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1hlsl.samplegrad.basic.dx10.vert
2Shader version: 500
30:? Sequence
40:27  Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
50:27    Function Parameters:
60:?     Sequence
70:30      Sequence
80:30        move second child to first child ( temp 4-component vector of float)
90:30          'txval10' ( temp 4-component vector of float)
100:30          textureGrad ( temp 4-component vector of float)
110:30            Construct combined texture-sampler ( temp sampler1D)
120:30              'g_tTex1df4' (layout( binding=0) uniform texture1D)
130:30              'g_sSamp' (layout( binding=0) uniform sampler)
140:30            Constant:
150:30              0.100000
160:30            Constant:
170:30              1.100000
180:30            Constant:
190:30              1.200000
200:31      Sequence
210:31        move second child to first child ( temp 4-component vector of int)
220:31          'txval11' ( temp 4-component vector of int)
230:31          textureGrad ( temp 4-component vector of int)
240:31            Construct combined texture-sampler ( temp isampler1D)
250:31              'g_tTex1di4' ( uniform itexture1D)
260:31              'g_sSamp' (layout( binding=0) uniform sampler)
270:31            Constant:
280:31              0.200000
290:31            Constant:
300:31              1.100000
310:31            Constant:
320:31              1.200000
330:32      Sequence
340:32        move second child to first child ( temp 4-component vector of uint)
350:32          'txval12' ( temp 4-component vector of uint)
360:32          textureGrad ( temp 4-component vector of uint)
370:32            Construct combined texture-sampler ( temp usampler1D)
380:32              'g_tTex1du4' ( uniform utexture1D)
390:32              'g_sSamp' (layout( binding=0) uniform sampler)
400:32            Constant:
410:32              0.300000
420:32            Constant:
430:32              1.100000
440:32            Constant:
450:32              1.200000
460:34      Sequence
470:34        move second child to first child ( temp 4-component vector of float)
480:34          'txval20' ( temp 4-component vector of float)
490:34          textureGrad ( temp 4-component vector of float)
500:34            Construct combined texture-sampler ( temp sampler2D)
510:34              'g_tTex2df4' ( uniform texture2D)
520:34              'g_sSamp' (layout( binding=0) uniform sampler)
530:34            Constant:
540:34              0.100000
550:34              0.200000
560:34            Constant:
570:34              1.100000
580:34              1.200000
590:34            Constant:
600:34              1.100000
610:34              1.200000
620:35      Sequence
630:35        move second child to first child ( temp 4-component vector of int)
640:35          'txval21' ( temp 4-component vector of int)
650:35          textureGrad ( temp 4-component vector of int)
660:35            Construct combined texture-sampler ( temp isampler2D)
670:35              'g_tTex2di4' ( uniform itexture2D)
680:35              'g_sSamp' (layout( binding=0) uniform sampler)
690:35            Constant:
700:35              0.300000
710:35              0.400000
720:35            Constant:
730:35              1.100000
740:35              1.200000
750:35            Constant:
760:35              1.100000
770:35              1.200000
780:36      Sequence
790:36        move second child to first child ( temp 4-component vector of uint)
800:36          'txval22' ( temp 4-component vector of uint)
810:36          textureGrad ( temp 4-component vector of uint)
820:36            Construct combined texture-sampler ( temp usampler2D)
830:36              'g_tTex2du4' ( uniform utexture2D)
840:36              'g_sSamp' (layout( binding=0) uniform sampler)
850:36            Constant:
860:36              0.500000
870:36              0.600000
880:36            Constant:
890:36              1.100000
900:36              1.200000
910:36            Constant:
920:36              1.100000
930:36              1.200000
940:38      Sequence
950:38        move second child to first child ( temp 4-component vector of float)
960:38          'txval30' ( temp 4-component vector of float)
970:38          textureGrad ( temp 4-component vector of float)
980:38            Construct combined texture-sampler ( temp sampler3D)
990:38              'g_tTex3df4' ( uniform texture3D)
1000:38              'g_sSamp' (layout( binding=0) uniform sampler)
