1 /* 2 * Copyright © 2012 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 */ 23 24 #ifndef GLSL_LINK_VARYINGS_H 25 #define GLSL_LINK_VARYINGS_H 26 27 /** 28 * \file link_varyings.h 29 * 30 * Linker functions related specifically to linking varyings between shader 31 * stages. 32 */ 33 34 struct gl_shader_program; 35 36 void 37 validate_first_and_last_interface_explicit_locations(const struct gl_constants *consts, 38 struct gl_shader_program *prog, 39 gl_shader_stage first, 40 gl_shader_stage last); 41 42 void 43 cross_validate_outputs_to_inputs(const struct gl_constants *consts, 44 struct gl_shader_program *prog, 45 gl_linked_shader *producer, 46 gl_linked_shader *consumer); 47 48 #endif /* GLSL_LINK_VARYINGS_H */ 49