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1 /*
2  * Copyright © 2011,2012  Google, Inc.
3  *
4  *  This is part of HarfBuzz, a text shaping library.
5  *
6  * Permission is hereby granted, without written agreement and without
7  * license or royalty fees, to use, copy, modify, and distribute this
8  * software and its documentation for any purpose, provided that the
9  * above copyright notice and the following two paragraphs appear in
10  * all copies of this software.
11  *
12  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16  * DAMAGE.
17  *
18  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20  * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23  *
24  * Google Author(s): Behdad Esfahbod
25  */
26 
27 #include "hb.hh"
28 
29 #ifndef HB_NO_OT_SHAPE
30 
31 #include "hb-ot-shape-normalize.hh"
32 #include "hb-ot-shape-complex.hh"
33 #include "hb-ot-shape.hh"
34 
35 
36 /*
37  * HIGHLEVEL DESIGN:
38  *
39  * This file exports one main function: _hb_ot_shape_normalize().
40  *
41  * This function closely reflects the Unicode Normalization Algorithm,
42  * yet it's different.
43  *
44  * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
45  * The logic however tries to use whatever the font can support.
46  *
47  * In general what happens is that: each grapheme is decomposed in a chain
48  * of 1:2 decompositions, marks reordered, and then recomposed if desired,
49  * so far it's like Unicode Normalization.  However, the decomposition and
50  * recomposition only happens if the font supports the resulting characters.
51  *
52  * The goals are:
53  *
54  *   - Try to render all canonically equivalent strings similarly.  To really
55  *     achieve this we have to always do the full decomposition and then
56  *     selectively recompose from there.  It's kinda too expensive though, so
57  *     we skip some cases.  For example, if composed is desired, we simply
58  *     don't touch 1-character clusters that are supported by the font, even
59  *     though their NFC may be different.
60  *
61  *   - When a font has a precomposed character for a sequence but the 'ccmp'
62  *     feature in the font is not adequate, use the precomposed character
63  *     which typically has better mark positioning.
64  *
65  *   - When a font does not support a combining mark, but supports it precomposed
66  *     with previous base, use that.  This needs the itemizer to have this
67  *     knowledge too.  We need to provide assistance to the itemizer.
68  *
69  *   - When a font does not support a character but supports its canonical
70  *     decomposition, well, use the decomposition.
71  *
72  *   - The complex shapers can customize the compose and decompose functions to
73  *     offload some of their requirements to the normalizer.  For example, the
74  *     Indic shaper may want to disallow recomposing of two matras.
75  */
76 
77 static bool
decompose_unicode(const hb_ot_shape_normalize_context_t * c,hb_codepoint_t ab,hb_codepoint_t * a,hb_codepoint_t * b)78 decompose_unicode (const hb_ot_shape_normalize_context_t *c,
79 		   hb_codepoint_t  ab,
80 		   hb_codepoint_t *a,
81 		   hb_codepoint_t *b)
82 {
83   return (bool) c->unicode->decompose (ab, a, b);
84 }
85 
86 static bool
compose_unicode(const hb_ot_shape_normalize_context_t * c,hb_codepoint_t a,hb_codepoint_t b,hb_codepoint_t * ab)87 compose_unicode (const hb_ot_shape_normalize_context_t *c,
88 		 hb_codepoint_t  a,
89 		 hb_codepoint_t  b,
90 		 hb_codepoint_t *ab)
91 {
92   return (bool) c->unicode->compose (a, b, ab);
93 }
94 
95 static inline void
set_glyph(hb_glyph_info_t & info,hb_font_t * font)96 set_glyph (hb_glyph_info_t &info, hb_font_t *font)
97 {
98   (void) font->get_nominal_glyph (info.codepoint, &info.glyph_index());
99 }
100 
101 static inline void
output_char(hb_buffer_t * buffer,hb_codepoint_t unichar,hb_codepoint_t glyph)102 output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
103 {
104   /* This is very confusing indeed. */
105   buffer->cur().glyph_index() = glyph;
106   (void) buffer->output_glyph (unichar);
107   _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer);
108 }
109 
110 static inline void
next_char(hb_buffer_t * buffer,hb_codepoint_t glyph)111 next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