1010:38            Constant:
1020:38              0.100000
1030:38              0.200000
1040:38              0.300000
1050:38            Constant:
1060:38              1.100000
1070:38              1.200000
1080:38              1.300000
1090:38            Constant:
1100:38              1.100000
1110:38              1.200000
1120:38              1.300000
1130:39      Sequence
1140:39        move second child to first child ( temp 4-component vector of int)
1150:39          'txval31' ( temp 4-component vector of int)
1160:39          textureGrad ( temp 4-component vector of int)
1170:39            Construct combined texture-sampler ( temp isampler3D)
1180:39              'g_tTex3di4' ( uniform itexture3D)
1190:39              'g_sSamp' (layout( binding=0) uniform sampler)
1200:39            Constant:
1210:39              0.400000
1220:39              0.500000
1230:39              0.600000
1240:39            Constant:
1250:39              1.100000
1260:39              1.200000
1270:39              1.300000
1280:39            Constant:
1290:39              1.100000
1300:39              1.200000
1310:39              1.300000
1320:40      Sequence
1330:40        move second child to first child ( temp 4-component vector of uint)
1340:40          'txval32' ( temp 4-component vector of uint)
1350:40          textureGrad ( temp 4-component vector of uint)
1360:40            Construct combined texture-sampler ( temp usampler3D)
1370:40              'g_tTex3du4' ( uniform utexture3D)
1380:40              'g_sSamp' (layout( binding=0) uniform sampler)
1390:40            Constant:
1400:40              0.700000
1410:40              0.800000
1420:40              0.900000
1430:40            Constant:
1440:40              1.100000
1450:40              1.200000
1460:40              1.300000
1470:40            Constant:
1480:40              1.100000
1490:40              1.200000
1500:40              1.300000
1510:42      Sequence
1520:42        move second child to first child ( temp 4-component vector of float)
1530:42          'txval40' ( temp 4-component vector of float)
1540:42          textureGrad ( temp 4-component vector of float)
1550:42            Construct combined texture-sampler ( temp samplerCube)
1560:42              'g_tTexcdf4' ( uniform textureCube)
1570:42              'g_sSamp' (layout( binding=0) uniform sampler)
1580:42            Constant:
1590:42              0.100000
1600:42              0.200000
1610:42              0.300000
1620:42            Constant:
1630:42              1.100000
1640:42              1.200000
1650:42              1.300000
1660:42            Constant:
1670:42              1.100000
1680:42              1.200000
1690:42              1.300000
1700:43      Sequence
1710:43        move second child to first child ( temp 4-component vector of int)
1720:43          'txval41' ( temp 4-component vector of int)
1730:43          textureGrad ( temp 4-component vector of int)
1740:43            Construct combined texture-sampler ( temp isamplerCube)
1750:43              'g_tTexcdi4' ( uniform itextureCube)
1760:43              'g_sSamp' (layout( binding=0) uniform sampler)
1770:43            Constant:
1780:43              0.400000
1790:43              0.500000
1800:43              0.600000
1810:43            Constant:
1820:43              1.100000
1830:43              1.200000
1840:43              1.300000
1850:43            Constant:
1860:43              1.100000
1870:43              1.200000
1880:43              1.300000
1890:44      Sequence
1900:44        move second child to first child ( temp 4-component vector of uint)
1910:44          'txval42' ( temp 4-component vector of uint)
1920:44          textureGrad ( temp 4-component vector of uint)
1930:44            Construct combined texture-sampler ( temp usamplerCube)
1940:44              'g_tTexcdu4' ( uniform utextureCube)
1950:44              'g_sSamp' (layout( binding=0) uniform sampler)
1960:44            Constant:
1970:44              0.700000
1980:44              0.800000
1990:44              0.900000
2000:44            Constant:
2010:44              1.100000
2020:44              1.200000
2030:44              1.300000
2040:44            Constant:
2050:44              1.100000
2060:44              1.200000
2070:44              1.300000
2080:46      move second child to first child ( temp 4-component vector of float)
2090:46        Pos: direct index for structure ( temp 4-component vector of float)
2100:46          'vsout' ( temp structure{ temp 4-component vector of float Pos})
