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1Mesa 18.3.0 Release Notes / December 7, 2018
2============================================
3
4Mesa 18.3.0 is a new development release. People who are concerned with
5stability and reliability should stick with a previous release or wait
6for Mesa 18.3.1.
7
8Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by
9glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
11used. Some drivers don't support all the features required in OpenGL
124.5. OpenGL 4.5 is **only** available if requested at context creation.
13Compatibility contexts may report a lower version depending on each
14driver.
15
16libwayland-egl is now distributed by Wayland (since 1.15, `see
17announcement <https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html>`__),
18and has been removed from Mesa in this release. Make sure you're using
19an up-to-date version of Wayland to keep the functionality.
20
21SHA256 checksums
22----------------
23
24::
25
26   17a124d4dbc712505d22a7815c9b0cee22214c96c8abb91539a2b1351e38a000  mesa-18.3.0.tar.gz
27   b63f947e735d6ef3dfaa30c789a9adfbae18aea671191eaacde95a18c17fc38a  mesa-18.3.0.tar.xz
28
29New features
30------------
31
32Note: some of the new features are only available with certain drivers.
33
34-  GL_AMD_depth_clamp_separate on r600, radeonsi.
35-  GL_AMD_framebuffer_multisample_advanced on radeonsi.
36-  GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi.
37-  GL_AMD_multi_draw_indirect on all GL 4.x drivers.
38-  GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi.
39-  GL_EXT_disjoint_timer_query on radeonsi and most other Gallium
40   drivers (ES extension)
41-  GL_EXT_texture_compression_s3tc on all drivers (ES extension)
42-  GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.
43-  GL_EXT_window_rectangles on radeonsi.
44-  GL_KHR_texture_compression_astc_sliced_3d on radeonsi.
45-  GL_NV_fragment_shader_interlock on i965.
46-  EGL_EXT_device_base for all drivers.
47-  EGL_EXT_device_drm for all drivers.
48-  EGL_MESA_device_software for all drivers.
49
50Bug fixes
51---------
52
53-  `Bug 13728 <https://bugs.freedesktop.org/show_bug.cgi?id=13728>`__ -
54   [G965] Some objects in Neverwinter Nights Linux version not displayed
55   correctly
56-  `Bug 91433 <https://bugs.freedesktop.org/show_bug.cgi?id=91433>`__ -
57   piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels
58   fails
59-  `Bug 93355 <https://bugs.freedesktop.org/show_bug.cgi?id=93355>`__ -
60   [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails
61-  `Bug 94957 <https://bugs.freedesktop.org/show_bug.cgi?id=94957>`__ -
62   dEQP failures on llvmpipe
63-  `Bug 98699 <https://bugs.freedesktop.org/show_bug.cgi?id=98699>`__ -
64   "float[a+++4 ? 1:1] f;" crashes glsl_compiler
65-  `Bug 99507 <https://bugs.freedesktop.org/show_bug.cgi?id=99507>`__ -
66   Corrupted frame contents with Vulkan version of DOTA2, Talos
67   Principle and Sascha Willems' demos when they're run Vsynched in
68   fullscreen
69-  `Bug 99730 <https://bugs.freedesktop.org/show_bug.cgi?id=99730>`__ -
70   Metro Redux game(s) needs override for midshader extension
71   declaration
72-  `Bug 100200 <https://bugs.freedesktop.org/show_bug.cgi?id=100200>`__
73   - Default Unreal Engine 4 frag shader fails to compile
74-  `Bug 101247 <https://bugs.freedesktop.org/show_bug.cgi?id=101247>`__
