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1dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
2dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
3dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
4dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
5dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
6
7# "../src/compiler/glsl/ir.cpp:534: ir_expression::ir_expression(int, ir_rvalue*, ir_rvalue*): Assertion `op0->type == op1->type' failed."
8# in lower_instructions_visitor::extract_to_shifts().
9# This GLSL path would be avoided if we had ARB_gpu_shader5.
10dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_lowp_compute,Crash
11dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_lowp_fragment,Crash
12dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_mediump_compute,Crash
13dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_mediump_fragment,Crash
14dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_lowp_compute,Crash
15dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_lowp_fragment,Crash
16dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_mediump_compute,Crash
17dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_mediump_fragment,Crash
18dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_lowp_compute,Crash
19dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_lowp_fragment,Crash
20dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_mediump_compute,Crash
21dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_mediump_fragment,Crash
22dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_compute,Crash
23dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_fragment,Crash
24dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_mediump_compute,Crash
25dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_mediump_fragment,Crash
26dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_lowp_compute,Crash
27dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_lowp_fragment,Crash
28dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_mediump_compute,Crash
29dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_mediump_fragment,Crash
30dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_lowp_compute,Crash
31dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_lowp_fragment,Crash
32dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_mediump_compute,Crash
33dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_mediump_fragment,Crash
34dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_lowp_compute,Crash
35dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_lowp_fragment,Crash
36dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_compute,Crash
37dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_fragment,Crash
38dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_lowp_compute,Crash
39dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_lowp_fragment,Crash
40dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_compute,Crash
41dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_fragment,Crash
42dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_compute,Crash
43dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_fragment,Crash
44dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_mediump_compute,Crash
45dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_mediump_fragment,Crash
46dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_lowp_compute,Crash
47dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_lowp_fragment,Crash
48dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_mediump_compute,Crash
49dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_mediump_fragment,Crash
50dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_lowp_compute,Crash
51dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_lowp_fragment,Crash
52dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_mediump_compute,Crash
53dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_mediump_fragment,Crash
54dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_lowp_compute,Crash
55dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_lowp_fragment,Crash
56dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_compute,Crash
57dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_fragment,Crash
58dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_lowp_compute,Crash
59dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_lowp_fragment,Crash
60dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_mediump_compute,Crash
61dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_mediump_fragment,Crash
62dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_compute,Crash
63dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_fragment,Crash
64dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_mediump_compute,Crash
65dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_mediump_fragment,Crash
66dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_compute,Crash
67dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_fragment,Crash
68dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_mediump_compute,Crash
69dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_mediump_fragment,Crash
70dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_compute,Crash
71dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_fragment,Crash
72dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_compute,Crash
73dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_fragment,Crash
74
75dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20,Fail
76dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail
77dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail
78dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail
79dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail
80dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail
81dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic,Fail
82dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale,Fail
83dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only,Fail
84dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic,Fail
85dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale,Fail
86dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only,Fail
87dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag,Fail
88dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail
89dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
90dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x,Fail
91dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y,Fail
92dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail
93dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail
94dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail
95dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail
96dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail
97dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail
98dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
99dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
100dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail
101dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color,Fail
102dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth,Fail
103dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
104dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
105dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color,Fail
106dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth,Fail
107dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
108dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
109dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
110dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
111dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
112dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
113dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
114dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail
115dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units,Fail
116dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darray_fixed_vertex,Fail
117dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2dshadow_vertex,Fail
118dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_fixed_vertex,Fail
119dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_float_vertex,Fail
120dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_vertex,Fail
121dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_fixed_vertex,Fail
122dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_float_vertex,Fail
123dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_vertex,Fail
124dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_2x2x2_2_levels,Fail
125
126# Draws white instead of gradient
127KHR-GLES2.core.internalformat.copy_tex_image.alpha8_oes,Fail
128KHR-GLES2.core.internalformat.copy_tex_image.alpha,Fail
129KHR-GLES3.core.internalformat.copy_tex_image.alpha,Fail
130KHR-GLES31.core.internalformat.copy_tex_image.alpha,Fail
131
132# "Invalid array size was returned. at es31cArrayOfArraysTests.cpp:4779"
133# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000
134KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1,Fail
135KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2,Fail
136
137# "../src/gallium/drivers/freedreno/a5xx/fd5_emit.c:82: fd5_emit_const_bo: Assertion `dst_off % 4 == 0' failed."
138KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-arrays,Fail
139KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-elements,Fail
140
141# "drawTestCompute failed expected: RGBA(4, 3, 2, 1) actual: RGBA(0, 255, 0, 255)"
142KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader,Fail
143KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader,Fail
144KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader,Fail
145
146# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000
147KHR-GLES31.core.texture_buffer.texture_buffer_atomic_functions,Fail
148
149# Many failures, across formats
150KHR-GLES3.copy_tex_image_conversions.required.cubemap_posx_cubemap_posx,Fail
151KHR-GLES3.copy_tex_image_conversions.required.cubemap_posx_texture2d,Fail
152KHR-GLES3.copy_tex_image_conversions.required.renderbuffer_cubemap_posx,Fail
153KHR-GLES3.copy_tex_image_conversions.required.renderbuffer_texture2d,Fail
154KHR-GLES3.copy_tex_image_conversions.required.texture2d_cubemap_posx,Fail
155KHR-GLES3.copy_tex_image_conversions.required.texture2d_texture2d,Fail
156KHR-GLES3.copy_tex_image_conversions.required.texture3d_cubemap_posx,Fail
157KHR-GLES3.copy_tex_image_conversions.required.texture3d_texture2d,Fail
158
159KHR-GLES3.packed_depth_stencil.blit.depth24_stencil8,Fail
160KHR-GLES3.packed_depth_stencil.blit.depth32f_stencil8,Fail
161
162# "Non-integer comparison: 1, 0, 18, 1e-05: 0.142857 == 0: not equal.
163#  Copy stage: Gradient comparison failed during ReadPixels for input = [GL_RG, GL_FLOAT] output = [GL_RED, GL_FLOAT]"
164KHR-GLES3.packed_pixels.pbo_rectangle.rg32f,Fail
165# " Integer comparison: 1, 0, 18: 306783392 == 0: not equal.
166#   Copy stage: Gradient comparison failed during ReadPixels for input = [GL_RG_INTEGER, GL_INT] output = [GL_RED_INTEGER, GL_INT]"
167KHR-GLES3.packed_pixels.pbo_rectangle.rg32i,Fail
168KHR-GLES3.packed_pixels.pbo_rectangle.rg32ui,Fail
169KHR-GLES3.packed_pixels.pbo_rectangle.rgb16f,Fail
170KHR-GLES3.packed_pixels.pbo_rectangle.rgba16f,Fail
171KHR-GLES3.packed_pixels.pbo_rectangle.rgba16i,Fail
172KHR-GLES3.packed_pixels.pbo_rectangle.rgba16ui,Fail
173KHR-GLES3.packed_pixels.pbo_rectangle.rgba32f,Fail
174KHR-GLES3.packed_pixels.pbo_rectangle.rgba32i,Fail
175KHR-GLES3.packed_pixels.pbo_rectangle.rgba32ui,Fail
176
177KHR-GLES3.packed_pixels.rectangle.rg32f,Fail
178KHR-GLES3.packed_pixels.rectangle.rg32i,Fail
179KHR-GLES3.packed_pixels.rectangle.rg32ui,Fail
180KHR-GLES3.packed_pixels.rectangle.rgb16f,Fail
181KHR-GLES3.packed_pixels.rectangle.rgba16f,Fail
182KHR-GLES3.packed_pixels.rectangle.rgba16i,Fail
183KHR-GLES3.packed_pixels.rectangle.rgba16ui,Fail
184KHR-GLES3.packed_pixels.rectangle.rgba32f,Fail
185KHR-GLES3.packed_pixels.rectangle.rgba32i,Fail
186KHR-GLES3.packed_pixels.rectangle.rgba32ui,Fail
187KHR-GLES3.packed_pixels.varied_rectangle.rg32f,Fail
188KHR-GLES3.packed_pixels.varied_rectangle.rg32i,Fail
189KHR-GLES3.packed_pixels.varied_rectangle.rg32ui,Fail
190KHR-GLES3.packed_pixels.varied_rectangle.rgb16f,Fail
191KHR-GLES3.packed_pixels.varied_rectangle.rgba16f,Fail
192KHR-GLES3.packed_pixels.varied_rectangle.rgba16i,Fail
193KHR-GLES3.packed_pixels.varied_rectangle.rgba16ui,Fail
194KHR-GLES3.packed_pixels.varied_rectangle.rgba32f,Fail
195KHR-GLES3.packed_pixels.varied_rectangle.rgba32i,Fail
196KHR-GLES3.packed_pixels.varied_rectangle.rgba32ui,Fail
197
198# "[31] Check failed. Received: [1,0,0,2] instead of: [5,0,0,2]"
199KHR-GLES31.core.shader_image_load_store.basic-glsl-misc-fs,Fail
200
201glx@glx-make-current,Crash
202glx@glx-multi-window-single-context,Fail
203glx@glx-query-drawable-glx_fbconfig_id-window,Fail
204glx@glx-swap-pixmap-bad,Fail
205glx@glx-visuals-depth -pixmap,Crash
206glx@glx-visuals-stencil -pixmap,Crash
207glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
208glx@glx_arb_create_context_no_error@no error,Fail
209glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
210glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero,Fail
