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1300samplerExternalYUV.frag
2ERROR: 0:12: 'texture2D' : no matching overloaded function found
3ERROR: 0:13: 'texture2D' : no matching overloaded function found
4ERROR: 0:14: 'texture2D' : no matching overloaded function found
5ERROR: 0:15: 'texture2DProj' : no matching overloaded function found
6ERROR: 0:16: 'texture2DProj' : no matching overloaded function found
7ERROR: 0:29: 'texture3D' : no matching overloaded function found
8ERROR: 0:30: 'texture2DProjLod' : no matching overloaded function found
9ERROR: 0:31: 'texture' : no matching overloaded function found
10ERROR: 0:32: 'textureProjLod' : no matching overloaded function found
11ERROR: 0:37: '' :  syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON
12ERROR: 10 compilation errors.  No code generated.
13
14
15Shader version: 300
16Requested GL_EXT_YUV_target
17ERROR: node is still EOpNull!
180:10  Function Definition: main( ( global void)
190:10    Function Parameters:
200:12    Sequence
210:12      Constant:
220:12        0.000000
230:13      Constant:
240:13        0.000000
250:14      Constant:
260:14        0.000000
270:15      Constant:
280:15        0.000000
290:16      Constant:
300:16        0.000000
310:18      Sequence
320:18        move second child to first child ( temp mediump int)
330:18          'lod' ( temp mediump int)
340:18          Constant:
350:18            0 (const int)
360:19      Sequence
370:19        move second child to first child ( temp highp float)
380:19          'bias' ( temp highp float)
390:19          Constant:
400:19            0.010000
410:20      textureSize ( global highp 2-component vector of int, operation at mediump)
420:20        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
430:20        'lod' ( temp mediump int)
440:21      texture ( global lowp 4-component vector of float)
450:21        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
460:21        Constant:
470:21          0.200000
480:21          0.200000
490:22      texture ( global lowp 4-component vector of float, operation at highp)
500:22        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
510:22        Constant:
520:22          0.200000
530:22          0.200000
540:22        'bias' ( temp highp float)
550:23      textureProj ( global lowp 4-component vector of float)
560:23        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
570:23        Constant:
580:23          0.200000
590:23          0.200000
600:23          0.200000
610:24      textureProj ( global lowp 4-component vector of float, operation at highp)
620:24        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
630:24        Constant:
640:24          0.200000
650:24          0.200000
660:24          0.200000
670:24        'bias' ( temp highp float)
680:25      textureProj ( global lowp 4-component vector of float)
690:25        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
700:25        Constant:
710:25          0.200000
720:25          0.200000
730:25          0.200000
740:25          0.200000
750:26      textureProj ( global lowp 4-component vector of float, operation at highp)
760:26        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
770:26        Constant:
780:26          0.200000
790:26          0.200000
800:26          0.200000
810:26          0.200000
820:26        'bias' ( temp highp float)
830:27      textureFetch ( global lowp 4-component vector of float, operation at mediump)
840:27        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
850:27        Constant:
860:27          4 (const int)
870:27          4 (const int)
880:27        'lod' ( temp mediump int)
890:29      Constant:
900:29        0.000000
910:30      Constant:
920:30        0.000000
930:31      Constant:
940:31        0.000000
950:32      Constant:
960:32        0.000000
970:?   Linker Objects
980:?     'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
990:?     'mediumExt' ( uniform mediump __samplerExternal2DY2YEXT)
1000:?     'highExt' ( uniform highp __samplerExternal2DY2YEXT)
101
102
103Linked fragment stage:
104
105
106Shader version: 300
107Requested GL_EXT_YUV_target
108ERROR: node is still EOpNull!
1090:10  Function Definition: main( ( global void)
1100:10    Function Parameters:
1110:12    Sequence
1120:12      Constant:
1130:12        0.000000
1140:13      Constant:
1150:13        0.000000
1160:14      Constant:
1170:14        0.000000
1180:15      Constant:
1190:15        0.000000
1200:16      Constant:
1210:16        0.000000
1220:18      Sequence
1230:18        move second child to first child ( temp mediump int)
1240:18          'lod' ( temp mediump int)
1250:18          Constant:
1260:18            0 (const int)
1270:19      Sequence
1280:19        move second child to first child ( temp highp float)
1290:19          'bias' ( temp highp float)
1300:19          Constant:
1310:19            0.010000
1320:20      textureSize ( global highp 2-component vector of int, operation at mediump)
1330:20        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1340:20        'lod' ( temp mediump int)
1350:21      texture ( global lowp 4-component vector of float)
1360:21        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1370:21        Constant:
1380:21          0.200000
1390:21          0.200000
1400:22      texture ( global lowp 4-component vector of float, operation at highp)
1410:22        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1420:22        Constant:
1430:22          0.200000
1440:22          0.200000
1450:22        'bias' ( temp highp float)
1460:23      textureProj ( global lowp 4-component vector of float)
1470:23        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1480:23        Constant:
1490:23          0.200000
1500:23          0.200000
1510:23          0.200000
1520:24      textureProj ( global lowp 4-component vector of float, operation at highp)
1530:24        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1540:24        Constant:
1550:24          0.200000
1560:24          0.200000
1570:24          0.200000
1580:24        'bias' ( temp highp float)
1590:25      textureProj ( global lowp 4-component vector of float)
1600:25        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1610:25        Constant:
1620:25          0.200000
1630:25          0.200000
1640:25          0.200000
1650:25          0.200000
1660:26      textureProj ( global lowp 4-component vector of float, operation at highp)
1670:26        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1680:26        Constant:
1690:26          0.200000
1700:26          0.200000
1710:26          0.200000
1720:26          0.200000
1730:26        'bias' ( temp highp float)
1740:27      textureFetch ( global lowp 4-component vector of float, operation at mediump)
1750:27        'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1760:27        Constant:
1770:27          4 (const int)
1780:27          4 (const int)
1790:27        'lod' ( temp mediump int)
1800:29      Constant:
1810:29        0.000000
1820:30      Constant:
1830:30        0.000000
1840:31      Constant:
1850:31        0.000000
1860:32      Constant:
1870:32        0.000000
1880:?   Linker Objects
1890:?     'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
1900:?     'mediumExt' ( uniform mediump __samplerExternal2DY2YEXT)
1910:?     'highExt' ( uniform highp __samplerExternal2DY2YEXT)
192
193