75   - Mesa fails to link GLSL programs with unused output blocks
76-  `Bug 102597 <https://bugs.freedesktop.org/show_bug.cgi?id=102597>`__
77   - [Regression] mpv, high rendering times (two to three times higher)
78-  `Bug 103241 <https://bugs.freedesktop.org/show_bug.cgi?id=103241>`__
79   - Anv crashes when using 64-bit vertex inputs
80-  `Bug 104602 <https://bugs.freedesktop.org/show_bug.cgi?id=104602>`__
81   - [apitrace] Graphical artifacts in Civilization VI on RX Vega
82-  `Bug 104809 <https://bugs.freedesktop.org/show_bug.cgi?id=104809>`__
83   - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not
84   having depthBoundsTest
85-  `Bug 104926 <https://bugs.freedesktop.org/show_bug.cgi?id=104926>`__
86   - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not
87   supported
88-  `Bug 105333 <https://bugs.freedesktop.org/show_bug.cgi?id=105333>`__
89   - [gallium-nine] missing geometry after commit ac: replace
90   ac_build_kill with ac_build_kill_if_false
91-  `Bug 105371 <https://bugs.freedesktop.org/show_bug.cgi?id=105371>`__
92   - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360
93   registers
94-  `Bug 105731 <https://bugs.freedesktop.org/show_bug.cgi?id=105731>`__
95   - linker error "fragment shader input ... has no matching output in
96   the previous stage" when previous stage's output declaration in a
97   separate shader object
98-  `Bug 105904 <https://bugs.freedesktop.org/show_bug.cgi?id=105904>`__
99   - Needed to delete mesa shader cache after driver upgrade for 32 bit
100   wine vulkan programs to work.
101-  `Bug 105975 <https://bugs.freedesktop.org/show_bug.cgi?id=105975>`__
102   - i965 always reports 0 viewport subpixel bits
103-  `Bug 106231 <https://bugs.freedesktop.org/show_bug.cgi?id=106231>`__
104   - llvmpipe blends produce bad code after llvm patch
105   https://reviews.llvm.org/D44785
106-  `Bug 106283 <https://bugs.freedesktop.org/show_bug.cgi?id=106283>`__
107   - Shader replacements works only for limited use cases
108-  `Bug 106577 <https://bugs.freedesktop.org/show_bug.cgi?id=106577>`__
109   - broken rendering with nine and nouveau (GM107)
110-  `Bug 106833 <https://bugs.freedesktop.org/show_bug.cgi?id=106833>`__
111   - glLinkProgram is expected to fail when vertex attribute aliasing
112   happens on ES3.0 context or later
113-  `Bug 106865 <https://bugs.freedesktop.org/show_bug.cgi?id=106865>`__
114   - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil
115   tests fail
116-  `Bug 106980 <https://bugs.freedesktop.org/show_bug.cgi?id=106980>`__
117   - Basemark GPU vulkan benchmark hangs on GFX9
118-  `Bug 106997 <https://bugs.freedesktop.org/show_bug.cgi?id=106997>`__
119   - [Regression]. Dying light game is crashing on latest mesa
120-  `Bug 107088 <https://bugs.freedesktop.org/show_bug.cgi?id=107088>`__
121   - [GEN8+] Hang when discarding a fragment if dual source blending is
122   enabled but shader doesn't support it
123-  `Bug 107098 <https://bugs.freedesktop.org/show_bug.cgi?id=107098>`__
124   - Segfault after munmap(kms_sw_dt->ro_mapped)
125-  `Bug 107212 <https://bugs.freedesktop.org/show_bug.cgi?id=107212>`__
126   - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in
127   corrupted graphics
128-  `Bug 107223 <https://bugs.freedesktop.org/show_bug.cgi?id=107223>`__
129   - [GEN9+] 50% perf drop in SynMark Fill\* tests (E2E RBC gets
130   disabled?)
