1 /*
2 * Copyright © 2021 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /* This is a new block-level load instruction scheduler where loads are grouped
25 * according to their indirection level within a basic block. An indirection
26 * is when a result of one load is used as a source of another load. The result
27 * is that disjoint ALU opcode groups and load (texture) opcode groups are
28 * created where each next load group is the next level of indirection.
29 * It's done by finding the first and last load with the same indirection
30 * level, and moving all unrelated instructions between them after the last
31 * load except for load sources, which are moved before the first load.
32 * It naturally suits hardware that has limits on texture indirections, but
33 * other hardware can benefit too. Only texture, image, and SSBO load and
34 * atomic instructions are grouped.
35 *
36 * There is an option to group only those loads that use the same resource
37 * variable. This increases the chance to get more cache hits than if the loads
38 * were spread out.
39 *
40 * The increased register usage is offset by the increase in observed memory
41 * bandwidth due to more cache hits (dependent on hw behavior) and thus
42 * decrease the subgroup lifetime, which allows registers to be deallocated
43 * and reused sooner. In some bandwidth-bound cases, low register usage doesn't
44 * benefit at all. Doubling the register usage and using those registers to
45 * amplify observed bandwidth can improve performance a lot.
46 *
47 * It's recommended to run a hw-specific instruction scheduler after this to
48 * prevent spilling.
49 */
50
51 #include "nir.h"
52
53 static bool
is_memory_load(nir_instr * instr)54 is_memory_load(nir_instr *instr)
55 {
56 /* Count texture_size too because it has the same latency as cache hits. */
57 if (instr->type == nir_instr_type_tex)
58 return true;
59
60 if (instr->type == nir_instr_type_intrinsic) {
61 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
62 const char *name = nir_intrinsic_infos[intr->intrinsic].name;
63
64 /* TODO: nir_intrinsics.py could do this */
65 /* load_ubo is ignored because it's usually cheap. */
66 if (!nir_intrinsic_writes_external_memory(intr) &&
67 !strstr(name, "shared") &&
68 (strstr(name, "ssbo") || strstr(name, "image")))
69 return true;
70 }
71
72 return false;
73 }
74
75 static nir_instr *
get_intrinsic_resource(nir_intrinsic_instr * intr)76 get_intrinsic_resource(nir_intrinsic_instr *intr)
77 {
78 /* This is also the list of intrinsics that are grouped. */
79 /* load_ubo is ignored because it's usually cheap. */
80 switch (intr->intrinsic) {
81 case nir_intrinsic_image_load:
82 case nir_intrinsic_image_deref_load:
83 case nir_intrinsic_image_sparse_load:
84 case nir_intrinsic_image_deref_sparse_load:
85 /* Group image_size too because it has the same latency as cache hits. */
86 case nir_intrinsic_image_size:
87 case nir_intrinsic_image_deref_size:
88 case nir_intrinsic_bindless_image_load:
89 case nir_intrinsic_bindless_image_sparse_load:
90 case nir_intrinsic_load_ssbo:
91 return intr->src[0].ssa->parent_instr;
92 default:
93 return NULL;
94 }
95 }
96
97 /* Track only those that we want to group. */
98 static bool
is_grouped_load(nir_instr * instr)99 is_grouped_load(nir_instr *instr)
100 {
101 /* Count texture_size too because it has the same latency as cache hits. */
102 if (instr->type == nir_instr_type_tex)
103 return true;
104
105 if (instr->type == nir_instr_type_intrinsic)
106 return get_intrinsic_resource(nir_instr_as_intrinsic(instr)) != NULL;
107
108 return false;
109 }
110
111 static bool
can_move(nir_instr * instr,uint8_t current_indirection_level)112 can_move(nir_instr *instr, uint8_t current_indirection_level)
113 {
114 /* Grouping is done by moving everything else out of the first/last
115 * instruction range of the indirection level.
