row < height; row++) {
414 memcpy(dst, src, origRowBytes);
415 dst += origRowBytes;
416 src += rowBytes;
417 }
418 }
419 buf.Unmap();
420 return true;
421 }
422
onRegenerateMipMapLevels(GrTexture *)423 bool GrDawnGpu::onRegenerateMipMapLevels(GrTexture*) {
424 SkASSERT(!"unimplemented");
425 return false;
426 }
427
submit(GrGpuCommandBuffer * buffer)428 void GrDawnGpu::submit(GrGpuCommandBuffer* buffer) {
429 if (buffer->asRTCommandBuffer()) {
430 SkASSERT(fRTCommandBuffer.get() == buffer);
431 fRTCommandBuffer->submit();
432 } else {
433 SkASSERT(fTextureCommandBuffer.get() == buffer);
434 fTextureCommandBuffer->submit();
435 }
436 }
437
insertFence()438 GrFence SK_WARN_UNUSED_RESULT GrDawnGpu::insertFence() {
439 SkASSERT(!"unimplemented");
440 return GrFence();
441 }
442
waitFence(GrFence fence,uint64_t timeout)443 bool GrDawnGpu::waitFence(GrFence fence, uint64_t timeout) {
444 SkASSERT(!"unimplemented");
445 return false;
446 }
447
deleteFence(GrFence fence) const448 void GrDawnGpu::deleteFence(GrFence fence) const {
449 SkASSERT(!"unimplemented");
450 }
451
makeSemaphore(bool isOwned)452 sk_sp<GrSemaphore> SK_WARN_UNUSED_RESULT GrDawnGpu::makeSemaphore(bool isOwned) {
453 SkASSERT(!"unimplemented");
454 return nullptr;
455 }
456
wrapBackendSemaphore(const GrBackendSemaphore & semaphore,GrResourceProvider::SemaphoreWrapType wrapType,GrWrapOwnership ownership)457 sk_sp<GrSemaphore> GrDawnGpu::wrapBackendSemaphore(const GrBackendSemaphore& semaphore,
458 GrResourceProvider::SemaphoreWrapType wrapType,
459 GrWrapOwnership ownership) {
460 SkASSERT(!"unimplemented");
461 return nullptr;
462 }
463
insertSemaphore(sk_sp<GrSemaphore> semaphore)464 void GrDawnGpu::insertSemaphore(sk_sp<GrSemaphore> semaphore) {
465 SkASSERT(!"unimplemented");
466 }
467
waitSemaphore(sk_sp<GrSemaphore> semaphore)468 void GrDawnGpu::waitSemaphore(sk_sp<GrSemaphore> semaphore) {
469 SkASSERT(!"unimplemented");
470 }
471
checkFinishProcs()472 void GrDawnGpu::checkFinishProcs() {
473 SkASSERT(!"unimplemented");
474 }
475
prepareTextureForCrossContextUsage(GrTexture * texture)476 sk_sp<GrSemaphore> GrDawnGpu::prepareTextureForCrossContextUsage(GrTexture* texture) {
477 SkASSERT(!"unimplemented");
478 return nullptr;
479 }
480