2110:46          Constant:
2120:46            0 (const int)
2130:46        Constant:
2140:46          0.000000
2150:46          0.000000
2160:46          0.000000
2170:46          0.000000
2180:48      Branch: Return with expression
2190:48        'vsout' ( temp structure{ temp 4-component vector of float Pos})
2200:27  Function Definition: main( ( temp void)
2210:27    Function Parameters:
2220:?     Sequence
2230:27      Sequence
2240:27        move second child to first child ( temp 4-component vector of float)
2250:?           '@entryPointOutput.Pos' ( out 4-component vector of float Position)
2260:27          Pos: direct index for structure ( temp 4-component vector of float)
2270:27            Function Call: @main( ( temp structure{ temp 4-component vector of float Pos})
2280:27            Constant:
2290:27              0 (const int)
2300:?   Linker Objects
2310:?     'g_sSamp' (layout( binding=0) uniform sampler)
2320:?     'g_tTex1df4a' (layout( binding=1) uniform texture1D)
2330:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
2340:?     'g_tTex1di4' ( uniform itexture1D)
2350:?     'g_tTex1du4' ( uniform utexture1D)
2360:?     'g_tTex2df4' ( uniform texture2D)
2370:?     'g_tTex2di4' ( uniform itexture2D)
2380:?     'g_tTex2du4' ( uniform utexture2D)
2390:?     'g_tTex3df4' ( uniform texture3D)
2400:?     'g_tTex3di4' ( uniform itexture3D)
2410:?     'g_tTex3du4' ( uniform utexture3D)
2420:?     'g_tTexcdf4' ( uniform textureCube)
2430:?     'g_tTexcdi4' ( uniform itextureCube)
2440:?     'g_tTexcdu4' ( uniform utextureCube)
2450:?     '@entryPointOutput.Pos' ( out 4-component vector of float Position)
246
247
248Linked vertex stage:
249
250
251Shader version: 500
2520:? Sequence
2530:27  Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
2540:27    Function Parameters:
2550:?     Sequence
2560:30      Sequence
2570:30        move second child to first child ( temp 4-component vector of float)
2580:30          'txval10' ( temp 4-component vector of float)
2590:30          textureGrad ( temp 4-component vector of float)
2600:30            Construct combined texture-sampler ( temp sampler1D)
2610:30              'g_tTex1df4' (layout( binding=0) uniform texture1D)
2620:30              'g_sSamp' (layout( binding=0) uniform sampler)
2630:30            Constant:
2640:30              0.100000
2650:30            Constant:
2660:30              1.100000
2670:30            Constant:
2680:30              1.200000
2690:31      Sequence
2700:31        move second child to first child ( temp 4-component vector of int)
2710:31          'txval11' ( temp 4-component vector of int)
2720:31          textureGrad ( temp 4-component vector of int)
2730:31            Construct combined texture-sampler ( temp isampler1D)
2740:31              'g_tTex1di4' ( uniform itexture1D)
2750:31              'g_sSamp' (layout( binding=0) uniform sampler)
2760:31            Constant:
2770:31              0.200000
2780:31            Constant:
2790:31              1.100000
2800:31            Constant:
2810:31              1.200000
2820:32      Sequence
2830:32        move second child to first child ( temp 4-component vector of uint)
2840:32          'txval12' ( temp 4-component vector of uint)
2850:32          textureGrad ( temp 4-component vector of uint)
2860:32            Construct combined texture-sampler ( temp usampler1D)
2870:32              'g_tTex1du4' ( uniform utexture1D)
2880:32              'g_sSamp' (layout( binding=0) uniform sampler)
2890:32            Constant:
2900:32              0.300000
2910:32            Constant:
2920:32              1.100000
2930:32            Constant:
2940:32              1.200000
2950:34      Sequence
2960:34        move second child to first child ( temp 4-component vector of float)
2970:34          'txval20' ( temp 4-component vector of float)
2980:34          textureGrad ( temp 4-component vector of float)
2990:34            Construct combined texture-sampler ( temp sampler2D)
3000:34              'g_tTex2df4' ( uniform texture2D)
3010:34              'g_sSamp' (layout( binding=0) uniform sampler)
3020:34            Constant:
3030:34              0.100000
3040:34              0.200000
3050:34            Constant:
3060:34              1.100000
3070:34              1.200000
3080:34            Constant:
3090:34              1.100000
3100:34              1.200000
3110:35      Sequence
3120:35        move second child to first child ( temp 4-component vector of int)