131-  `Bug 107276 <https://bugs.freedesktop.org/show_bug.cgi?id=107276>`__
132   - radv: OpBitfieldUExtract returns incorrect result when count is
133   zero
134-  `Bug 107280 <https://bugs.freedesktop.org/show_bug.cgi?id=107280>`__
135   - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL
136   GT4
137-  `Bug 107313 <https://bugs.freedesktop.org/show_bug.cgi?id=107313>`__
138   - Meson instructions on web site are non-optimal
139-  `Bug 107359 <https://bugs.freedesktop.org/show_bug.cgi?id=107359>`__
140   - [Regression] [bisected] [OpenGL CTS] [SKL,BDW]
141   KHR-GL46.texture_barrier*-texels,
142   GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and
143   GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners
144   fail with some configuration
145-  `Bug 107460 <https://bugs.freedesktop.org/show_bug.cgi?id=107460>`__
146   - radv: OpControlBarrier does not always work correctly (bisected)
147-  `Bug 107477 <https://bugs.freedesktop.org/show_bug.cgi?id=107477>`__
148   - [DXVK] Setting high shader quality in GTA V results in LLVM error
149-  `Bug 107483 <https://bugs.freedesktop.org/show_bug.cgi?id=107483>`__
150   - DispatchSanity_test.GL31_CORE regression
151-  `Bug 107487 <https://bugs.freedesktop.org/show_bug.cgi?id=107487>`__
152   - [intel] [tools] intel gpu tools don't honor -D tools=[]
153-  `Bug 107488 <https://bugs.freedesktop.org/show_bug.cgi?id=107488>`__
154   - gl.h:2090: error: redefinition of typedef ‘GLeglImageOES’
155-  `Bug 107510 <https://bugs.freedesktop.org/show_bug.cgi?id=107510>`__
156   - [GEN8+] up to 10% perf drop on several 3D benchmarks
157-  `Bug 107511 <https://bugs.freedesktop.org/show_bug.cgi?id=107511>`__
158   - KHR/khrplatform.h not always installed when needed
159-  `Bug 107524 <https://bugs.freedesktop.org/show_bug.cgi?id=107524>`__
160   - Broken packDouble2x32 at llvmpipe
161-  `Bug 107544 <https://bugs.freedesktop.org/show_bug.cgi?id=107544>`__
162   - intel/decoder: out of bounds group_iter
163-  `Bug 107547 <https://bugs.freedesktop.org/show_bug.cgi?id=107547>`__
164   - shader crashing glsl_compiler (uniform block assigned to vec2, then
165   component substraced by 1)
166-  `Bug 107550 <https://bugs.freedesktop.org/show_bug.cgi?id=107550>`__
167   - "0[2]" as function parameter hits assert
168-  `Bug 107563 <https://bugs.freedesktop.org/show_bug.cgi?id=107563>`__
169   - [RADV] Broken rendering in Unity demos
170-  `Bug 107565 <https://bugs.freedesktop.org/show_bug.cgi?id=107565>`__
171   - TypeError: \__init__() got an unexpected keyword argument
172   'future_imports'
173-  `Bug 107579 <https://bugs.freedesktop.org/show_bug.cgi?id=107579>`__
174   - [SNB] The graphic corruption when we reuse the GS compiled and used
175   for TFB when statebuffer contain magic trash in the unused space
176-  `Bug 107601 <https://bugs.freedesktop.org/show_bug.cgi?id=107601>`__
177   - Rise of the Tomb Raider Segmentation Fault when the game starts
178-  `Bug 107610 <https://bugs.freedesktop.org/show_bug.cgi?id=107610>`__
179   - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine
180-  `Bug 107626 <https://bugs.freedesktop.org/show_bug.cgi?id=107626>`__
181   - [SNB] The graphical corruption and GPU hang occur sometimes on the
182   piglit test "arb_texture_multisample-large-float-texture" with
183   parameter --fp16
184-  `Bug 107658 <https://bugs.freedesktop.org/show_bug.cgi?id=107658>`__
185   - [Regression] [bisected] [OpenGLES CTS]
186   KHR-GLES3.packed_pixels.*rectangle.r*8_snorm
187-  `Bug 107734 <https://bugs.freedesktop.org/show_bug.cgi?id=107734>`__
188   - [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and
189   glsl-pcoord-invariant should fail
