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1spv.simpleFunctionCall.frag
2// Module Version 10000
3// Generated by (magic number): 8000b
4// Id's are bound by 19
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 12 17
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 150
12                              Name 4  "main"
13                              Name 9  "foo("
14                              Name 12  "BaseColor"
15                              Name 17  "gl_FragColor"
16                              Decorate 12(BaseColor) Location 0
17                              Decorate 17(gl_FragColor) Location 0
18               2:             TypeVoid
19               3:             TypeFunction 2
20               6:             TypeFloat 32
21               7:             TypeVector 6(float) 4
22               8:             TypeFunction 7(fvec4)
23              11:             TypePointer Input 7(fvec4)
24   12(BaseColor):     11(ptr) Variable Input
25              16:             TypePointer Output 7(fvec4)
2617(gl_FragColor):     16(ptr) Variable Output
27         4(main):           2 Function None 3
28               5:             Label
29              18:    7(fvec4) FunctionCall 9(foo()
30                              Store 17(gl_FragColor) 18
31                              Return
32                              FunctionEnd
33         9(foo():    7(fvec4) Function None 8
34              10:             Label
35              13:    7(fvec4) Load 12(BaseColor)
36                              ReturnValue 13
37                              FunctionEnd
38