3130:35          'txval21' ( temp 4-component vector of int)
3140:35          textureGrad ( temp 4-component vector of int)
3150:35            Construct combined texture-sampler ( temp isampler2D)
3160:35              'g_tTex2di4' ( uniform itexture2D)
3170:35              'g_sSamp' (layout( binding=0) uniform sampler)
3180:35            Constant:
3190:35              0.300000
3200:35              0.400000
3210:35            Constant:
3220:35              1.100000
3230:35              1.200000
3240:35            Constant:
3250:35              1.100000
3260:35              1.200000
3270:36      Sequence
3280:36        move second child to first child ( temp 4-component vector of uint)
3290:36          'txval22' ( temp 4-component vector of uint)
3300:36          textureGrad ( temp 4-component vector of uint)
3310:36            Construct combined texture-sampler ( temp usampler2D)
3320:36              'g_tTex2du4' ( uniform utexture2D)
3330:36              'g_sSamp' (layout( binding=0) uniform sampler)
3340:36            Constant:
3350:36              0.500000
3360:36              0.600000
3370:36            Constant:
3380:36              1.100000
3390:36              1.200000
3400:36            Constant:
3410:36              1.100000
3420:36              1.200000
3430:38      Sequence
3440:38        move second child to first child ( temp 4-component vector of float)
3450:38          'txval30' ( temp 4-component vector of float)
3460:38          textureGrad ( temp 4-component vector of float)
3470:38            Construct combined texture-sampler ( temp sampler3D)
3480:38              'g_tTex3df4' ( uniform texture3D)
3490:38              'g_sSamp' (layout( binding=0) uniform sampler)
3500:38            Constant:
3510:38              0.100000
3520:38              0.200000
3530:38              0.300000
3540:38            Constant:
3550:38              1.100000
3560:38              1.200000
3570:38              1.300000
3580:38            Constant:
3590:38              1.100000
3600:38              1.200000
3610:38              1.300000
3620:39      Sequence
3630:39        move second child to first child ( temp 4-component vector of int)
3640:39          'txval31' ( temp 4-component vector of int)
3650:39          textureGrad ( temp 4-component vector of int)
3660:39            Construct combined texture-sampler ( temp isampler3D)
3670:39              'g_tTex3di4' ( uniform itexture3D)
3680:39              'g_sSamp' (layout( binding=0) uniform sampler)
3690:39            Constant:
3700:39              0.400000
3710:39              0.500000
3720:39              0.600000
3730:39            Constant:
3740:39              1.100000
3750:39              1.200000
3760:39              1.300000
3770:39            Constant:
3780:39              1.100000
3790:39              1.200000
3800:39              1.300000
3810:40      Sequence
3820:40        move second child to first child ( temp 4-component vector of uint)
3830:40          'txval32' ( temp 4-component vector of uint)
3840:40          textureGrad ( temp 4-component vector of uint)
3850:40            Construct combined texture-sampler ( temp usampler3D)
3860:40              'g_tTex3du4' ( uniform utexture3D)
3870:40              'g_sSamp' (layout( binding=0) uniform sampler)
3880:40            Constant:
3890:40              0.700000
3900:40              0.800000
3910:40              0.900000
3920:40            Constant:
3930:40              1.100000
3940:40              1.200000
3950:40              1.300000
3960:40            Constant:
3970:40              1.100000
3980:40              1.200000
3990:40              1.300000
4000:42      Sequence
4010:42        move second child to first child ( temp 4-component vector of float)
4020:42          'txval40' ( temp 4-component vector of float)
4030:42          textureGrad ( temp 4-component vector of float)
4040:42            Construct combined texture-sampler ( temp samplerCube)
4050:42              'g_tTexcdf4' ( uniform textureCube)
4060:42              'g_sSamp' (layout( binding=0) uniform sampler)
4070:42            Constant:
4080:42              0.100000
4090:42              0.200000
4100:42              0.300000
4110:42            Constant:
4120:42              1.100000
4130:42              1.200000
4140:42              1.300000
4150:42            Constant:
4160:42              1.100000
4170:42              1.200000
4180:42              1.300000
4190:43      Sequence
