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1Mesa 9.1.6 Release Notes / August 1, 2013
2=========================================
3
4Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5
5release.
6
7Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.1. OpenGL 3.1 is **only** available if requested at context creation
12because GL_ARB_compatibility is not supported.
13
14MD5 checksums
15-------------
16
17::
18
19   443a2a352667294b53d56cb1a74114e9  MesaLib-9.1.6.tar.bz2
20   08d3069cccd6821e5f33e0840bca0718  MesaLib-9.1.6.tar.gz
21   90aa7a6d9878cdbfcb055312f356d6b9  MesaLib-9.1.6.zip
22
23New features
24------------
25
26None.
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33-  `Bug 47824 <https://bugs.freedesktop.org/show_bug.cgi?id=47824>`__ -
34   osmesa using --enable-shared-glapi depends on libgl
35-  `Bug 62362 <https://bugs.freedesktop.org/show_bug.cgi?id=62362>`__ -
36   Crash when using Wayland EGL platform
37-  `Bug 63435 <https://bugs.freedesktop.org/show_bug.cgi?id=63435>`__ -
38   [Regression since 9.0] Flickering in EGL OpenGL full-screen window
39   with swap interval 1
40-  `Bug 64087 <https://bugs.freedesktop.org/show_bug.cgi?id=64087>`__ -
41   Webgl conformance shader-with-non-reserved-words crash when mesa is
42   compiled without --enable-debug
43-  `Bug 64330 <https://bugs.freedesktop.org/show_bug.cgi?id=64330>`__ -
44   WebGL snake demo crash in loop_analysis.cpp:506: bool
45   is_loop_terminator(ir_if*): assertion „inst != \__null“ failed.
46-  `Bug 65236 <https://bugs.freedesktop.org/show_bug.cgi?id=65236>`__ -
47   [i965] Rendering artifacts in VDrift/GL2
48-  `Bug 66558 <https://bugs.freedesktop.org/show_bug.cgi?id=66558>`__ -
49   RS690: 3D artifacts when playing SuperTuxKart
50-  `Bug 66847 <https://bugs.freedesktop.org/show_bug.cgi?id=66847>`__ -
51   compilation broken with llvm 3.3
52-  `Bug 66850 <https://bugs.freedesktop.org/show_bug.cgi?id=66850>`__ -
53   glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with
54   compressed internal format
55-  `Bug 66921 <https://bugs.freedesktop.org/show_bug.cgi?id=66921>`__ -
56   [r300g] Heroes of Newerth: HiZ related corruption
57-  `Bug 67283 <https://bugs.freedesktop.org/show_bug.cgi?id=67283>`__ -
58   VDPAU doesn't work on hybrid laptop through DRI_PRIME
59
60Changes
61-------
62
63The full set of changes can be viewed by using the following GIT
64command:
65
66::
67
68     git log mesa-9.1.5..mesa-9.1.6
69
70Andreas Boll (1):
71
72-  configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends
73
74Brian Paul (4):
75
76-  mesa: handle 2D texture arrays in get_tex_rgba_compressed()
77-  meta: handle 2D texture arrays in decompress_texture_image()
78-  mesa: implement mipmap generation for compressed 2D array textures
79-  mesa: improve free() cleanup in generate_mipmap_compressed()
80
81Carl Worth (7):
82
83-  docs: Add 9.1.5 release md5sums
84-  Merge 'origin/9.1' into stable
85-  cherry-ignore: Drop 13 patches from the pick list
86-  get-pick-list.sh: Include commits mentionining "CC: mesa-stable..."
87   in pick list
88-  get-pick-list: Allow for non-whitespace between "CC:" and
89   "mesa-stable"
90-  get-pick-list: Ignore commits which CC mesa-stable unless they say
91   "9.1"
92-  Bump version to 9.1.6
93
94Chris Forbes (5):
95
96-  i965/Gen4: Zero extra coordinates for ir_tex
97-  i965/vs: Fix flaky texture swizzling
98-  i965/vs: set up sampler state pointer for Gen4/5.
99-  i965/vs: Put lod parameter in the correct place for Gen4
100-  i965/vs: Gen4/5: enable front colors if back colors are written
101
102Christoph Bumiller (1):
103
104-  nv50,nvc0: s/uint16/uint32 for constant buffer offset
105
106Dave Airlie (1):
107
108-  gallium/vl: add prime support
109
110Eric Anholt (1):
111
112-  egl: Restore "bogus" DRI2 invalidate event code.
113
114Jeremy Huddleston Sequoia (1):
115
116-  Apple: glFlush() is not needed with CGLFlushDrawable()
117
118Kenneth Graunke (1):
119
120-  glsl: Classify "layout" like other identifiers.
121
122Kristian Høgsberg (1):
123
124-  egl-wayland: Fix left-over wl_display_roundtrip() usage
125
126Maarten Lankhorst (2):
127
128-  osmesa: link against static libglapi library too to get the gl
129   exports
130-  nvc0: force use of correct firmware file
131
132Marek Olšák (4):
133
134-  r300g/swtcl: fix geometry corruption by uploading indices to a buffer
135-  r300g/swtcl: fix a lockup in MSAA resolve
136-  Revert "r300g: allow HiZ with a 16-bit zbuffer"
137-  r600g: increase array size for shader inputs and outputs
138
139Matt Turner (2):
140
141-  i965: NULL check prog on shader compilation failure.
142-  i965/vs: Print error if vertex shader fails to compile.
143
144Paul Berry (1):
145
146-  glsl: Handle empty if statement encountered during loop analysis.
147