112 {
113   buffer->cur().glyph_index() = glyph;
114   (void) buffer->next_glyph ();
115 }
116 
117 static inline void
skip_char(hb_buffer_t * buffer)118 skip_char (hb_buffer_t *buffer)
119 {
120   buffer->skip_glyph ();
121 }
122 
123 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
124 static inline unsigned int
decompose(const hb_ot_shape_normalize_context_t * c,bool shortest,hb_codepoint_t ab)125 decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
126 {
127   hb_codepoint_t a = 0, b = 0, a_glyph = 0, b_glyph = 0;
128   hb_buffer_t * const buffer = c->buffer;
129   hb_font_t * const font = c->font;
130 
131   if (!c->decompose (c, ab, &a, &b) ||
132       (b && !font->get_nominal_glyph (b, &b_glyph)))
133     return 0;
134 
135   bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph);
136   if (shortest && has_a) {
137     /* Output a and b */
138     output_char (buffer, a, a_glyph);
139     if (likely (b)) {
140       output_char (buffer, b, b_glyph);
141       return 2;
142     }
143     return 1;
144   }
145 
146   unsigned int ret;
147   if ((ret = decompose (c, shortest, a))) {
148     if (b) {
149       output_char (buffer, b, b_glyph);
150       return ret + 1;
151     }
152     return ret;
153   }
154 
155   if (has_a) {
156     output_char (buffer, a, a_glyph);
157     if (likely (b)) {
158       output_char (buffer, b, b_glyph);
159       return 2;
160     }
161     return 1;
162   }
163 
164   return 0;
165 }
166 
167 static inline void
decompose_current_character(const hb_ot_shape_normalize_context_t * c,bool shortest)168 decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
169 {
170   hb_buffer_t * const buffer = c->buffer;
171   hb_codepoint_t u = buffer->cur().codepoint;
172   hb_codepoint_t glyph = 0;
173 
174   if (shortest && c->font->get_nominal_glyph (u, &glyph))
175   {
176     next_char (buffer, glyph);
177     return;
178   }
179 
180   if (decompose (c, shortest, u))
181   {
182     skip_char (buffer);
183     return;
184   }
185 
186   if (!shortest && c->font->get_nominal_glyph (u, &glyph))
187   {
188     next_char (buffer, glyph);
189     return;
190   }
191 
192   if (_hb_glyph_info_is_unicode_space (&buffer->cur()))
193   {
194     hb_codepoint_t space_glyph;
195     hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u);
196     if (space_type != hb_unicode_funcs_t::NOT_SPACE && c->font->get_nominal_glyph (0x0020u, &space_glyph))
197     {
198       _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type);
199       next_char (buffer, space_glyph);
200       buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK;
201       return;
202     }
203   }
204 
205   if (u == 0x2011u)
206   {
207     /* U+2011 is the only sensible character that is a no-break version of another character
208      * and not a space.  The space ones are handled already.  Handle this lone one. */
209     hb_codepoint_t other_glyph;
210     if (c->font->get_nominal_glyph (0x2010u, &other_glyph))
211     {
212       next_char (buffer, other_glyph);
213       return;
214     }
215   }
216 
217   next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
218 }
219 
220 static inline void
handle_variation_selector_cluster(const hb_ot_shape_normalize_context_t * c,unsigned int end,bool short_circuit HB_UNUSED)221 handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c,
222 				   unsigned int end,
223 				   bool short_circuit HB_UNUSED)
224 {
225   /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
226   hb_buffer_t * const buffer = c->buffer;
227   hb_font_t * const font = c->font;
228   for (; buffer->idx < end - 1 && buffer->successful;) {
229     if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
230       if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
231       {
232 	hb_codepoint_t unicode = buffer->cur().codepoint;
233 	(void) buffer->replace_glyphs (2, 1, &unicode);
234       }
235       else
236       {
237 	/* Just pass on the two characters separately, let GSUB do its magic. */
238 	set_glyph (buffer->cur(), font);
239 	(void) buffer->next_glyph ();
240 	set_glyph (buffer->cur(), font);
241 	(void) buffer->next_glyph ();
242       }
243       /* Skip any further variation selectors. */