4200:43        move second child to first child ( temp 4-component vector of int)
4210:43          'txval41' ( temp 4-component vector of int)
4220:43          textureGrad ( temp 4-component vector of int)
4230:43            Construct combined texture-sampler ( temp isamplerCube)
4240:43              'g_tTexcdi4' ( uniform itextureCube)
4250:43              'g_sSamp' (layout( binding=0) uniform sampler)
4260:43            Constant:
4270:43              0.400000
4280:43              0.500000
4290:43              0.600000
4300:43            Constant:
4310:43              1.100000
4320:43              1.200000
4330:43              1.300000
4340:43            Constant:
4350:43              1.100000
4360:43              1.200000
4370:43              1.300000
4380:44      Sequence
4390:44        move second child to first child ( temp 4-component vector of uint)
4400:44          'txval42' ( temp 4-component vector of uint)
4410:44          textureGrad ( temp 4-component vector of uint)
4420:44            Construct combined texture-sampler ( temp usamplerCube)
4430:44              'g_tTexcdu4' ( uniform utextureCube)
4440:44              'g_sSamp' (layout( binding=0) uniform sampler)
4450:44            Constant:
4460:44              0.700000
4470:44              0.800000
4480:44              0.900000
4490:44            Constant:
4500:44              1.100000
4510:44              1.200000
4520:44              1.300000
4530:44            Constant:
4540:44              1.100000
4550:44              1.200000
4560:44              1.300000
4570:46      move second child to first child ( temp 4-component vector of float)
4580:46        Pos: direct index for structure ( temp 4-component vector of float)
4590:46          'vsout' ( temp structure{ temp 4-component vector of float Pos})
4600:46          Constant:
4610:46            0 (const int)
4620:46        Constant:
4630:46          0.000000
4640:46          0.000000
4650:46          0.000000
4660:46          0.000000
4670:48      Branch: Return with expression
4680:48        'vsout' ( temp structure{ temp 4-component vector of float Pos})
4690:27  Function Definition: main( ( temp void)
4700:27    Function Parameters:
4710:?     Sequence
4720:27      Sequence
4730:27        move second child to first child ( temp 4-component vector of float)
4740:?           '@entryPointOutput.Pos' ( out 4-component vector of float Position)
4750:27          Pos: direct index for structure ( temp 4-component vector of float)
4760:27            Function Call: @main( ( temp structure{ temp 4-component vector of float Pos})
4770:27            Constant:
4780:27              0 (const int)
4790:?   Linker Objects
4800:?     'g_sSamp' (layout( binding=0) uniform sampler)
4810:?     'g_tTex1df4a' (layout( binding=1) uniform texture1D)
4820:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
4830:?     'g_tTex1di4' ( uniform itexture1D)
4840:?     'g_tTex1du4' ( uniform utexture1D)
4850:?     'g_tTex2df4' ( uniform texture2D)
4860:?     'g_tTex2di4' ( uniform itexture2D)
4870:?     'g_tTex2du4' ( uniform utexture2D)
4880:?     'g_tTex3df4' ( uniform texture3D)
4890:?     'g_tTex3di4' ( uniform itexture3D)
4900:?     'g_tTex3du4' ( uniform utexture3D)
4910:?     'g_tTexcdf4' ( uniform textureCube)
4920:?     'g_tTexcdi4' ( uniform itextureCube)
4930:?     'g_tTexcdu4' ( uniform utextureCube)
4940:?     '@entryPointOutput.Pos' ( out 4-component vector of float Position)
495
496// Module Version 10000
497// Generated by (magic number): 8000b
498// Id's are bound by 166
499
500                              Capability Shader
501                              Capability Sampled1D
502               1:             ExtInstImport  "GLSL.std.450"
503                              MemoryModel Logical GLSL450
504                              EntryPoint Vertex 4  "main" 162
505                              Source HLSL 500
506                              Name 4  "main"
507                              Name 8  "VS_OUTPUT"
508                              MemberName 8(VS_OUTPUT) 0  "Pos"
509                              Name 10  "@main("
510                              Name 13  "txval10"
511                              Name 16  "g_tTex1df4"
512                              Name 20  "g_sSamp"
513                              Name 31  "txval11"
514                              Name 34  "g_tTex1di4"
515                              Name 44  "txval12"
516                              Name 47  "g_tTex1du4"
517                              Name 54  "txval20"
