1# Points/lines pop in and out instead of being clipped ES-style 2dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail 3dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail 4dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail 5dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail 6dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail 7dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail 8dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail 9dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail 10dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail 11dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail 12 13# Problems blitting stencil? 14dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic,Fail 15dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale,Fail 16dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only,Fail 17dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic,Fail 18dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale,Fail 19dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only,Fail 20KHR-GLES3.packed_depth_stencil.blit.depth32f_stencil8,Fail 21 22# Something to do with the nearest rounding being incorrectly done? 23dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag,Fail 24dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail 25dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail 26dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x,Fail 27dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y,Fail 28dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail 29dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail 30dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail 31dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail 32dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail 33dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail 34dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail 35dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail 36dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail 37 38# Needs investigation 39dEQP-GLES3.functional.fbo.invalidate.default.bind_depth,Fail 40dEQP-GLES3.functional.fbo.invalidate.default.bind_stencil,Fail 41dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color,Fail 42dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth,Fail 43dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color,Fail 44dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth,Fail 45 46# Needs investigation 47dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch,Fail 48 49# MSAA not implemented 50dEQP-GLES3.functional.state_query.integers.max_samples_getfloat,Fail 51dEQP-GLES3.functional.state_query.integers.max_samples_getinteger64,Fail 52KHR-GLES3.framebuffer_completeness.all_rbos_expect_same_numsamples,Fail 53KHR-GLES3.framebuffer_completeness.rbo_and_texture_expect_zero_numsamples,Fail 54KHR-GLES31.core.framebuffer_completeness.all_rbos_expect_same_numsamples,Fail 55KHR-GLES31.core.framebuffer_completeness.expect_equal_numsamples,Fail 56KHR-GLES31.core.framebuffer_completeness.rbo_and_texture_expect_zero_numsamples,Fail 57KHR-GLES31.core.framebuffer_no_attachments.api,Fail 58dEQP-GLES31.functional.debug.error_filters.case_29,Fail 59dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_pixels_fbo_format_mismatch,Fail 60dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_fbo_format_mismatch,Fail 61dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels_fbo_format_mismatch,Fail 62dEQP-GLES31.functional.fbo.no_attachments.interaction.17x512ms4_default_16x16ms2,Fail 63dEQP-GLES31.functional.fbo.no_attachments.interaction.1x1ms0_default_2048x2048ms4,Fail 64dEQP-GLES31.functional.fbo.no_attachments.interaction.2048x2048ms4_default_1x1ms0,Fail 65dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_512x512ms2,Fail 66dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms2_default_128x512ms0,Fail 67dEQP-GLES31.functional.fbo.no_attachments.random.1,Fail 68dEQP-GLES31.functional.fbo.no_attachments.random.11,Fail 69dEQP-GLES31.functional.fbo.no_attachments.random.14,Fail 70dEQP-GLES31.functional.fbo.no_attachments.random.15,Fail 71dEQP-GLES31.functional.fbo.no_attachments.random.4,Fail 72dEQP-GLES31.functional.fbo.no_attachments.random.9,Fail 73dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getfloat,Fail 74dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger,Fail 75dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger64,Fail 76 77# Needs investigation. Maybe shader size and/or constbuf size? 78KHR-GLES3.shaders.uniform_block.random.nested_structs_arrays.9,Fail 79dEQP-GLES31.functional.ubo.random.all_per_block_buffers.13,Fail 80dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20,Fail 81 82# XFB doesn't take indirect draw vertex counts 83KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-arrays,Fail 84KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-elements,Fail 85 86# Needs investigation 87KHR-GLES31.core.compute_shader.resource-image,Fail 88KHR-GLES31.core.shader_image_load_store.advanced-allMips-cs,Fail 89KHR-GLES31.core.shader_image_load_store.advanced-allMips-fs,Fail 90 91# Needs investigation -- we don't 100% match blob for imageBuffer 92KHR-GLES31.core.texture_buffer.texture_buffer_atomic_functions,Fail 93 94# Instanced draws don't seem to work properly with XFB 95KHR-GLES31.core.vertex_attrib_binding.basic-input-case11,Fail 96KHR-GLES31.core.vertex_attrib_binding.basic-input-case9,Fail 97KHR-GLES31.core.vertex_attrib_binding.basic-inputI-case2,Fail 98 99# Clamping is done at the wrong time? But why is depth OK? 100KHR-GLES31.core.gpu_shader5.texture_gather_offset_color_clamp_to_border,Fail 101KHR-GLES31.core.gpu_shader5.texture_gather_offset_color_clamp_to_edge,Fail 102 103# Got wrong error code: GL_INVALID_OPERATION, expected: GL_INVALID_VALUE after step 0 at glcCompressedFormatTests.cpp:1463 104KHR-GLES31.core.compressed_format.api.invalid_teximage_with_compressed_format,Fail 105 106# Some sort of integer blending problem? Only sub-32-bit integer RB formats have issues 107dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1,Fail 108dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12,Fail 109dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14,Fail 110dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17,Fail 111dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18,Fail 112dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2,Fail 113dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5,Fail 114dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9,Fail 115dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11,Fail 116 117# ASTC precision issues? Test being too picky? 118spec@khr_texture_compression_astc@array-gl,Fail 119spec@khr_texture_compression_astc@array-gl@12x12 Block Dim,Fail 120spec@khr_texture_compression_astc@array-gl@5x5 Block Dim,Fail 121spec@khr_texture_compression_astc@array-gles,Fail 122spec@khr_texture_compression_astc@array-gles@12x12 Block Dim,Fail 123spec@khr_texture_compression_astc@array-gles@5x5 Block Dim,Fail 124spec@khr_texture_compression_astc@miptree-gl hdr,Fail 125spec@khr_texture_compression_astc@miptree-gl hdr@HDR Profile,Fail 126spec@khr_texture_compression_astc@miptree-gl ldr,Fail 127spec@khr_texture_compression_astc@miptree-gl ldr@LDR Profile,Fail 128spec@khr_texture_compression_astc@miptree-gl srgb,Fail 129spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail 130spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail 131spec@khr_texture_compression_astc@miptree-gl srgb-sd,Fail 132spec@khr_texture_compression_astc@miptree-gl srgb-sd@sRGB skip decode,Fail 133spec@khr_texture_compression_astc@miptree-gl srgb@sRGB decode,Fail 134spec@khr_texture_compression_astc@miptree-gles hdr,Fail 135spec@khr_texture_compression_astc@miptree-gles hdr@HDR Profile,Fail 136spec@khr_texture_compression_astc@miptree-gles ldr,Fail 137spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile,Fail 138spec@khr_texture_compression_astc@miptree-gles srgb,Fail 139spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail 140spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail 141spec@khr_texture_compression_astc@miptree-gles srgb-sd,Fail 142spec@khr_texture_compression_astc@miptree-gles srgb-sd@sRGB skip decode,Fail 143spec@khr_texture_compression_astc@miptree-gles srgb@sRGB decode,Fail 144spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr,Fail 145spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr@HDR Profile,Fail 146spec@khr_texture_compression_astc@sliced-3d-miptree-gl ldr,Fail 147spec@khr_texture_compression_astc@sliced-3d-miptree-gl ldr@LDR Profile,Fail 148spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb,Fail 149spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail 150spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail 151spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb@sRGB decode,Fail 152spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr,Fail 153spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr@HDR Profile,Fail 154spec@khr_texture_compression_astc@sliced-3d-miptree-gles ldr,Fail 155spec@khr_texture_compression_astc@sliced-3d-miptree-gles ldr@LDR Profile,Fail 156spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb,Fail 157spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail 158spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail 159spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb@sRGB decode,Fail 160 161# The clipped polygon is off-by-one pixel from the directly drawn one 162spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail 163 164# Something with ONE_MINUS_CONSTANT_COLOR 165spec@ext_framebuffer_object@fbo-blending-snorm,Fail 166 167# Failure to operate on stencil separately from depth 168spec@!opengl 1.1@depthstencil-default_fb-blit,Fail 169spec@!opengl 1.1@depthstencil-default_fb-copypixels,Fail 170spec@arb_depth_buffer_float@fbo-clear-formats stencil,Fail 171spec@arb_depth_buffer_float@fbo-clear-formats stencil@GL_DEPTH32F_STENCIL8,Fail 172spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-blit,Fail 173spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-copypixels,Fail 174spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-blit,Fail 175spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-copypixels,Fail 176spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth24_stencil8,Fail 177spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth32f_stencil8,Fail 178spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth24_stencil8,Fail 179spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth32f_stencil8,Fail 180spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index1,Fail 181spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index16,Fail 182spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index4,Fail 183spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail 184spec@arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail 185spec@arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail 186spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-blit,Fail 187spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-copypixels,Fail 188spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-blit,Fail 189spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-copypixels,Fail 190spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-blit,Fail 191spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-copypixels,Fail 192spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-blit,Fail 193spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-copypixels,Fail 194spec@ext_packed_depth_stencil@fbo-clear-formats stencil,Fail 195spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH24_STENCIL8,Fail 196spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH_STENCIL,Fail 197spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-blit,Fail 198spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-copypixels,Fail 199spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-blit,Fail 200spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-copypixels,Fail 201 202# XFB failure due to (possibly) vtxcnt wrong 203spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object,Fail 204spec@arb_transform_feedback2@change objects while paused,Fail 205spec@arb_transform_feedback2@change objects while paused (gles3),Fail 206spec@arb_transform_feedback3@gl_nextbuffer-gl_nextbuffer,Crash 207spec@arb_transform_feedback_instanced@draw-auto instanced,Fail 208spec@ext_transform_feedback2@draw-auto,Fail 209spec@ext_transform_feedback@change-size base-shrink,Fail 210spec@ext_transform_feedback@change-size offset-shrink,Fail 211spec@ext_transform_feedback@change-size range-grow,Fail 212spec@ext_transform_feedback@change-size range-shrink,Fail 213spec@ext_transform_feedback@generatemipmap prims_generated,Fail 214spec@ext_transform_feedback@interleaved-attribs,Fail 215spec@ext_transform_feedback@intervening-read output,Fail 216spec@ext_transform_feedback@max-varyings,Fail 217spec@ext_transform_feedback@max-varyings@max-varying-arrays-of-arrays,Fail 218spec@ext_transform_feedback@max-varyings@max-varying-single-dimension-array,Fail 219spec@ext_transform_feedback@overflow-edge-cases,Fail 220spec@ext_transform_feedback@position-readback-bufferbase,Fail 221spec@ext_transform_feedback@position-readback-bufferbase-discard,Fail 222spec@ext_transform_feedback@position-readback-bufferoffset,Fail 223spec@ext_transform_feedback@position-readback-bufferoffset-discard,Fail 224spec@ext_transform_feedback@position-readback-bufferrange,Fail 225spec@ext_transform_feedback@position-readback-bufferrange-discard,Fail 226spec@ext_transform_feedback@position-render-bufferbase,Fail 227spec@ext_transform_feedback@position-render-bufferbase-discard,Fail 228spec@ext_transform_feedback@position-render-bufferoffset,Fail 229spec@ext_transform_feedback@position-render-bufferoffset-discard,Fail 230spec@ext_transform_feedback@separate-attribs,Fail 231spec@ext_transform_feedback@tessellation