190-  `Bug 107745 <https://bugs.freedesktop.org/show_bug.cgi?id=107745>`__
191   - [bisected] [bdw bsw]
192   piglit.­spec.­arb_fragment_shader_interlock.­arb_fragment_shader_interlock-image-load-store
193   failure
194-  `Bug 107760 <https://bugs.freedesktop.org/show_bug.cgi?id=107760>`__
195   - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with
196   DXVK
197-  `Bug 107765 <https://bugs.freedesktop.org/show_bug.cgi?id=107765>`__
198   - [regression] Batman Arkham City crashes with DXVK under wine
199-  `Bug 107772 <https://bugs.freedesktop.org/show_bug.cgi?id=107772>`__
200   - Mesa preprocessor matches if(def)s & endifs incorrectly
201-  `Bug 107779 <https://bugs.freedesktop.org/show_bug.cgi?id=107779>`__
202   - Access violation with some games
203-  `Bug 107786 <https://bugs.freedesktop.org/show_bug.cgi?id=107786>`__
204   - [DXVK] MSAA reflections are broken in GTA V
205-  `Bug 107806 <https://bugs.freedesktop.org/show_bug.cgi?id=107806>`__
206   - glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan
207   AztecRuins
208-  `Bug 107810 <https://bugs.freedesktop.org/show_bug.cgi?id=107810>`__
209   - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf'
210   function under windows
211-  `Bug 107832 <https://bugs.freedesktop.org/show_bug.cgi?id=107832>`__
212   - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts
213   with mesa
214-  `Bug 107843 <https://bugs.freedesktop.org/show_bug.cgi?id=107843>`__
215   - 32bit Mesa build failes with meson.
216-  `Bug 107856 <https://bugs.freedesktop.org/show_bug.cgi?id=107856>`__
217   - i965 incorrectly calculates the number of layers for texture views
218   (assert)
219-  `Bug 107857 <https://bugs.freedesktop.org/show_bug.cgi?id=107857>`__
220   - GPU hang - GS_EMIT without shader outputs
221-  `Bug 107865 <https://bugs.freedesktop.org/show_bug.cgi?id=107865>`__
222   - swr fail to build with llvm-libs 6.0.1
223-  `Bug 107869 <https://bugs.freedesktop.org/show_bug.cgi?id=107869>`__
224   - u_thread.h:87:4: error: use of undeclared identifier 'cpu_set_t'
225-  `Bug 107870 <https://bugs.freedesktop.org/show_bug.cgi?id=107870>`__
226   - Undefined symbols for architecture x86_64: "_util_cpu_caps"
227-  `Bug 107879 <https://bugs.freedesktop.org/show_bug.cgi?id=107879>`__
228   - crash happens when link program
229-  `Bug 107891 <https://bugs.freedesktop.org/show_bug.cgi?id=107891>`__
230   - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs
231   in menu
232-  `Bug 107923 <https://bugs.freedesktop.org/show_bug.cgi?id=107923>`__
233   - build_id.c:126: multiple definition of \`build_id_length'
234-  `Bug 107926 <https://bugs.freedesktop.org/show_bug.cgi?id=107926>`__
235   - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu
236   hang.
237-  `Bug 107941 <https://bugs.freedesktop.org/show_bug.cgi?id=107941>`__
238   - GPU hang and system crash with Dota 2 using Vulkan
239-  `Bug 107971 <https://bugs.freedesktop.org/show_bug.cgi?id=107971>`__
240   - SPV_GOOGLE_hlsl_functionality1 / SPV_GOOGLE_decorate_string
241-  `Bug 108012 <https://bugs.freedesktop.org/show_bug.cgi?id=108012>`__
242   - Compiler crashes on access of non-existent member incremental
243   operations
244-  `Bug 108024 <https://bugs.freedesktop.org/show_bug.cgi?id=108024>`__
245   - [Debian Stretch]Fail to build because "xcb_randr_lease_t"
246-  `Bug 108082 <https://bugs.freedesktop.org/show_bug.cgi?id=108082>`__
247   - warning: unknown warning option '-Wno-format-truncation'
248   [-Wunknown-warning-option]
249-  `Bug 108109 <https://bugs.freedesktop.org/show_bug.cgi?id=108109>`__
250   - [GLSL] no-overloads.vert fails
251-  `Bug 108112 <https://bugs.freedesktop.org/show_bug.cgi?id=108112>`__
252   - [vulkancts] some of the coherent memory tests fail.