518                              Name 57  "g_tTex2df4"
519                              Name 66  "txval21"
520                              Name 69  "g_tTex2di4"
521                              Name 77  "txval22"
522                              Name 80  "g_tTex2du4"
523                              Name 89  "txval30"
524                              Name 92  "g_tTex3df4"
525                              Name 102  "txval31"
526                              Name 105  "g_tTex3di4"
527                              Name 112  "txval32"
528                              Name 115  "g_tTex3du4"
529                              Name 125  "txval40"
530                              Name 128  "g_tTexcdf4"
531                              Name 134  "txval41"
532                              Name 137  "g_tTexcdi4"
533                              Name 143  "txval42"
534                              Name 146  "g_tTexcdu4"
535                              Name 153  "vsout"
536                              Name 162  "@entryPointOutput.Pos"
537                              Name 165  "g_tTex1df4a"
538                              Decorate 16(g_tTex1df4) DescriptorSet 0
539                              Decorate 16(g_tTex1df4) Binding 0
540                              Decorate 20(g_sSamp) DescriptorSet 0
541                              Decorate 20(g_sSamp) Binding 0
542                              Decorate 34(g_tTex1di4) DescriptorSet 0
543                              Decorate 34(g_tTex1di4) Binding 2
544                              Decorate 47(g_tTex1du4) DescriptorSet 0
545                              Decorate 47(g_tTex1du4) Binding 3
546                              Decorate 57(g_tTex2df4) DescriptorSet 0
547                              Decorate 57(g_tTex2df4) Binding 4
548                              Decorate 69(g_tTex2di4) DescriptorSet 0
549                              Decorate 69(g_tTex2di4) Binding 5
550                              Decorate 80(g_tTex2du4) DescriptorSet 0
551                              Decorate 80(g_tTex2du4) Binding 6
552                              Decorate 92(g_tTex3df4) DescriptorSet 0
553                              Decorate 92(g_tTex3df4) Binding 7
554                              Decorate 105(g_tTex3di4) DescriptorSet 0
555                              Decorate 105(g_tTex3di4) Binding 8
556                              Decorate 115(g_tTex3du4) DescriptorSet 0
557                              Decorate 115(g_tTex3du4) Binding 9
558                              Decorate 128(g_tTexcdf4) DescriptorSet 0
559                              Decorate 128(g_tTexcdf4) Binding 10
560                              Decorate 137(g_tTexcdi4) DescriptorSet 0
561                              Decorate 137(g_tTexcdi4) Binding 11
562                              Decorate 146(g_tTexcdu4) DescriptorSet 0
563                              Decorate 146(g_tTexcdu4) Binding 12
564                              Decorate 162(@entryPointOutput.Pos) BuiltIn Position
565                              Decorate 165(g_tTex1df4a) DescriptorSet 0
566                              Decorate 165(g_tTex1df4a) Binding 1
567               2:             TypeVoid
568               3:             TypeFunction 2
569               6:             TypeFloat 32
570               7:             TypeVector 6(float) 4
571    8(VS_OUTPUT):             TypeStruct 7(fvec4)
572               9:             TypeFunction 8(VS_OUTPUT)
573              12:             TypePointer Function 7(fvec4)
574              14:             TypeImage 6(float) 1D sampled format:Unknown
575              15:             TypePointer UniformConstant 14
576  16(g_tTex1df4):     15(ptr) Variable UniformConstant
577              18:             TypeSampler
578              19:             TypePointer UniformConstant 18
579     20(g_sSamp):     19(ptr) Variable UniformConstant
580              22:             TypeSampledImage 14
581              24:    6(float) Constant 1036831949
582              25:    6(float) Constant 1066192077
583              26:    6(float) Constant 1067030938
584              28:             TypeInt 32 1
585              29:             TypeVector 28(int) 4
586              30:             TypePointer Function 29(ivec4)
587              32:             TypeImage 28(int) 1D sampled format:Unknown
588              33:             TypePointer UniformConstant 32
589  34(g_tTex1di4):     33(ptr) Variable UniformConstant