211glx@glx_arb_sync_control@waitformsc,Fail
212glx@glx_ext_import_context@free context,Fail
213glx@glx_ext_import_context@get context id,Fail
214glx@glx_ext_import_context@get current display,Fail
215glx@glx_ext_import_context@import context- multi process,Fail
216glx@glx_ext_import_context@import context- single process,Fail
217glx@glx_ext_import_context@imported context has same context id,Fail
218glx@glx_ext_import_context@make current- multi process,Fail
219glx@glx_ext_import_context@make current- single process,Fail
220glx@glx_ext_import_context@query context info,Fail
221shaders@glsl-bug-110796,Fail
222shaders@glsl-predication-on-large-array,Fail
223shaders@point-vertex-id divisor,Crash
224shaders@point-vertex-id gl_instanceid,Crash
225shaders@point-vertex-id gl_instanceid divisor,Crash
226shaders@point-vertex-id gl_vertexid,Crash
227shaders@point-vertex-id gl_vertexid divisor,Crash
228shaders@point-vertex-id gl_vertexid gl_instanceid,Crash
229shaders@point-vertex-id gl_vertexid gl_instanceid divisor,Crash
230spec@!opengl 1.0@gl-1.0-edgeflag,Crash
231spec@!opengl 1.0@gl-1.0-edgeflag-quads,Crash
232spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
233spec@!opengl 1.0@gl-1.0-scissor-offscreen,Fail
234spec@!opengl 1.0@gl-1.0-spot-light,Fail
235spec@!opengl 1.0@rasterpos,Crash
236spec@!opengl 1.1@copyteximage 1d,Fail
237spec@!opengl 1.1@copyteximage 2d,Fail
238spec@!opengl 1.1@depthstencil-default_fb-blit,Fail
239spec@!opengl 1.1@depthstencil-default_fb-blit samples=2,Fail
240spec@!opengl 1.1@depthstencil-default_fb-blit samples=4,Fail
241spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=2,Fail
242spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=4,Fail
243spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Fail
244spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Fail
245spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2,Fail
246spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4,Fail
247spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Fail
248spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4,Fail
249spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=2,Fail
250spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=4,Fail
251spec@!opengl 1.1@depthstencil-default_fb-readpixels-32f_24_8_rev samples=2,Fail
252spec@!opengl 1.1@depthstencil-default_fb-readpixels-32f_24_8_rev samples=4,Fail
253spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=2,Fail
254spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=4,Fail
255spec@!opengl 1.1@linestipple,Fail
256spec@!opengl 1.1@linestipple@Factor 2x,Fail
257spec@!opengl 1.1@linestipple@Factor 3x,Fail
258spec@!opengl 1.1@linestipple@Line loop,Fail
259spec@!opengl 1.1@linestipple@Line strip,Fail
260spec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail
261spec@!opengl 1.1@polygon-mode,Fail
262spec@!opengl 1.1@polygon-mode-facing,Fail
263spec@!opengl 1.1@polygon-mode-offset,Fail
264spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail
265spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail
266spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail
267spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail
268spec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail
269spec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail
270spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail
271spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail
272spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail
273spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail
274spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail
275spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail
276spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail
277spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail
278spec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail
279spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail
280spec@!opengl 1.1@ppgtt_memory_alignment,Crash
281spec@!opengl 1.1@windowoverlap,Fail
282spec@!opengl 1.2@copyteximage 3d,Fail
283spec@!opengl 1.4@copy-pixels,Fail
284spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
285spec@!opengl 2.0@gl-2.0-edgeflag,Crash
286spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Crash
287spec@!opengl 2.0@max-samplers border,Fail
288spec@!opengl 2.1@pbo,Fail
289spec@!opengl 2.1@pbo@test_polygon_stip,Fail
290spec@!opengl 2.1@polygon-stipple-fs,Fail
291spec@!opengl 3.0@clearbuffer-depth,Fail
292spec@!opengl 3.0@clearbuffer-stencil,Fail
293spec@!opengl 3.1@primitive-restart-xfb generated,Fail
294spec@!opengl 3.1@primitive-restart-xfb written,Fail
295spec@!opengl 3.1@vao-broken-attrib,Crash
296spec@arb_color_buffer_float@gl_rgba8_snorm-render,Fail
297spec@arb_color_buffer_float@gl_rgba8_snorm-render-fog,Fail
298spec@arb_color_buffer_float@gl_rgba8_snorm-render-sanity,Fail
299spec@arb_color_buffer_float@gl_rgba8_snorm-render-sanity-fog,Fail
300spec@arb_depth_buffer_float@fbo-clear-formats stencil,Fail
301spec@arb_depth_buffer_float@fbo-clear-formats stencil@GL_DEPTH32F_STENCIL8,Fail
302spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-blit,Fail
303spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-copypixels,Fail
304spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-blit,Fail
305spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-copypixels,Fail
306spec@arb_direct_state_access@gettextureimage-formats,Crash
307spec@arb_draw_indirect@gl_vertexid used with gldrawarraysindirect,Fail
308spec@arb_draw_indirect@gl_vertexid used with gldrawelementsindirect,Fail
309spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic,Fail
310spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic@MS4,Fail
311spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query,Fail
312spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query@MS4,Fail
313spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth24_stencil8,Fail
314spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth32f_stencil8,Fail
315spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth24_stencil8,Fail
316spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth32f_stencil8,Fail
317spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index1,Fail
318spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index16,Fail
319spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index4,Fail
320spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail
321spec@arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail
322spec@arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail
323spec@arb_map_buffer_alignment@arb_map_buffer_alignment-map-invalidate-range,Fail
324spec@arb_occlusion_query@occlusion_query_order,Fail
325spec@arb_point_sprite@arb_point_sprite-interactions 1.0,Fail
326spec@arb_separate_shader_objects@400 combinations by location,Fail
327spec@arb_separate_shader_objects@400 combinations by name,Fail
328spec@arb_texture_buffer_object@formats (fs- arb),Fail
329spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
330spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
331spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16F_ARB,Fail
332spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
333spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16F_ARB,Fail
334spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
335spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
336spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
337spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
338spec@arb_texture_buffer_object@formats (vs- arb),Fail
339spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
340spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
341spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16F_ARB,Fail
342spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
343spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16F_ARB,Fail
344spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
345spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
346spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
347spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
348spec@arb_texture_float@fbo-blending-formats,Fail
349spec@arb_texture_float@fbo-blending-formats@GL_INTENSITY16F_ARB,Fail
350spec@arb_texture_float@fbo-blending-formats@GL_INTENSITY32F_ARB,Fail
351spec@arb_texture_float@fbo-blending-formats@GL_LUMINANCE16F_ARB,Fail
352spec@arb_texture_float@fbo-blending-formats@GL_LUMINANCE32F_ARB,Fail
353spec@arb_texture_rectangle@1-1-linear-texture,Fail
354spec@arb_timer_query@query gl_timestamp,Fail
355spec@arb_timer_query@timestamp-get,Fail
356spec@arb_transform_feedback3@gl_skipcomponents1-1,Fail
357spec@arb_transform_feedback3@gl_skipcomponents1-2,Fail
358spec@arb_transform_feedback3@gl_skipcomponents1-3,Fail
359spec@arb_transform_feedback3@gl_skipcomponents1-gl_nextbuffer,Fail
360spec@arb_transform_feedback3@gl_skipcomponents1234,Fail
361spec@arb_transform_feedback3@gl_skipcomponents2,Fail
362spec@arb_transform_feedback3@gl_skipcomponents3,Fail
363spec@arb_transform_feedback3@gl_skipcomponents4,Fail
364spec@arb_transform_feedback_instanced@draw-auto instanced,Fail
365spec@arb_vertex_type_2_10_10_10_rev@attrib-p-type-size-match,Fail
366spec@egl 1.4@egl-copy-buffers,Crash
367spec@egl 1.4@eglterminate then unbind context,Fail
368spec@egl_chromium_sync_control@conformance,Fail
369spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
370spec@egl_ext_protected_content@conformance,Fail
371spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
372spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail
373spec@egl_khr_surfaceless_context@viewport,Fail
374spec@egl_mesa_configless_context@basic,Fail
375spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
376spec@ext_framebuffer_object@fbo-alphatest-nocolor,Fail
377spec@ext_framebuffer_object@fbo-alphatest-nocolor-ff,Fail
378spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail
379spec@ext_framebuffer_object@fbo-blending-snorm,Fail
380spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-blit,Fail
381spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-copypixels,Fail
382spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-blit,Fail
383spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-copypixels,Fail
384spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-blit,Fail
385spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-copypixels,Fail
386spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-blit,Fail
387spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-copypixels,Fail
388spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail
389spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p010,Fail
390spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p012,Fail
391spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail
392spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y210,Fail
393spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y212,Fail
394spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y216,Fail
395spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y412,Fail
396spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y416,Fail
397spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_uyvy,Fail
398spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv,Fail
399spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH_STENCIL,Fail
400spec@ext_packed_depth_stencil@fbo-clear-formats stencil,Fail
401spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH24_STENCIL8,Fail
402spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-blit,Fail
403spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-blit,Fail
404spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-copypixels,Fail
405spec@ext_packed_float@query-rgba-signed-components,Fail
406spec@ext_render_snorm@render@format 0x8f94 read fail,Fail