116 */
117 if (is_grouped_load(instr) && instr->pass_flags == current_indirection_level)
118 return false;
119
120 if (instr->type == nir_instr_type_alu ||
121 instr->type == nir_instr_type_deref ||
122 instr->type == nir_instr_type_tex ||
123 instr->type == nir_instr_type_load_const ||
124 instr->type == nir_instr_type_ssa_undef)
125 return true;
126
127 if (instr->type == nir_instr_type_intrinsic &&
128 nir_intrinsic_can_reorder(nir_instr_as_intrinsic(instr)))
129 return true;
130
131 return false;
132 }
133
134 static nir_instr *
get_uniform_inst_resource(nir_instr * instr)135 get_uniform_inst_resource(nir_instr *instr)
136 {
137 if (instr->type == nir_instr_type_tex) {
138 nir_tex_instr *tex = nir_instr_as_tex(instr);
139
140 if (tex->texture_non_uniform)
141 return NULL;
142
143 for (unsigned i = 0; i < tex->num_srcs; i++) {
144 switch (tex->src[i].src_type) {
145 case nir_tex_src_texture_deref:
146 case nir_tex_src_texture_handle:
147 return tex->src[i].src.ssa->parent_instr;
148 default:
149 break;
150 }
151 }
152 return NULL;
153 }
154
155 if (instr->type == nir_instr_type_intrinsic)
156 return get_intrinsic_resource(nir_instr_as_intrinsic(instr));
157
158 return NULL;
159 }
160
161 struct check_sources_state
162 {
163 nir_block *block;
164 uint32_t first_index;
165 };
166
167 static bool
has_only_sources_less_than(nir_src * src,void * data)168 has_only_sources_less_than(nir_src *src, void *data)
169 {
170 struct check_sources_state *state = (struct check_sources_state *)data;
171
172 /* true if nir_foreach_src should keep going */
173 return state->block != src->ssa->parent_instr->block ||
174 src->ssa->parent_instr->index < state->first_index;
175 }
176
177 static void
group_loads(nir_instr * first,nir_instr * last)178 group_loads(nir_instr *first, nir_instr *last)
179 {
180 /* Walk the instruction range between the first and last backward, and
181 * move those that have no uses within the range after the last one.
182 */
183 for (nir_instr *instr = exec_node_data_backward(nir_instr,
184 last->node.prev, node);
185 instr != first;
186 instr = exec_node_data_backward(nir_instr, instr->node.prev, node)) {
187 /* Only move instructions without side effects. */
188 if (!can_move(instr, first->pass_flags))
189 continue;
190
191 nir_ssa_def *def = nir_instr_ssa_def(instr);
192 if (def) {
193 bool all_uses_after_last = true;
194
195 nir_foreach_use(use, def) {
196 if (use->parent_instr->block == instr->block &&
197 use->parent_instr->index <= last->index) {
198 all_uses_after_last = false;
199 break;
200 }
201 }
202
203 if (all_uses_after_last) {
204 nir_instr *move_instr = instr;
205 /* Set the last instruction because we'll delete the current one. */
206 instr = exec_node_data_forward(nir_instr, instr->node.next, node);
207
208 /* Move the instruction after the last and update its index
209 * to indicate that it's after it.
210 */
211 nir_instr_move(nir_after_instr(last), move_instr);
212 move_instr->index = last->index + 1;
213 }
214 }
215 }
216
217 struct check_sources_state state;
218 state.block = first->block;
219 state.first_index = first->index;
220
221 /* Walk the instruction range between the first and last forward, and move
222 * those that have no sources within the range before the first one.
223 */
224 for (nir_instr *instr = exec_node_data_forward(nir_instr,
225 first->node.next, node);
226 instr != last;
227 instr = exec_node_data_forward(nir_instr, instr->node.next, node)) {
228 /* Only move instructions without side effects. */
229 if (!can_move(instr, first->pass_flags))
230 continue;
231
232 if (nir_foreach_src(instr, has_only_sources_less_than, &state)) {
233 nir_instr *move_instr = instr;
234 /* Set the last instruction because we'll delete the current one. */
235 instr = exec_node_data_backward(nir_instr, instr->node.prev, node);
236
237 /* Move the instruction before the first and update its index
238 * to indicate that it's before it.