244       while (buffer->idx < end &&
245 	     buffer->successful &&
246 	     unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
247       {
248 	set_glyph (buffer->cur(), font);
249 	(void) buffer->next_glyph ();
250       }
251     }
252     else
253     {
254       set_glyph (buffer->cur(), font);
255       (void) buffer->next_glyph ();
256     }
257   }
258   if (likely (buffer->idx < end))
259   {
260     set_glyph (buffer->cur(), font);
261     (void) buffer->next_glyph ();
262   }
263 }
264 
265 static inline void
decompose_multi_char_cluster(const hb_ot_shape_normalize_context_t * c,unsigned int end,bool short_circuit)266 decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
267 {
268   hb_buffer_t * const buffer = c->buffer;
269   for (unsigned int i = buffer->idx; i < end && buffer->successful; i++)
270     if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
271       handle_variation_selector_cluster (c, end, short_circuit);
272       return;
273     }
274 
275   while (buffer->idx < end && buffer->successful)
276     decompose_current_character (c, short_circuit);
277 }
278 
279 
280 static int
compare_combining_class(const hb_glyph_info_t * pa,const hb_glyph_info_t * pb)281 compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
282 {
283   unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
284   unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
285 
286   return a < b ? -1 : a == b ? 0 : +1;
287 }
288 
289 
290 void
_hb_ot_shape_normalize(const hb_ot_shape_plan_t * plan,hb_buffer_t * buffer,hb_font_t * font)291 _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
292 			hb_buffer_t *buffer,
293 			hb_font_t *font)
294 {
295   if (unlikely (!buffer->len)) return;
296 
297   _hb_buffer_assert_unicode_vars (buffer);
298 
299   hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
300   if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_AUTO)
301   {
302     if (plan->has_gpos_mark)
303       // https://github.com/harfbuzz/harfbuzz/issues/653#issuecomment-423905920
304       //mode = HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED;
305       mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS;
306     else
307       mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS;
308   }
309 
310   const hb_ot_shape_normalize_context_t c = {
311     plan,
312     buffer,
313     font,
314     buffer->unicode,
315     plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
316     plan->shaper->compose   ? plan->shaper->compose   : compose_unicode
317   };
318 
319   bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
320   bool might_short_circuit = always_short_circuit ||
321 			     (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
322 			      mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
323   unsigned int count;
324 
325   /* We do a fairly straightforward yet custom normalization process in three
326    * separate rounds: decompose, reorder, recompose (if desired).  Currently
327    * this makes two buffer swaps.  We can make it faster by moving the last
328    * two rounds into the inner loop for the first round, but it's more readable
329    * this way. */
330 
331 
332   /* First round, decompose */
333 
334   bool all_simple = true;
335   {
336     buffer->clear_output ();
337     count = buffer->len;
338     buffer->idx = 0;
339     do
340     {
341       unsigned int end;
342       for (end = buffer->idx + 1; end < count; end++)
343 	if (unlikely (_hb_glyph_info_is_unicode_mark (&buffer->info[end])))
344 	  break;
345 
346       if (end < count)
347 	end--; /* Leave one base for the marks to cluster with. */
348 
349       /* From idx to end are simple clusters. */
350       if (might_short_circuit)
351       {
352 	unsigned int done = font->get_nominal_glyphs (end - buffer->idx,
353 						      &buffer->cur().codepoint,
354 						      sizeof (buffer->info[0]),
355 						      &buffer->cur().glyph_index(),
356 						      sizeof (buffer->info[0]));
357 	if (unlikely (!buffer->next_glyphs (done))) break;
358       }
359       while (buffer->idx < end && buffer->successful)
360 	decompose_current_character (&c, might_short_circuit);
361 
362       if (buffer->idx == count || !buffer->successful)
363 	break;