407spec@ext_render_snorm@render@format 0x8f95 read fail,Fail
408spec@ext_render_snorm@render@format 0x8f97 read fail,Fail
409spec@ext_texture_integer@fbo-integer,Fail
410spec@ext_texture_snorm@fbo-blending-formats,Fail
411spec@ext_texture_snorm@fbo-blending-formats@GL_INTENSITY8_SNORM,Fail
412spec@ext_texture_snorm@fbo-blending-formats@GL_INTENSITY_SNORM,Fail
413spec@ext_texture_snorm@fbo-blending-formats@GL_LUMINANCE8_SNORM,Fail
414spec@ext_texture_snorm@fbo-blending-formats@GL_LUMINANCE_SNORM,Fail
415spec@ext_transform_feedback2@draw-auto,Fail
416spec@ext_transform_feedback@generatemipmap prims_generated,Fail
417spec@ext_transform_feedback@immediate-reuse,Fail
418spec@ext_transform_feedback@immediate-reuse-index-buffer,Fail
419spec@ext_transform_feedback@immediate-reuse-uniform-buffer,Fail
420spec@ext_transform_feedback@tessellation line_loop flat_first,Fail
421spec@ext_transform_feedback@tessellation line_loop flat_last,Fail
422spec@ext_transform_feedback@tessellation line_loop monochrome,Fail
423spec@ext_transform_feedback@tessellation line_loop smooth,Fail
424spec@ext_transform_feedback@tessellation line_strip flat_first,Fail
425spec@ext_transform_feedback@tessellation line_strip flat_last,Fail
426spec@ext_transform_feedback@tessellation line_strip monochrome,Fail
427spec@ext_transform_feedback@tessellation line_strip smooth,Fail
428spec@ext_transform_feedback@tessellation lines flat_first,Fail
429spec@ext_transform_feedback@tessellation lines flat_last,Fail
430spec@ext_transform_feedback@tessellation lines monochrome,Fail
431spec@ext_transform_feedback@tessellation lines smooth,Fail
432spec@ext_transform_feedback@tessellation points flat_first,Fail
433spec@ext_transform_feedback@tessellation points flat_last,Fail
434spec@ext_transform_feedback@tessellation points monochrome,Fail
435spec@ext_transform_feedback@tessellation points smooth,Fail
436spec@ext_transform_feedback@tessellation polygon flat_first,Fail
437spec@ext_transform_feedback@tessellation polygon flat_last,Fail
438spec@ext_transform_feedback@tessellation polygon monochrome,Fail
439spec@ext_transform_feedback@tessellation polygon smooth,Fail
440spec@ext_transform_feedback@tessellation polygon wireframe,Fail
441spec@ext_transform_feedback@tessellation quad_strip flat_first,Fail
442spec@ext_transform_feedback@tessellation quad_strip flat_last,Fail
443spec@ext_transform_feedback@tessellation quad_strip monochrome,Fail
444spec@ext_transform_feedback@tessellation quad_strip smooth,Fail
445spec@ext_transform_feedback@tessellation quad_strip wireframe,Fail
446spec@ext_transform_feedback@tessellation quads flat_first,Fail
447spec@ext_transform_feedback@tessellation quads flat_last,Fail
448spec@ext_transform_feedback@tessellation quads monochrome,Fail
449spec@ext_transform_feedback@tessellation quads smooth,Fail
450spec@ext_transform_feedback@tessellation quads wireframe,Fail
451spec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail
452spec@ext_transform_feedback@tessellation triangle_fan flat_last,Fail
453spec@ext_transform_feedback@tessellation triangle_fan monochrome,Fail
454spec@ext_transform_feedback@tessellation triangle_fan smooth,Fail
455spec@ext_transform_feedback@tessellation triangle_fan wireframe,Fail
456spec@ext_transform_feedback@tessellation triangle_strip flat_first,Fail
457spec@ext_transform_feedback@tessellation triangle_strip flat_last,Fail
458spec@ext_transform_feedback@tessellation triangle_strip monochrome,Fail
459spec@ext_transform_feedback@tessellation triangle_strip smooth,Fail
460spec@ext_transform_feedback@tessellation triangle_strip wireframe,Fail
461spec@ext_transform_feedback@tessellation triangles flat_first,Fail
462spec@ext_transform_feedback@tessellation triangles flat_last,Fail
463spec@ext_transform_feedback@tessellation triangles monochrome,Fail
464spec@ext_transform_feedback@tessellation triangles smooth,Fail
465spec@ext_transform_feedback@tessellation triangles wireframe,Fail
466
467# MESA: error: ir3_ra() failed!