239 */
240 nir_instr_move(nir_before_instr(first), move_instr);
241 move_instr->index = first->index - 1;
242 }
243 }
244 }
245
246 static bool
is_pseudo_inst(nir_instr * instr)247 is_pseudo_inst(nir_instr *instr)
248 {
249 /* Other instructions do not usually contribute to the shader binary size. */
250 return instr->type != nir_instr_type_alu &&
251 instr->type != nir_instr_type_call &&
252 instr->type != nir_instr_type_tex &&
253 instr->type != nir_instr_type_intrinsic;
254 }
255
256 static void
set_instr_indices(nir_block * block)257 set_instr_indices(nir_block *block)
258 {
259 /* Start with 1 because we'll move instruction before the first one
260 * and will want to label it 0.
261 */
262 unsigned counter = 1;
263 nir_instr *last = NULL;
264
265 nir_foreach_instr(instr, block) {
266 /* Make sure grouped instructions don't have the same index as pseudo
267 * instructions.
268 */
269 if (last && is_pseudo_inst(last) && is_grouped_load(instr))
270 counter++;
271
272 /* Set each instruction's index within the block. */
273 instr->index = counter;
274
275 /* Only count non-pseudo instructions. */
276 if (!is_pseudo_inst(instr))
277 counter++;
278
279 last = instr;
280 }
281 }
282
283 static void
handle_load_range(nir_instr ** first,nir_instr ** last,nir_instr * current,unsigned max_distance)284 handle_load_range(nir_instr **first, nir_instr **last,
285 nir_instr *current, unsigned max_distance)
286 {
287 if (*first && *last &&
288 (!current || current->index > (*first)->index + max_distance)) {
289 assert(*first != *last);
290 group_loads(*first, *last);
291 set_instr_indices((*first)->block);
292 *first = NULL;
293 *last = NULL;
294 }
295 }
296
297 static bool
is_barrier(nir_instr * instr)298 is_barrier(nir_instr *instr)
299 {
300 if (instr->type == nir_instr_type_intrinsic) {
301 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
302 const char *name = nir_intrinsic_infos[intr->intrinsic].name;
303
304
305 if (intr->intrinsic == nir_intrinsic_discard ||
306 intr->intrinsic == nir_intrinsic_discard_if ||
307 intr->intrinsic == nir_intrinsic_terminate ||
308 intr->intrinsic == nir_intrinsic_terminate_if ||
309 /* TODO: nir_intrinsics.py could do this */
310 strstr(name, "barrier"))
311 return true;
312 }
313
314 return false;
315 }
316
317 struct indirection_state
318 {
319 nir_block *block;
320 unsigned indirections;
321 };
322
323 static unsigned
324 get_num_indirections(nir_instr *instr);
325
326 static bool
gather_indirections(nir_src * src,void * data)327 gather_indirections(nir_src *src, void *data)
328 {
329 struct indirection_state *state = (struct indirection_state *)data;
330 nir_instr *instr = src->ssa->parent_instr;
331
332 /* We only count indirections within the same block. */
333 if (instr->block == state->block) {
334 unsigned indirections = get_num_indirections(src->ssa->parent_instr);
335
336 if (instr->type == nir_instr_type_tex || is_memory_load(instr))
337 indirections++;
338
339 state->indirections = MAX2(state->indirections, indirections);
340 }
341
342 return true; /* whether nir_foreach_src should keep going */
343 }
344
345 /* Return the number of load indirections within the block. */
346 static unsigned
get_num_indirections(nir_instr * instr)347 get_num_indirections(nir_instr *instr)
348 {
349 /* Don't traverse phis because we could end up in an infinite recursion
350 * if the phi points to the current block (such as a loop body).