590              37:             TypeSampledImage 32
591              39:    6(float) Constant 1045220557
592              41:             TypeInt 32 0
593              42:             TypeVector 41(int) 4
594              43:             TypePointer Function 42(ivec4)
595              45:             TypeImage 41(int) 1D sampled format:Unknown
596              46:             TypePointer UniformConstant 45
597  47(g_tTex1du4):     46(ptr) Variable UniformConstant
598              50:             TypeSampledImage 45
599              52:    6(float) Constant 1050253722
600              55:             TypeImage 6(float) 2D sampled format:Unknown
601              56:             TypePointer UniformConstant 55
602  57(g_tTex2df4):     56(ptr) Variable UniformConstant
603              60:             TypeSampledImage 55
604              62:             TypeVector 6(float) 2
605              63:   62(fvec2) ConstantComposite 24 39
606              64:   62(fvec2) ConstantComposite 25 26
607              67:             TypeImage 28(int) 2D sampled format:Unknown
608              68:             TypePointer UniformConstant 67
609  69(g_tTex2di4):     68(ptr) Variable UniformConstant
610              72:             TypeSampledImage 67
611              74:    6(float) Constant 1053609165
612              75:   62(fvec2) ConstantComposite 52 74
613              78:             TypeImage 41(int) 2D sampled format:Unknown
614              79:             TypePointer UniformConstant 78
615  80(g_tTex2du4):     79(ptr) Variable UniformConstant
616              83:             TypeSampledImage 78
617              85:    6(float) Constant 1056964608
618              86:    6(float) Constant 1058642330
619              87:   62(fvec2) ConstantComposite 85 86
620              90:             TypeImage 6(float) 3D sampled format:Unknown
621              91:             TypePointer UniformConstant 90
622  92(g_tTex3df4):     91(ptr) Variable UniformConstant
623              95:             TypeSampledImage 90
624              97:             TypeVector 6(float) 3
625              98:   97(fvec3) ConstantComposite 24 39 52
626              99:    6(float) Constant 1067869798
627             100:   97(fvec3) ConstantComposite 25 26 99
628             103:             TypeImage 28(int) 3D sampled format:Unknown
629             104:             TypePointer UniformConstant 103
630 105(g_tTex3di4):    104(ptr) Variable UniformConstant
631             108:             TypeSampledImage 103
632             110:   97(fvec3) ConstantComposite 74 85 86
633             113:             TypeImage 41(int) 3D sampled format:Unknown
634             114:             TypePointer UniformConstant 113
635 115(g_tTex3du4):    114(ptr) Variable UniformConstant
636             118:             TypeSampledImage 113
637             120:    6(float) Constant 1060320051
638             121:    6(float) Constant 1061997773
639             122:    6(float) Constant 1063675494
640             123:   97(fvec3) ConstantComposite 120 121 122
641             126:             TypeImage 6(float) Cube sampled format:Unknown
642             127:             TypePointer UniformConstant 126
643 128(g_tTexcdf4):    127(ptr) Variable UniformConstant
644             131:             TypeSampledImage 126
645             135:             TypeImage 28(int) Cube sampled format:Unknown
646             136:             TypePointer UniformConstant 135
647 137(g_tTexcdi4):    136(ptr) Variable UniformConstant
648             140:             TypeSampledImage 135
649             144:             TypeImage 41(int) Cube sampled format:Unknown
650             145:             TypePointer UniformConstant 144
651 146(g_tTexcdu4):    145(ptr) Variable UniformConstant
652             149:             TypeSampledImage 144
653             152:             TypePointer Function 8(VS_OUTPUT)
654             154:     28(int) Constant 0
655             155:    6(float) Constant 0
656             156:    7(fvec4) ConstantComposite 155 155 155 155
657             161:             TypePointer Output 7(fvec4)
658162(@entryPointOutput.Pos):    161(ptr) Variable Output
659165(g_tTex1df4a):     15(ptr) Variable UniformConstant
660         4(main):           2 Function None 3
661               5:             Label
662             163:8(VS_OUTPUT) FunctionCall 10(@main()
663             164:    7(fvec4) CompositeExtract 163 0
664                              Store 162(@entryPointOutput.Pos) 164
665                              Return