line_loop flat_first,Fail 232spec@ext_transform_feedback@tessellation line_loop flat_last,Fail 233spec@ext_transform_feedback@tessellation line_loop monochrome,Fail 234spec@ext_transform_feedback@tessellation line_loop smooth,Fail 235spec@ext_transform_feedback@tessellation line_strip flat_first,Fail 236spec@ext_transform_feedback@tessellation line_strip flat_last,Fail 237spec@ext_transform_feedback@tessellation line_strip monochrome,Fail 238spec@ext_transform_feedback@tessellation line_strip smooth,Fail 239spec@ext_transform_feedback@tessellation polygon flat_first,Fail 240spec@ext_transform_feedback@tessellation polygon flat_last,Fail 241spec@ext_transform_feedback@tessellation polygon monochrome,Fail 242spec@ext_transform_feedback@tessellation polygon smooth,Fail 243spec@ext_transform_feedback@tessellation polygon wireframe,Fail 244spec@ext_transform_feedback@tessellation quad_strip flat_first,Fail 245spec@ext_transform_feedback@tessellation quad_strip flat_last,Fail 246spec@ext_transform_feedback@tessellation quad_strip monochrome,Fail 247spec@ext_transform_feedback@tessellation quad_strip smooth,Fail 248spec@ext_transform_feedback@tessellation quad_strip wireframe,Fail 249spec@ext_transform_feedback@tessellation quads flat_first,Fail 250spec@ext_transform_feedback@tessellation quads flat_last,Fail 251spec@ext_transform_feedback@tessellation quads monochrome,Fail 252spec@ext_transform_feedback@tessellation quads smooth,Fail 253spec@ext_transform_feedback@tessellation quads wireframe,Fail 254spec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail 255spec@ext_transform_feedback@tessellation triangle_fan flat_last,Fail 256spec@ext_transform_feedback@tessellation triangle_fan monochrome,Fail 257spec@ext_transform_feedback@tessellation triangle_fan smooth,Fail 258spec@ext_transform_feedback@tessellation triangle_fan wireframe,Fail 259spec@ext_transform_feedback@tessellation triangle_strip flat_first,Fail 260spec@ext_transform_feedback@tessellation triangle_strip flat_last,Fail 261spec@ext_transform_feedback@tessellation triangle_strip monochrome,Fail 262spec@ext_transform_feedback@tessellation triangle_strip smooth,Fail 263spec@ext_transform_feedback@tessellation triangle_strip wireframe,Fail 264 265# 3D layout issues 266spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9,Fail 267spec@glsl-1.30@execution@texelfetch fs sampler3d 98x129x1-98x129x9,Fail 268spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9,Fail 269 270# No MSAA 271spec@!opengl 3.0@minmax,Fail 272spec@!opengl 3.1@minmax,Fail 273spec@!opengl es 3.0@minmax,Fail 274spec@arb_stencil_texturing@glblitframebuffer corrupts state@gl_texture_2d_multisample,Fail 275spec@arb_stencil_texturing@glblitframebuffer corrupts state@gl_texture_2d_multisample_array,Fail 276spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic,Fail 277spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic@MS4,Fail 278 279# Line/polygon Stippling 280spec@!opengl 1.1@linestipple,Fail 281spec@!opengl 1.1@linestipple@Factor 2x,Fail 282spec@!opengl 1.1@linestipple@Factor 3x,Fail 283spec@!opengl 1.1@linestipple@Line loop,Fail 284spec@!opengl 1.1@linestipple@Line strip,Fail 285spec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail 286spec@!opengl 2.1@pbo,Fail 287spec@!opengl 2.1@pbo@test_polygon_stip,Fail 288spec@!opengl 2.1@polygon-stipple-fs,Fail 289 290# Need to specify more formats as renderable (L/I/LA formats are all renderable on e.g. nouveau) 291spec@ext_packed_float@query-rgba-signed-components,Fail 292 293# Uncategorized piglit failures 294glx@glx-query-drawable-glx_fbconfig_id-window,Fail 295glx@glx-swap-pixmap-bad,Fail 296glx@glx-visuals-depth -pixmap,Crash 297glx@glx-visuals-stencil -pixmap,Crash 298glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail 299glx@glx_arb_create_context_no_error@no error,Crash 300glx@glx_ext_import_context@free context,Fail 301glx@glx_ext_import_context@get context id,Fail 302glx@glx_ext_import_context@get current display,Fail 303glx@glx_ext_import_context@import context- multi process,Fail 304glx@glx_ext_import_context@import context- single process,Fail 305glx@glx_ext_import_context@imported context has same context id,Fail 306glx@glx_ext_import_context@make current- multi process,Fail 307glx@glx_ext_import_context@make current- single process,Fail 308glx@glx_ext_import_context@query context info,Fail 309shaders@glsl-bug-110796,Fail 310shaders@glsl-predication-on-large-array,Fail 311shaders@point-vertex-id divisor,Crash 312shaders@point-vertex-id gl_instanceid,Crash 313shaders@point-vertex-id gl_instanceid divisor,Crash 314shaders@point-vertex-id gl_vertexid,Crash 315shaders@point-vertex-id