468spec@glsl-1.10@execution@temp-array-indexing@glsl-fs-giant-temp-array,Fail
469spec@glsl-1.10@execution@temp-array-indexing@glsl-vs-giant-temp-array,Fail
470
471spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9,Fail
472spec@glsl-1.30@execution@texelfetch fs sampler3d 98x129x1-98x129x9,Fail
473spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9,Fail
474spec@intel_performance_query@intel_performance_query-issue_2235,Fail
475spec@khr_texture_compression_astc@array-gl,Fail
476spec@khr_texture_compression_astc@array-gl@12x12 Block Dim,Fail
477spec@khr_texture_compression_astc@array-gl@5x5 Block Dim,Fail
478spec@khr_texture_compression_astc@array-gles,Fail
479spec@khr_texture_compression_astc@array-gles@12x12 Block Dim,Fail
480spec@khr_texture_compression_astc@array-gles@5x5 Block Dim,Fail
481spec@khr_texture_compression_astc@miptree-gl hdr,Fail
482spec@khr_texture_compression_astc@miptree-gl hdr@HDR Profile,Fail
483spec@khr_texture_compression_astc@miptree-gl ldr,Fail
484spec@khr_texture_compression_astc@miptree-gl ldr@LDR Profile,Fail
485spec@khr_texture_compression_astc@miptree-gl srgb,Fail
486spec@khr_texture_compression_astc@miptree-gl srgb@sRGB decode,Fail
487spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail
488spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail
489spec@khr_texture_compression_astc@miptree-gl srgb-sd,Fail
490spec@khr_texture_compression_astc@miptree-gl srgb-sd@sRGB skip decode,Fail
491spec@khr_texture_compression_astc@miptree-gles hdr,Fail
492spec@khr_texture_compression_astc@miptree-gles hdr@HDR Profile,Fail
493spec@khr_texture_compression_astc@miptree-gles ldr,Fail
494spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile,Fail
495spec@khr_texture_compression_astc@miptree-gles srgb,Fail
496spec@khr_texture_compression_astc@miptree-gles srgb@sRGB decode,Fail
497spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
498spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
499spec@khr_texture_compression_astc@miptree-gles srgb-sd,Fail
500spec@khr_texture_compression_astc@miptree-gles srgb-sd@sRGB skip decode,Fail
501spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr,Fail
502spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr@HDR Profile,Fail
503spec@khr_texture_compression_astc@sliced-3d-miptree-gl ldr,Fail
504spec@khr_texture_compression_astc@sliced-3d-miptree-gl ldr@LDR Profile,Fail
505spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb,Fail
506spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb@sRGB decode,Fail
507spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail
508spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail
509spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr,Fail
510spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr@HDR Profile,Fail
511spec@khr_texture_compression_astc@sliced-3d-miptree-gles ldr,Fail
512spec@khr_texture_compression_astc@sliced-3d-miptree-gles ldr@LDR Profile,Fail
513spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb,Fail
514spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb@sRGB decode,Fail
515spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
516spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
517
518spec@nv_copy_image@nv_copy_image-formats,Fail
519spec@nv_copy_image@nv_copy_image-formats@Source: GL_DEPTH32F_STENCIL8/Destination: GL_DEPTH32F_STENCIL8,Fail
520spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3,Crash
521spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3@oes_egl_image_external_essl3_imageLoad,Fail
522spec@glsl-1.30@execution@clipping@fs-clip-distance-interpolated,Crash
523spec@glsl-1.30@execution@fs-large-local-array-vec2,Fail
524spec@glsl-1.30@execution@fs-large-local-array-vec3,Fail
525spec@glsl-1.30@execution@fs-large-local-array-vec4,Fail
526