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1spv.RayGenShader11.rgen
2// Module Version 10300
3// Generated by (magic number): 8000b
4// Id's are bound by 53
5
6                              Capability RayTracingNV
7                              Extension  "SPV_NV_ray_tracing"
8               1:             ExtInstImport  "GLSL.std.450"
9                              MemoryModel Logical GLSL450
10                              EntryPoint RayGenerationKHR 4  "main" 11 21
11                              Source GLSL 460
12                              SourceExtension  "GL_NV_ray_tracing"
13                              Name 4  "main"
14                              Name 8  "lx"
15                              Name 11  "gl_LaunchIDNV"
16                              Name 16  "ly"
17                              Name 20  "sx"
18                              Name 21  "gl_LaunchSizeNV"
19                              Name 24  "sy"
20                              Name 29  "accNV"
21                              Name 37  "block"
22                              MemberName 37(block) 0  "dir"
23                              MemberName 37(block) 1  "origin"
24                              Name 39  ""
25                              Name 52  "payload"
26                              Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdKHR
27                              Decorate 21(gl_LaunchSizeNV) BuiltIn LaunchSizeKHR
28                              Decorate 29(accNV) DescriptorSet 0
29                              Decorate 29(accNV) Binding 0
30                              MemberDecorate 37(block) 0 Offset 0
31                              MemberDecorate 37(block) 1 Offset 16
32                              Decorate 37(block) Block
33                              Decorate 52(payload) Location 0
34               2:             TypeVoid
35               3:             TypeFunction 2
36               6:             TypeInt 32 0
37               7:             TypePointer Function 6(int)
38               9:             TypeVector 6(int) 3
39              10:             TypePointer Input 9(ivec3)
4011(gl_LaunchIDNV):     10(ptr) Variable Input
41              12:      6(int) Constant 0
42              13:             TypePointer Input 6(int)
43              17:      6(int) Constant 1
4421(gl_LaunchSizeNV):     10(ptr) Variable Input
45              27:             TypeAccelerationStructureKHR
46              28:             TypePointer UniformConstant 27
47       29(accNV):     28(ptr) Variable UniformConstant
48              35:             TypeFloat 32
49              36:             TypeVector 35(float) 3
50       37(block):             TypeStruct 36(fvec3) 36(fvec3)
51              38:             TypePointer ShaderRecordBufferKHR 37(block)
52              39:     38(ptr) Variable ShaderRecordBufferKHR
53              40:             TypeInt 32 1
54              41:     40(int) Constant 1
55              42:             TypePointer ShaderRecordBufferKHR 36(fvec3)
56              45:   35(float) Constant 1056964608
57              46:     40(int) Constant 0
58              49:   35(float) Constant 1061158912
59              50:             TypeVector 35(float) 4
60              51:             TypePointer RayPayloadKHR 50(fvec4)
61     52(payload):     51(ptr) Variable RayPayloadKHR
62         4(main):           2 Function None 3
63               5:             Label
64           8(lx):      7(ptr) Variable Function
65          16(ly):      7(ptr) Variable Function
66          20(sx):      7(ptr) Variable Function
67          24(sy):      7(ptr) Variable Function
68              14:     13(ptr) AccessChain 11(gl_LaunchIDNV) 12
69              15:      6(int) Load 14
70                              Store 8(lx) 15
71              18:     13(ptr) AccessChain 11(gl_LaunchIDNV) 17
72              19:      6(int) Load 18
73                              Store 16(ly) 19
74              22:     13(ptr) AccessChain 21(gl_LaunchSizeNV) 12
75              23:      6(int) Load 22
76                              Store 20(sx) 23
77              25:     13(ptr) AccessChain 21(gl_LaunchSizeNV) 17
78              26:      6(int) Load 25
79                              Store 24(sy) 26
80              30:          27 Load 29(accNV)
81              31:      6(int) Load 8(lx)
82              32:      6(int) Load 16(ly)
83              33:      6(int) Load 20(sx)
84              34:      6(int) Load 24(sy)
85              43:     42(ptr) AccessChain 39 41
86              44:   36(fvec3) Load 43
87              47:     42(ptr) AccessChain 39 46
88              48:   36(fvec3) Load 47
89                              TraceNV 30 31 32 33 34 12 44 45 48 49 41
90                              Return
91                              FunctionEnd
92