1Mesa 7.11.1 Release Notes / November 17, 2011 2============================================= 3 4Mesa 7.11.1 is a bug fix release which fixes bugs found since the 7.11 5release. 6 7Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by 8glGetString(GL_VERSION) depends on the particular driver being used. 9Some drivers don't support all the features required in OpenGL 2.1. 10 11See the :doc:`Compiling/Installing page <../install>` for 12prerequisites for DRI hardware acceleration. 13 14MD5 checksums 15------------- 16 17:: 18 19 ac0181a4076770fb657c1169af43aa09 MesaLib-7.11.1.tar.gz 20 a77307102cee844ff6544ffa8fafeac1 MesaLib-7.11.1.tar.bz2 21 dfcb11516c1730f3981b55a65a835623 MesaLib-7.11.1.zip 22 2cb2b9ecb4fb7d1a6be69346ee886952 MesaGLUT-7.11.1.tar.gz 23 3f54e314290d4dacbab089839197080b MesaGLUT-7.11.1.tar.bz2 24 5d66c7ee8c5cc2f27e1ffb037ad4172c MesaGLUT-7.11.1.zip 25 26New features 27------------ 28 29None. 30 31Bug fixes 32--------- 33 34This list is likely incomplete. 35 36- `Bug 3165 <https://bugs.freedesktop.org/show_bug.cgi?id=3165>`__ - 37 texImage.IsCompressed and texImage.CompressedSize issues 38- `Bug 23525 <https://bugs.freedesktop.org/show_bug.cgi?id=23525>`__ - 39 Software rendering on QEMU guests badly broken 40- `Bug 28125 <https://bugs.freedesktop.org/show_bug.cgi?id=28125>`__ - 41 DRI2 prevents indirect glx 42- `Bug 34628 <https://bugs.freedesktop.org/show_bug.cgi?id=34628>`__ - 43 [ilk] skybox errors in quake4 44- `Bug 36371 <https://bugs.freedesktop.org/show_bug.cgi?id=36371>`__ - 45 r200: piglit readPixSanity failure 46- `Bug 36669 <https://bugs.freedesktop.org/show_bug.cgi?id=36669>`__ - 47 EmitNoMainReturn set to 1 doesn't make the GLSL compiler lower all 48 the RET opcodes 49- `Bug 36939 <https://bugs.freedesktop.org/show_bug.cgi?id=36939>`__ - 50 multitexturing is messed up in quake wars (regression) 51- `Bug 37907 <https://bugs.freedesktop.org/show_bug.cgi?id=37907>`__ - 52 [swrast] SIGSEGV swrast/s_depth.c:569 53- `Bug 38163 <https://bugs.freedesktop.org/show_bug.cgi?id=38163>`__ - 54 Gnome Shell Display Bug 55- `Bug 38625 <https://bugs.freedesktop.org/show_bug.cgi?id=38625>`__ - 56 ast_to_hir.cpp:1761: const glsl_type\* process_array_type(YYLTYPE*, 57 const glsl_type*, ast_node*, \_mesa_glsl_parse_state*): Assertion 58 \`dummy_instructions.is_empty()' failed. 59- `Bug 38729 <https://bugs.freedesktop.org/show_bug.cgi?id=38729>`__ - 60 [softpipe] sp_quad_depth_test.c:215:convert_quad_stencil: Assertion 61 \`0' failed. 62- `Bug 38863 <https://bugs.freedesktop.org/show_bug.cgi?id=38863>`__ - 63 [IVB]GPU hang when running 3D games like openarena 64- `Bug 39193 <https://bugs.freedesktop.org/show_bug.cgi?id=39193>`__ - 65 [llvmpipe and r600g] glCheckFramebufferStatusEXT segfaults in Gallium 66 when checking status on a framebuffer bound to a texture that's bound 67 to a pixmap 68- `Bug 39651 <https://bugs.freedesktop.org/show_bug.cgi?id=39651>`__ - 69 [glsl] Assertion failure when implicitly converting out parameters 70- `Bug 39991 <https://bugs.freedesktop.org/show_bug.cgi?id=39991>`__ - 71 [regression]GL_PALETTE8_RGBA8_OES format of glCompressedTexImage2D 72 will cause err GL_INVALID_ENUM with GLES1.x 73- `Bug 40022 <https://bugs.freedesktop.org/show_bug.cgi?id=40022>`__ - 74 [i915] out-of-bounds write 75 src/mesa/drivers/dri/i915/i915_fragprog.c:321 76- `Bug 40062 <https://bugs.freedesktop.org/show_bug.cgi?id=40062>`__ - 77 in etqw the strogg radar is black (regression) 78- `Bug 40324 <https://bugs.freedesktop.org/show_bug.cgi?id=40324>`__ - 79 [SNB] gpu hang in mesa 7.11 80- `Bug 40533 <https://bugs.freedesktop.org/show_bug.cgi?id=40533>`__ - 81 i915: piglit glean/readPixSanity: DRI2SwapBuffers: BadDrawable 82 (invalid Pixmap or Window parameter) 83- `Bug 41096 <https://bugs.freedesktop.org/show_bug.cgi?id=41096>`__ - 84 [sandybridge-m-gt2+] GPU lockup render.IPEHR: 0x7a000002 85- `Bug 41969 <https://bugs.freedesktop.org/show_bug.cgi?id=41969>`__ - 86 The Mesa meta save/restore code doesn't always save the active 87 program 88- `Bug 42175 <https://bugs.freedesktop.org/show_bug.cgi?id=42175>`__ - 89 RV730: Display errors in glxgears & WebGL 90- `Bug 42268 <https://bugs.freedesktop.org/show_bug.cgi?id=42268>`__ - 91 [bisected] oglc pbo(negative.invalidOffsetValue) aborts on 7.11 92 branch 93 94Changes 95------- 96 97The full set of changes can be viewed by using the following GIT 98command: 99 100:: 101 102 git log mesa-7.11..mesa-7.11.1 103 104Adam Jackson (2): 105 106- drisw: Remove cargo culting that breaks GLX 1.3 ctors 107- glx: Don't enable INTEL_swap_event unconditionally 108 109Alex Deucher (1): 110 111- r600g: fix up vs export handling 112 113Ben Widawsky (1): 114 115- intel: GetBuffer fix 116 117Brian Paul (15): 118 119- docs: add 7.11 md5 sums 120- docs: news item for 7.11 release 121- st/mesa: Convert size assertions to conditionals in 122 st_texture_image_copy. 123- softpipe: add missing stencil format case in convert_quad_stencil() 124- mesa: fix texstore addressing bugs for depth/stencil formats 125- mesa: add missing breaks for GL_TEXTURE_CUBE_MAP_SEAMLESS queries 126- swrast: don't try to do depth testing if there's no depth buffer 127- meta: fix/add checks for GL_EXT_framebuffer_sRGB 128- mesa: fix PACK_COLOR_5551(), PACK_COLOR_1555() macros 129- meta: fix broken sRGB mipmap generation 130- mesa: add \_NEW_CURRENT_ATTRIB in \_mesa_program_state_flags() 131- mesa: fix error handling for dlist image unpacking 132- mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between 133 Begin/End 134- mesa: fix incorrect error code in \_mesa_FramebufferTexture1D/3DEXT() 135- mesa: fix format/type check in unpack_image() for bitmaps 136 137Carl Simonson (1): 138 139- i830: Add missing vtable entry for i830 from the hiz work. 140 141Carl Worth (5): 142 143- glcpp: Fix two (or more) successive applications of token pasting 144- glcpp: Test a non-function-like macro using the token paste operator 145- glcpp: Implement token pasting for non-function-like macros 146- glcpp: Raise error if defining any macro containing two consecutive 147 underscores 148- glcpp: Add a test for #elif with an undefined macro. 149 150Chad Versace (5): 151 152- glsl: Add method glsl_type::can_implicitly_convert_to() 153- glsl: Fix implicit conversions in non-constructor function calls 154- glsl: Remove ir_function.cpp:type_compare() 155- glsl: Fix conversions in array constructors 156- x86-64: Fix compile error with clang 157 158Chia-I Wu (3): 159 160- glsl: empty declarations should be valid 161- intel: rename intel_extensions_es2.c to intel_extensions_es.c 162- intel: fix GLESv1 support 163 164Chris Wilson (1): 165 166- i915: out-of-bounds write in calc_live_regs() 167 168Christopher James Halse Rogers (1): 169 170- glx/dri2: Paper over errors in DRI2Connect when indirect 171 172David Reveman (1): 173 174- i915g: Fix off-by-one in scissors. 175 176Eric Anholt (16): 177 178- mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an 179 error. 180- mesa: Fix glGetUniform() type conversions. 181- mesa: Add support for Begin/EndConditionalRender in display lists. 182- mesa: Throw an error instead of asserting for condrender with query 183 == 0. 184- mesa: Throw an error when starting conditional render on an active 185 query. 186- mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an 187 error. 188- glsl: Allow ir_assignment() constructor to not specify condition. 189- glsl: Clarify error message about whole-array assignment in GLSL 190 1.10. 191- glsl: When assigning to a whole array, mark the array as accessed. 192- glsl: When assiging from a whole array, mark it as used. 193- i965/fs: Respect ARB_color_buffer_float clamping. 194- i965: Add missing \_NEW_POLYGON flag to polygon stipple upload. 195- i965: Fix polygon stipple offset state flagging. 196- intel: Mark MESA_FORMAT_X8_Z24 as always supported. 197- mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL) 198- glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants. 199 200Henri Verbeet (6): 201 202- mesa: Also set the remaining draw buffers to GL_NONE when updating 203 just the first buffer in \_mesa_drawbuffers(). 204- r600g: Support the PIPE_FORMAT_R16_FLOAT colorformat. 205- mesa: Check the texture against all units in 206 unbind_texobj_from_texunits(). 207- mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders. 208- mesa: Use the Elements macro for the sampler index assert in 209 validate_samplers(). 210- mesa: Fix a couple of TexEnv unit limits. 211 212Ian Romanick (17): 213 214- mesa: Add utility function to get base format from a GL compressed 215 format 216- mesa: Return the correct internal fmt when a generic compressed fmt 217 was used 218- mesa: Make \_mesa_get_compressed_formats match the texture 219 compression specs 220- linker: Make linker_error set LinkStatus to false 221- linker: Make linker_{error,warning} generally available 222- mesa: Ensure that gl_shader_program::InfoLog is never NULL 223- ir_to_mesa: Use Add linker_error instead of fail_link 224- ir_to_mesa: Emit warnings instead of errors for IR that can't be 225 lowered 226- i915: Fail without crashing if a Mesa IR program uses too many 227 registers 228- i915: Only emit program errors when INTEL_DEBUG=wm or 229 INTEL_DEBUG=fallbacks 230- mesa: Add GL_OES_compressed_paletted_texture formats to 231 \_mesa_is_compressed_format 232- mesa: Add GL_OES_compressed_paletted_texture formats to 233 \_mesa_base_tex_format 234- mesa: Refactor expected texture size check in cpal_get_info 235- mesa: Add \_mesa_cpal_compressed_format_type 236- mesa: Refactor compressed texture error checks to work with paletted 237 textures 238- mesa: Remove redundant compressed paletted texture error checks 239- mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.x 240 241Jeremy Huddleston (3): 242 243- apple: Silence some debug spew 244- apple: Use the correct (OpenGL.framework) glViewport and glScissor 245 during init 246- apple: Implement applegl_unbind_context 247 248José Fonseca (1): 249 250- docs: Update llvmpipe docs. 251 252Kenneth Graunke (12): 253 254- glsl: Avoid massive ralloc_strndup overhead in S-Expression parsing. 255- mesa: In validate_program(), initialize errMsg for safety. 256- i965/gen5+: Fix incorrect miptree layout for non-power-of-two 257 cubemaps. 258- i965: Use proper texture alignment units for cubemaps on Gen5+. 259- i965: Fix incorrect maximum PS thread count shift on Ivybridge. 260- i965: Emit depth stalls and flushes before changing depth state on 261 Gen6+. 262- i965/fs: Allow SIMD16 with control flow on Ivybridge. 263- i965: Allow SIMD16 color writes on Ivybridge. 264- i965: Fix inconsistent indentation in brw_eu_emit.c. 265- intel: Depth format fixes 266- i965: Apply post-sync non-zero workaround to homebrew workaround. 267- mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1. 268 269Kristian Høgsberg (1): 270 271- glx: Don't flush twice if we fallback to dri2CopySubBuffer 272 273Marc Pignat (1): 274 275- drisw: Fix 24bpp software rendering, take 2 276 277Marcin Baczyński (2): 278 279- configure: fix gcc version check 280- configure: allow C{,XX}FLAGS override 281 282Marcin Slusarz (3): 283 284- nouveau: fix nouveau_fence leak 285- nouveau: fix crash during fence emission 286- nouveau: fix fence hang 287 288Marek Olšák (19): 289 290- vbo: do not call \_mesa_max_buffer_index in debug builds 291- winsys/radeon: fix space checking 292- r300/compiler: fix a warning that a variable may be uninitialized 293- r300/compiler: remove an unused-but-set variable and simplify the 294 code 295- u_vbuf_mgr: cleanup original vs real vertex buffer arrays 296- u_vbuf_mgr: don't take per-instance attribs into acc. when computing 297 max index 298- u_vbuf_mgr: fix max_index computation for large src_offset 