666                              FunctionEnd
667      10(@main():8(VS_OUTPUT) Function None 9
668              11:             Label
669     13(txval10):     12(ptr) Variable Function
670     31(txval11):     30(ptr) Variable Function
671     44(txval12):     43(ptr) Variable Function
672     54(txval20):     12(ptr) Variable Function
673     66(txval21):     30(ptr) Variable Function
674     77(txval22):     43(ptr) Variable Function
675     89(txval30):     12(ptr) Variable Function
676    102(txval31):     30(ptr) Variable Function
677    112(txval32):     43(ptr) Variable Function
678    125(txval40):     12(ptr) Variable Function
679    134(txval41):     30(ptr) Variable Function
680    143(txval42):     43(ptr) Variable Function
681      153(vsout):    152(ptr) Variable Function
682              17:          14 Load 16(g_tTex1df4)
683              21:          18 Load 20(g_sSamp)
684              23:          22 SampledImage 17 21
685              27:    7(fvec4) ImageSampleExplicitLod 23 24 Grad 25 26
686                              Store 13(txval10) 27
687              35:          32 Load 34(g_tTex1di4)
688              36:          18 Load 20(g_sSamp)
689              38:          37 SampledImage 35 36
690              40:   29(ivec4) ImageSampleExplicitLod 38 39 Grad 25 26
691                              Store 31(txval11) 40
692              48:          45 Load 47(g_tTex1du4)
693              49:          18 Load 20(g_sSamp)
694              51:          50 SampledImage 48 49
695              53:   42(ivec4) ImageSampleExplicitLod 51 52 Grad 25 26
696                              Store 44(txval12) 53
697              58:          55 Load 57(g_tTex2df4)
698              59:          18 Load 20(g_sSamp)
699              61:          60 SampledImage 58 59
700              65:    7(fvec4) ImageSampleExplicitLod 61 63 Grad 64 64
701                              Store 54(txval20) 65
702              70:          67 Load 69(g_tTex2di4)
703              71:          18 Load 20(g_sSamp)
704              73:          72 SampledImage 70 71
705              76:   29(ivec4) ImageSampleExplicitLod 73 75 Grad 64 64
706                              Store 66(txval21) 76
707              81:          78 Load 80(g_tTex2du4)
708              82:          18 Load 20(g_sSamp)
709              84:          83 SampledImage 81 82
710              88:   42(ivec4) ImageSampleExplicitLod 84 87 Grad 64 64
711                              Store 77(txval22) 88
712              93:          90 Load 92(g_tTex3df4)
713              94:          18 Load 20(g_sSamp)
714              96:          95 SampledImage 93 94
715             101:    7(fvec4) ImageSampleExplicitLod 96 98 Grad 100 100
716                              Store 89(txval30) 101
717             106:         103 Load 105(g_tTex3di4)
718             107:          18 Load 20(g_sSamp)
719             109:         108 SampledImage 106 107
720             111:   29(ivec4) ImageSampleExplicitLod 109 110 Grad 100 100
721                              Store 102(txval31) 111
722             116:         113 Load 115(g_tTex3du4)
723             117:          18 Load 20(g_sSamp)
724             119:         118 SampledImage 116 117
725             124:   42(ivec4) ImageSampleExplicitLod 119 123 Grad 100 100
726                              Store 112(txval32) 124
727             129:         126 Load 128(g_tTexcdf4)
728             130:          18 Load 20(g_sSamp)
729             132:         131 SampledImage 129 130
730             133:    7(fvec4) ImageSampleExplicitLod 132 98 Grad 100 100
731                              Store 125(txval40) 133
732             138:         135 Load 137(g_tTexcdi4)
733             139:          18 Load 20(g_sSamp)
734             141:         140 SampledImage 138 139
735             142:   29(ivec4) ImageSampleExplicitLod 141 110 Grad 100 100
736                              Store 134(txval41) 142
737             147:         144 Load 146(g_tTexcdu4)
738             148:          18 Load 20(g_sSamp)
739             150:         149 SampledImage 147 148
740             151:   42(ivec4) ImageSampleExplicitLod 150 123 Grad 100 100
741                              Store 143(txval42) 151
742             157:     12(ptr) AccessChain 153(vsout) 154
743                              Store 157 156
744             158:8(VS_OUTPUT) Load 153(vsout)
745                              ReturnValue 158
746                              FunctionEnd
747