1hlsl.matType.frag 2Shader version: 500 3gl_FragCoord origin is upper left 40:? Sequence 50:9 Function Definition: ShaderFunction(vf1;f1; ( temp 1-component vector of float) 60:9 Function Parameters: 70:9 'inFloat1' ( in 1-component vector of float) 80:9 'inScalar' ( in float) 90:? Sequence 100:10 Branch: Return with expression 110:10 'inFloat1' ( in 1-component vector of float) 120:? Linker Objects 130:? 'anon@0' (layout( row_major std140) uniform block{ uniform 1-component vector of float f1, uniform 1X1 matrix of float fmat11, uniform 4X1 matrix of float fmat41, uniform 1X2 matrix of float fmat12, uniform 2X3 matrix of double dmat23, uniform 4X4 matrix of int int44}) 14 15 16Linked fragment stage: 17 18WARNING: Linking fragment stage: Entry point not found 19 20Shader version: 500 21gl_FragCoord origin is upper left 220:? Sequence 230:9 Function Definition: ShaderFunction(vf1;f1; ( temp 1-component vector of float) 240:9 Function Parameters: 250:9 'inFloat1' ( in 1-component vector of float) 260:9 'inScalar' ( in float) 270:? Sequence 280:10 Branch: Return with expression 290:10 'inFloat1' ( in 1-component vector of float) 300:? Linker Objects 310:? 'anon@0' (layout( row_major std140) uniform block{ uniform 1-component vector of float f1, uniform 1X1 matrix of float fmat11, uniform 4X1 matrix of float fmat41, uniform 1X2 matrix of float fmat12, uniform 2X3 matrix of double dmat23, uniform 4X4 matrix of int int44}) 32 33Validation failed 34// Module Version 10000 35// Generated by (magic number): 8000b 36// Id's are bound by 30 37 38 Capability Shader 39 Capability Float64 40 1: ExtInstImport "GLSL.std.450" 41 MemoryModel Logical GLSL450 42 EntryPoint Fragment 4 "PixelShaderFunction" 43 ExecutionMode 4 OriginUpperLeft 44 Source HLSL 500 45 Name 4 "PixelShaderFunction" 46 Name 11 "ShaderFunction(vf1;f1;" 47 Name 9 "inFloat1" 48 Name 10 "inScalar" 49 Name 27 "$Global" 50 MemberName 27($Global) 0 "f1" 51 MemberName 27($Global) 1 "fmat11" 52 MemberName 27($Global) 2 "fmat41" 53 MemberName 27($Global) 3 "fmat12" 54 MemberName 27($Global) 4 "dmat23" 55 MemberName 27($Global) 5 "int44" 56 Name 29 "" 57 MemberDecorate 27($Global) 0 Offset 0 58 MemberDecorate 27($Global) 1 RowMajor 59 MemberDecorate 27($Global) 1 Offset 16 60 MemberDecorate 27($Global) 1 MatrixStride 16 61 MemberDecorate 27($Global) 2 RowMajor 62 MemberDecorate 27($Global) 2 Offset 32 63 MemberDecorate 27($Global) 2 MatrixStride 16 64 MemberDecorate 27($Global) 3 RowMajor 65 MemberDecorate 27($Global) 3 Offset 48 66 MemberDecorate 27($Global) 3 MatrixStride 16 67 MemberDecorate 27($Global) 4 RowMajor 68 MemberDecorate 27($Global) 4 Offset 80 69 MemberDecorate 27($Global) 4 MatrixStride 16 70 MemberDecorate 27($Global) 5 RowMajor 71 MemberDecorate 27($Global) 5 Offset 128 72 MemberDecorate 27($Global) 5 MatrixStride 16 73 Decorate 27($Global) Block 74 Decorate 29 DescriptorSet 0 75 Decorate 29 Binding 0 76 2: TypeVoid 77 3: TypeFunction 2 78 6: TypeFloat 32 79 7: TypePointer Function 6(float) 80 8: TypeFunction 6(float) 7(ptr) 7(ptr) 81 16: TypeVector 6(float) 1 82 17: TypeMatrix 16(fvec) 1 83 18: TypeMatrix 16(fvec) 4 84 19: TypeVector 6(float) 2 85 20: TypeMatrix 19(fvec2) 1 86 21: TypeFloat 64 87 22: TypeVector 21(float64_t) 3 88 23: TypeMatrix 22(f64vec3) 2 89 24: TypeInt 32 1 90 25: TypeVector 24(int) 4 91 26: TypeMatrix 25(ivec4) 4 92 27($Global): TypeStruct 6(float) 17 18 20 23 26 93 28: TypePointer Uniform 27($Global) 94 29: 28(ptr) Variable Uniform 954(PixelShaderFunction): 2 Function None 3 96 5: Label 97 Return 98 FunctionEnd 9911(ShaderFunction(vf1;f1;): 6(float) Function None 8 100 9(inFloat1): 7(ptr) FunctionParameter 101 10(inScalar): 7(ptr) FunctionParameter 102 12: Label 103 13: 6(float) Load 9(inFloat1) 104 ReturnValue 13 105 FunctionEnd 106