gl_vertexid divisor,Crash 316shaders@point-vertex-id gl_vertexid gl_instanceid,Crash 317shaders@point-vertex-id gl_vertexid gl_instanceid divisor,Crash 318spec@!opengl 1.0@gl-1.0-edgeflag,Crash 319spec@!opengl 1.0@gl-1.0-edgeflag-quads,Crash 320spec@!opengl 1.0@gl-1.0-no-op-paths,Fail 321spec@!opengl 1.0@gl-1.0-scissor-offscreen,Fail 322spec@!opengl 1.0@gl-1.0-spot-light,Fail 323spec@!opengl 1.0@rasterpos,Crash 324spec@!opengl 1.1@polygon-mode,Fail 325spec@!opengl 1.1@polygon-mode-facing,Fail 326spec@!opengl 1.1@polygon-mode-offset,Fail 327spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail 328spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail 329spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail 330spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail 331spec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail 332spec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail 333spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail 334spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail 335spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail 336spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail 337spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail 338spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail 339spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail 340spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail 341spec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail 342spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail 343spec@!opengl 1.4@copy-pixels,Fail 344spec@!opengl 2.0@gl-2.0-edgeflag,Crash 345spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Crash 346spec@!opengl 2.0@occlusion-query-discard,Crash 347spec@!opengl 3.0@gl-3.0-texture-integer,Fail 348spec@!opengl 3.1@primitive-restart-xfb flush,Fail 349spec@!opengl 3.1@primitive-restart-xfb generated,Fail 350spec@!opengl 3.1@primitive-restart-xfb written,Fail 351spec@arb_direct_state_access@gettextureimage-formats,Crash 352spec@arb_draw_indirect@arb_draw_indirect-transform-feedback,Fail 353spec@arb_draw_indirect@gl_vertexid used with gldrawarraysindirect,Fail 354spec@arb_draw_indirect@gl_vertexid used with gldrawelementsindirect,Fail 355spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query,Crash 356spec@arb_occlusion_query@occlusion_query_meta_no_fragments,Crash 357spec@arb_point_sprite@arb_point_sprite-interactions 1.0,Fail 358spec@arb_texture_rectangle@1-1-linear-texture,Fail 359spec@egl 1.4@eglterminate then unbind context,Fail 360spec@egl_chromium_sync_control@conformance,Fail 361spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail 362spec@egl_ext_device_base@conformance,Fail 363spec@egl_ext_device_base@conformance@configless_tests,Fail 364spec@egl_ext_device_base@conformance@pbuffer_tests,Fail 365spec@egl_ext_device_base@conformance@surfaceless_tests,Fail 366spec@egl_ext_protected_content@conformance,Fail 367spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail 368spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail 369spec@egl_khr_surfaceless_context@viewport,Fail 370spec@egl_mesa_configless_context@basic,Fail 371spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail 372spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail 373spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p010,Fail 374spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p012,Fail 375spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail 376spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_uyvy,Fail 377spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y210,Fail 378spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y212,Fail 379spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y216,Fail 380spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y412,Fail 381spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y416,Fail 382spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv,Fail 383spec@ext_occlusion_query_boolean@any-samples,Crash 384spec@ext_texture_integer@fbo-integer,Fail 385spec@glsl-1.10@execution@temp-array-indexing@glsl-fs-giant-temp-array,Fail 386spec@glsl-1.10@execution@temp-array-indexing@glsl-vs-giant-temp-array,Fail 387spec@glsl-1.30@execution@fs-large-local-array-vec2,Fail 388spec@glsl-1.30@execution@fs-large-local-array-vec3,Fail 389spec@glsl-1.30@execution@fs-large-local-array-vec4,Fail 390spec@glsl-es-3.00@execution@varying-struct-centroid_gles3,Fail 391spec@intel_performance_query@intel_performance_query-issue_2235,Fail 392spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3,Fail 393spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3@oes_egl_image_external_essl3_imageStore,Fail 394