299- u_vbuf_mgr: s/u_vbuf_mgr\_/u_vbuf\_ 300- u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED 301- u_vbuf_mgr: rework user buffer uploads 302- u_vbuf_mgr: fix uploading with a non-zero index bias 303- configure.ac: fix xlib-based softpipe build 304- r600g: add index_bias to index buffer bounds 305- r300g: fix rendering with a non-zero index bias in 306 draw_elements_immediate 307- Revert "r300g: fix rendering with a non-zero index bias in 308 draw_elements_immediate" 309- pb_bufmgr_cache: flush cache when create_buffer fails and try again 310- r300g: don't return NULL in resource_from_handle if the resource is 311 too small 312- r600g: set correct tiling flags in depth info 313- r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo 314 315Michel Dänzer (4): 316 317- st/mesa: Finalize texture on render-to-texture. 318- glx/dri2: Don't call X server for SwapBuffers when there's no back 319 buffer. 320- gallium/util: Add macros for converting from little endian to CPU 321 byte order. 322- r300g: Fix queries on big endian hosts. 323 324Neil Roberts (1): 325 326- meta: Fix saving the active program 327 328Paul Berry (18): 329 330- glsl: Lower unconditional return statements. 331- glsl: Refactor logic for determining whether to lower return 332 statements. 333- glsl: lower unconditional returns and continues in loops. 334- glsl: Use foreach_list in lower_jumps.cpp 335- glsl: In lower_jumps.cpp, lower both branches of a conditional. 336- glsl: Lower break instructions when necessary at the end of a loop. 337- glsl: improve the accuracy of the radians() builtin function 338- glsl: improve the accuracy of the atan(x,y) builtin function. 339- Revert "glsl: Skip processing the first function's body in 340 do_dead_functions()." 341- glsl: Emit function signatures at toplevel, even for built-ins. 342- glsl: Constant-fold built-in functions before outputting IR 343- glsl: Check array size is const before asserting that no IR was 344 generated. 345- glsl: Perform implicit type conversions on function call out 346 parameters. 347- glsl: Fix type error when lowering integer divisions 348- glsl: Rework oversize array check for gl_TexCoord. 349- glsl: Remove field array_lvalue from ir_variable. 350- glsl hierarchical visitor: Do not overwrite base_ir for parameter 351 lists. 352- glsl: improve the accuracy of the asin() builtin function. 353 354Tobias Droste (1): 355 356- r300/compiler: simplify code in peephole_add_presub_add 357 358Tom Fogal (1): 359 360- Only use gcc visibility support with gcc4+. 361 362Tom Stellard (1): 363 364- r300/compiler: Fix regalloc for values with multiple writers 365 366Vadim Girlin (5): 367 368- st/mesa: flush bitmap cache on query and conditional render 369 boundaries 370- r600g: use backend mask for occlusion queries 371- r600g: take into account force_add_cf in pops 372- r600g: fix check_and_set_bank_swizzle 373- r600g: fix replace_gpr_with_pv_ps 374 375Yuanhan Liu (17): 376 377- i965: fix the constant interp bitmask for flat mode 378- mesa: fix error handling for glEvalMesh1/2D 379- mesa: fix error handling for some glGet\* functions 380- mesa: fix error handling for glTexEnv 381- mesa: fix error handling for glIsEnabled 382- mesa: fix error handling for glPixelZoom 383- mesa: fix error handling for glSelectBuffer 384- mesa: fix error handling for glMapBufferRange 385- mesa: fix error handling for glMaterial\* 386- intel: fix the wrong code to detect null texture. 387- mesa: add a function to do the image data copy stuff for 388 save_CompressedTex(Sub)Image 389- i965: setup address rounding enable bits 390- mesa: generate error if pbo offset is not aligned with the size of 391 specified type 392- mesa: fix inverted pbo test error at \_mesa_GetnCompressedTexImageARB 393- mesa: handle the pbo case for save_Bitmap 394- mesa: handle PBO access error in display list mode 395- intel: don't call unmap pbo if pbo is not mapped 396