364 
365       all_simple = false;
366 
367       /* Find all the marks now. */
368       for (end = buffer->idx + 1; end < count; end++)
369 	if (!_hb_glyph_info_is_unicode_mark(&buffer->info[end]))
370 	  break;
371 
372       /* idx to end is one non-simple cluster. */
373       decompose_multi_char_cluster (&c, end, always_short_circuit);
374     }
375     while (buffer->idx < count && buffer->successful);
376     buffer->swap_buffers ();
377   }
378 
379 
380   /* Second round, reorder (inplace) */
381 
382   if (!all_simple && buffer->message(font, "start reorder"))
383   {
384     count = buffer->len;
385     for (unsigned int i = 0; i < count; i++)
386     {
387       if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
388 	continue;
389 
390       unsigned int end;
391       for (end = i + 1; end < count; end++)
392 	if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
393 	  break;
394 
395       /* We are going to do a O(n^2).  Only do this if the sequence is short. */
396       if (end - i > HB_OT_SHAPE_COMPLEX_MAX_COMBINING_MARKS) {
397 	i = end;
398 	continue;
399       }
400 
401       buffer->sort (i, end, compare_combining_class);
402 
403       if (plan->shaper->reorder_marks)
404 	plan->shaper->reorder_marks (plan, buffer, i, end);
405 
406       i = end;
407     }
408     (void) buffer->message(font, "end reorder");
409   }
410   if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_CGJ)
411   {
412     /* For all CGJ, check if it prevented any reordering at all.
413      * If it did NOT, then make it skippable.
414      * https://github.com/harfbuzz/harfbuzz/issues/554
415      */
416     for (unsigned int i = 1; i + 1 < buffer->len; i++)
417       if (buffer->info[i].codepoint == 0x034Fu/*CGJ*/ &&
418 	  (info_cc(buffer->info[i+1]) == 0 || info_cc(buffer->info[i-1]) <= info_cc(buffer->info[i+1])))
419       {
420 	_hb_glyph_info_unhide (&buffer->info[i]);
421       }
422   }
423 
424 
425   /* Third round, recompose */
426 
427   if (!all_simple &&
428       buffer->successful &&
429       (mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS ||
430        mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT))
431   {
432     /* As noted in the comment earlier, we don't try to combine
433      * ccc=0 chars with their previous Starter. */
434 
435     buffer->clear_output ();
436     count = buffer->len;
437     unsigned int starter = 0;
438     (void) buffer->next_glyph ();
439     while (buffer->idx < count /* No need for: && buffer->successful */)
440     {
441       hb_codepoint_t composed, glyph;
442       if (/* We don't try to compose a non-mark character with it's preceding starter.
443 	   * This is both an optimization to avoid trying to compose every two neighboring
444 	   * glyphs in most scripts AND a desired feature for Hangul.  Apparently Hangul
445 	   * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
446 	  _hb_glyph_info_is_unicode_mark(&buffer->cur()))
447       {
448 	if (/* If there's anything between the starter and this char, they should have CCC
449 	     * smaller than this character's. */
450 	    (starter == buffer->out_len - 1 ||
451 	     info_cc (buffer->prev()) < info_cc (buffer->cur())) &&
452 	    /* And compose. */
453 	    c.compose (&c,
454 		       buffer->out_info[starter].codepoint,
455 		       buffer->cur().codepoint,
456 		       &composed) &&
457 	    /* And the font has glyph for the composite. */
458 	    font->get_nominal_glyph (composed, &glyph))
459 	{
460 	  /* Composes. */
461 	  if (unlikely (!buffer->next_glyph ())) break; /* Copy to out-buffer. */
462 	  buffer->merge_out_clusters (starter, buffer->out_len);
463 	  buffer->out_len--; /* Remove the second composable. */
464 	  /* Modify starter and carry on. */
465 	  buffer->out_info[starter].codepoint = composed;
466 	  buffer->out_info[starter].glyph_index() = glyph;
467 	  _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer);
468 
469 	  continue;
470 	}
471       }
472 
473       /* Blocked, or doesn't compose. */
474       if (unlikely (!buffer->next_glyph ())) break;
475 
476       if (info_cc (buffer->prev()) == 0)
477 	starter = buffer->out_len - 1;
478     }
479     buffer->swap_buffers ();
480   }
481 }
482 
483 
484 #endif
485