253-  `Bug 108113 <https://bugs.freedesktop.org/show_bug.cgi?id=108113>`__
254   - [vulkancts] r32g32b32 transfer operations not implemented
255-  `Bug 108115 <https://bugs.freedesktop.org/show_bug.cgi?id=108115>`__
256   - [vulkancts] dEQP-VK.subgroups.vote.graphics.subgroupallequal.\*
257   fails
258-  `Bug 108164 <https://bugs.freedesktop.org/show_bug.cgi?id=108164>`__
259   - [radv] VM faults since 5d6a560a2986c9ab421b3c7904d29bb7bc35e36f
260-  `Bug 108245 <https://bugs.freedesktop.org/show_bug.cgi?id=108245>`__
261   - RADV/Vega: Low mip levels of large BCn textures get corrupted by
262   vkCmdCopyBufferToImage
263-  `Bug 108272 <https://bugs.freedesktop.org/show_bug.cgi?id=108272>`__
264   - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX
265   Radeon RX 580
266-  `Bug 108311 <https://bugs.freedesktop.org/show_bug.cgi?id=108311>`__
267   - Query buffer object support is broken on r600.
268-  `Bug 108319 <https://bugs.freedesktop.org/show_bug.cgi?id=108319>`__
269   - [GLK BXT BSW] Assertion in
270   piglit.spec.arb_gpu_shader_fp64.execution.built-in-functions.vs-sign-sat-neg-abs
271-  `Bug 108491 <https://bugs.freedesktop.org/show_bug.cgi?id=108491>`__
272   - Commit baa38c14 causes output issues on my VEGA with RADV
273-  `Bug 108524 <https://bugs.freedesktop.org/show_bug.cgi?id=108524>`__
274   - [RADV] GPU lockup on event synchronization
275-  `Bug 108530 <https://bugs.freedesktop.org/show_bug.cgi?id=108530>`__
276   - (mesa-18.3) [Tracker] Mesa 18.3 Release Tracker
277-  `Bug 108532 <https://bugs.freedesktop.org/show_bug.cgi?id=108532>`__
278   - make check
279   nir_copy_prop_vars_test.store_store_load_different_components
280   regression
281-  `Bug 108560 <https://bugs.freedesktop.org/show_bug.cgi?id=108560>`__
282   - Mesa 32 is built without sse
283-  `Bug 108595 <https://bugs.freedesktop.org/show_bug.cgi?id=108595>`__
284   - ir3_compiler valgrind build error
285-  `Bug 108617 <https://bugs.freedesktop.org/show_bug.cgi?id=108617>`__
286   - [deqp] Mesa fails conformance for egl_ext_device
287-  `Bug 108630 <https://bugs.freedesktop.org/show_bug.cgi?id=108630>`__
288   - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
289-  `Bug 108635 <https://bugs.freedesktop.org/show_bug.cgi?id=108635>`__
290   - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes
291   XWayland to segfault
292-  `Bug 108713 <https://bugs.freedesktop.org/show_bug.cgi?id=108713>`__
293   - Gallium: use after free with transform feedback
294-  `Bug 108829 <https://bugs.freedesktop.org/show_bug.cgi?id=108829>`__
295   - [meson] libglapi exports internal API
296-  `Bug 108894 <https://bugs.freedesktop.org/show_bug.cgi?id=108894>`__
297   - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults()
298   write-after-write hazard
299-  `Bug 108909 <https://bugs.freedesktop.org/show_bug.cgi?id=108909>`__
300   - Vkd3d test failure test_resolve_non_issued_query_data()
301-  `Bug 108914 <https://bugs.freedesktop.org/show_bug.cgi?id=108914>`__
302   - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz
303   fixes this
304
305Changes
306-------
307
308-  TBD
309