351 */
352 if (instr->type == nir_instr_type_phi)
353 return 0;
354
355 if (instr->index != UINT32_MAX)
356 return instr->index; /* we've visited this instruction before */
357
358 struct indirection_state state;
359 state.block = instr->block;
360 state.indirections = 0;
361
362 nir_foreach_src(instr, gather_indirections, &state);
363
364 instr->index = state.indirections;
365 return state.indirections;
366 }
367
368 static void
process_block(nir_block * block,nir_load_grouping grouping,unsigned max_distance)369 process_block(nir_block *block, nir_load_grouping grouping,
370 unsigned max_distance)
371 {
372 int max_indirection = -1;
373 unsigned num_inst_per_level[256] = {0};
374
375 /* UINT32_MAX means the instruction has not been visited. Once
376 * an instruction has been visited and its indirection level has been
377 * determined, we'll store the indirection level in the index. The next
378 * instruction that visits it will use the index instead of recomputing
379 * the indirection level, which would result in an exponetial time
380 * complexity.
381 */
382 nir_foreach_instr(instr, block) {
383 instr->index = UINT32_MAX; /* unknown */
384 }
385
386 /* Count the number of load indirections for each load instruction
387 * within this block. Store it in pass_flags.
388 */
389 nir_foreach_instr(instr, block) {
390 if (is_grouped_load(instr)) {
391 unsigned indirections = get_num_indirections(instr);
392
393 /* pass_flags has only 8 bits */
394 indirections = MIN2(indirections, 255);
395 num_inst_per_level[indirections]++;
396 instr->pass_flags = indirections;
397
398 max_indirection = MAX2(max_indirection, (int)indirections);
399 }
400 }
401
402 /* 255 contains all indirection levels >= 255, so ignore them. */
403 max_indirection = MIN2(max_indirection, 254);
404
405 /* Each indirection level is grouped. */
406 for (int level = 0; level <= max_indirection; level++) {
407 if (num_inst_per_level[level] <= 1)
408 continue;
409
410 set_instr_indices(block);
411
412 nir_instr *resource = NULL;
413 nir_instr *first_load = NULL, *last_load = NULL;
414
415 /* Find the first and last instruction that use the same
416 * resource and are within a certain distance of each other.
417 * If found, group them by moving all movable instructions
418 * between them out.
419 */
420 nir_foreach_instr(current, block) {
421 /* Don't group across barriers. */
422 if (is_barrier(current)) {
423 /* Group unconditionally. */
424 handle_load_range(&first_load, &last_load, NULL, 0);
425 first_load = NULL;
426 last_load = NULL;
427 continue;
428 }
429
430 /* Only group load instructions with the same indirection level. */
431 if (is_grouped_load(current) && current->pass_flags == level) {
432 nir_instr *current_resource;
433
434 switch (grouping) {
435 case nir_group_all:
436 if (!first_load)
437 first_load = current;
438 else
439 last_load = current;
440 break;
441
442 case nir_group_same_resource_only:
443 current_resource = get_uniform_inst_resource(current);
444
445 if (current_resource) {
446 if (!first_load) {
447 first_load = current;
448 resource = current_resource;
449 } else if (current_resource == resource) {
450 last_load = current;
451 }
452 }
453 }
454 }
455
456 /* Group only if we exceeded the maximum distance. */
457 handle_load_range(&first_load, &last_load, current, max_distance);
458 }
459
460 /* Group unconditionally. */
461 handle_load_range(&first_load, &last_load, NULL, 0);
462 }
463 }
464
465 /* max_distance is the maximum distance between the first and last instruction
466 * in a group.
467 */
468 void
nir_group_loads(nir_shader * shader,nir_load_grouping grouping,unsigned max_distance)469 nir_group_loads(nir_shader *shader, nir_load_grouping grouping,
470 unsigned max_distance)
471 {
472 nir_foreach_function(function, shader) {
473 if (function->impl) {
474 nir_foreach_block(block, function->impl) {
475 process_block(block, grouping, max_distance);
476 }
477
478 nir_metadata_preserve(function->impl,
479 nir_metadata_block_index |
480 nir_metadata_dominance |
481 nir_metadata_loop_analysis);
482 }
483 }
484 }
485