1spv.ARMCoreBuiltIns.frag 2// Module Version 10000 3// Generated by (magic number): 8000b 4// Id's are bound by 26 5 6 Capability Shader 7 Capability CoreBuiltinsARM 8 Extension "SPV_ARM_core_builtins" 9 1: ExtInstImport "GLSL.std.450" 10 MemoryModel Logical GLSL450 11 EntryPoint Fragment 4 "main" 10 14 15 17 19 21 12 ExecutionMode 4 OriginUpperLeft 13 Source GLSL 450 14 SourceExtension "GL_ARM_shader_core_builtins" 15 Name 4 "main" 16 Name 8 "temp" 17 Name 10 "gl_WarpMaxIDARM" 18 Name 14 "data" 19 Name 15 "gl_CoreIDARM" 20 Name 17 "gl_CoreCountARM" 21 Name 19 "gl_CoreMaxIDARM" 22 Name 21 "gl_WarpIDARM" 23 Decorate 10(gl_WarpMaxIDARM) Flat 24 Decorate 10(gl_WarpMaxIDARM) BuiltIn BuiltInWarpMaxIDARM 25 Decorate 14(data) Location 0 26 Decorate 15(gl_CoreIDARM) Flat 27 Decorate 15(gl_CoreIDARM) BuiltIn CoreIDARM 28 Decorate 17(gl_CoreCountARM) Flat 29 Decorate 17(gl_CoreCountARM) BuiltIn CoreCountARM 30 Decorate 19(gl_CoreMaxIDARM) Flat 31 Decorate 19(gl_CoreMaxIDARM) BuiltIn CoreMaxIDARM 32 Decorate 21(gl_WarpIDARM) Flat 33 Decorate 21(gl_WarpIDARM) BuiltIn WarpIDARM 34 2: TypeVoid 35 3: TypeFunction 2 36 6: TypeInt 32 0 37 7: TypePointer Function 6(int) 38 9: TypePointer Input 6(int) 3910(gl_WarpMaxIDARM): 9(ptr) Variable Input 40 12: TypeVector 6(int) 4 41 13: TypePointer Output 12(ivec4) 42 14(data): 13(ptr) Variable Output 4315(gl_CoreIDARM): 9(ptr) Variable Input 4417(gl_CoreCountARM): 9(ptr) Variable Input 4519(gl_CoreMaxIDARM): 9(ptr) Variable Input 4621(gl_WarpIDARM): 9(ptr) Variable Input 47 4(main): 2 Function None 3 48 5: Label 49 8(temp): 7(ptr) Variable Function 50 11: 6(int) Load 10(gl_WarpMaxIDARM) 51 Store 8(temp) 11 52 16: 6(int) Load 15(gl_CoreIDARM) 53 18: 6(int) Load 17(gl_CoreCountARM) 54 20: 6(int) Load 19(gl_CoreMaxIDARM) 55 22: 6(int) Load 21(gl_WarpIDARM) 56 23: 6(int) Load 8(temp) 57 24: 6(int) IAdd 22 23 58 25: 12(ivec4) CompositeConstruct 16 18 20 24 59 Store 14(data) 25 60 Return 61 FunctionEnd 62