1dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail 2dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail 3dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail 4dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail 5dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail 6 7# "../src/compiler/glsl/ir.cpp:534: ir_expression::ir_expression(int, ir_rvalue*, ir_rvalue*): Assertion `op0->type == op1->type' failed." 8# in lower_instructions_visitor::extract_to_shifts(). 9# This GLSL path would be avoided if we had ARB_gpu_shader5. 10dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_lowp_compute,Crash 11dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_lowp_fragment,Crash 12dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_mediump_compute,Crash 13dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_mediump_fragment,Crash 14dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_lowp_compute,Crash 15dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_lowp_fragment,Crash 16dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_mediump_compute,Crash 17dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_mediump_fragment,Crash 18dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_lowp_compute,Crash 19dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_lowp_fragment,Crash 20dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_mediump_compute,Crash 21dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_mediump_fragment,Crash 22dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_compute,Crash 23dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_fragment,Crash 24dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_mediump_compute,Crash 25dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_mediump_fragment,Crash 26dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_lowp_compute,Crash 27dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_lowp_fragment,Crash 28dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_mediump_compute,Crash 29dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_mediump_fragment,Crash 30dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_lowp_compute,Crash 31dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_lowp_fragment,Crash 32dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_mediump_compute,Crash 33dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_mediump_fragment,Crash 34dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_lowp_compute,Crash 35dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_lowp_fragment,Crash 36dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_compute,Crash 37dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_fragment,Crash 38dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_lowp_compute,Crash 39dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_lowp_fragment,Crash 40dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_compute,Crash 41dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_fragment,Crash 42dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_compute,Crash 43dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_fragment,Crash 44dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_mediump_compute,Crash 45dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_mediump_fragment,Crash 46dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_lowp_compute,Crash 47dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_lowp_fragment,Crash 48dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_mediump_compute,Crash 49dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_mediump_fragment,Crash 50dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_lowp_compute,Crash 51dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_lowp_fragment,Crash 52dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_mediump_compute,Crash 53dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_mediump_fragment,Crash 54dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_lowp_compute,Crash 55dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_lowp_fragment,Crash 56dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_compute,Crash 57dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_fragment,Crash 58dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_lowp_compute,Crash 59dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_lowp_fragment,Crash 60dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_mediump_compute,Crash 61dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_mediump_fragment,Crash 62dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_compute,Crash 63dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_fragment,Crash 64dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_mediump_compute,Crash 65dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_mediump_fragment,Crash 66dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_compute,Crash 67dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_fragment,Crash 68dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_mediump_compute,Crash 69dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_mediump_fragment,Crash 70dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_compute,Crash 71dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_fragment,Crash 72dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_compute,Crash 73dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_fragment,Crash 74 75dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20,Fail 76dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail 77dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail 78dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail 79dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail 80dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail 81dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic,Fail 82dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale,Fail 83dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only,Fail 84dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic,Fail 85dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale,Fail 86dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only,Fail 87dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag,Fail 88dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail 89dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail 90dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x,Fail 91dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y,Fail 92dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail 93dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail 94dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail 95dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail 96dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail 97dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail 98dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail 99dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail 100dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail 101dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color,Fail 102dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth,Fail 103dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail 104dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail 105dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color,Fail 106dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth,Fail 107dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail 108dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail 109dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail 110dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail 111dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail 112dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail 113dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail 114dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail 115dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units,Fail 116dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darray_fixed_vertex,Fail 117dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2dshadow_vertex,Fail 118dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_fixed_vertex,Fail 119dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_float_vertex,Fail 120dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_vertex,Fail 121dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_fixed_vertex,Fail 122dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_float_vertex,Fail 123dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_vertex,Fail 124dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_2x2x2_2_levels,Fail 125 126# Draws white instead of gradient 127KHR-GLES2.core.internalformat.copy_tex_image.alpha8_oes,Fail 128KHR-GLES2.core.internalformat.copy_tex_image.alpha,Fail 129KHR-GLES3.core.internalformat.copy_tex_image.alpha,Fail 130KHR-GLES31.core.internalformat.copy_tex_image.alpha,Fail 131 132# "Invalid array size was returned. at es31cArrayOfArraysTests.cpp:4779" 133# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000 134KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1,Fail 135KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2,Fail 136 137# "../src/gallium/drivers/freedreno/a5xx/fd5_emit.c:82: fd5_emit_const_bo: Assertion `dst_off % 4 == 0' failed." 138KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-arrays,Fail 139KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-elements,Fail 140 141# "drawTestCompute failed expected: RGBA(4, 3, 2, 1) actual: RGBA(0, 255, 0, 255)" 142KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader,Fail 143KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader,Fail 144KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader,Fail 145 146# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000 147KHR-GLES31.core.texture_buffer.texture_buffer_atomic_functions,Fail 148 149# Many failures, across formats 150KHR-GLES3.copy_tex_image_conversions.required.cubemap_posx_cubemap_posx,Fail 151KHR-GLES3.copy_tex_image_conversions.required.cubemap_posx_texture2d,Fail 152KHR-GLES3.copy_tex_image_conversions.required.renderbuffer_cubemap_posx,Fail 153KHR-GLES3.copy_tex_image_conversions.required.renderbuffer_texture2d,Fail 154KHR-GLES3.copy_tex_image_conversions.required.texture2d_cubemap_posx,Fail 155KHR-GLES3.copy_tex_image_conversions.required.texture2d_texture2d,Fail 156KHR-GLES3.copy_tex_image_conversions.required.texture3d_cubemap_posx,Fail 157KHR-GLES3.copy_tex_image_conversions.required.texture3d_texture2d,Fail 158 159KHR-GLES3.packed_depth_stencil.blit.depth24_stencil8,Fail 160KHR-GLES3.packed_depth_stencil.blit.depth32f_stencil8,Fail 161 162# "Non-integer comparison: 1, 0, 18, 1e-05: 0.142857 == 0: not equal. 163# Copy stage: Gradient comparison failed during ReadPixels for input = [GL_RG, GL_FLOAT] output = [GL_RED, GL_FLOAT]" 164KHR-GLES3.packed_pixels.pbo_rectangle.rg32f,Fail 165# " Integer comparison: 1, 0, 18: 306783392 == 0: not equal. 166# Copy stage: Gradient comparison failed during ReadPixels for input = [GL_RG_INTEGER, GL_INT] output = [GL_RED_INTEGER, GL_INT]" 167KHR-GLES3.packed_pixels.pbo_rectangle.rg32i,Fail 168KHR-GLES3.packed_pixels.pbo_rectangle.rg32ui,Fail 169KHR-GLES3.packed_pixels.pbo_rectangle.rgb16f,Fail 170KHR-GLES3.packed_pixels.pbo_rectangle.rgba16f,Fail 171KHR-GLES3.packed_pixels.pbo_rectangle.rgba16i,Fail 172KHR-GLES3.packed_pixels.pbo_rectangle.rgba16ui,Fail 173KHR-GLES3.packed_pixels.pbo_rectangle.rgba32f,Fail 174KHR-GLES3.packed_pixels.pbo_rectangle.rgba32i,Fail 175KHR-GLES3.packed_pixels.pbo_rectangle.rgba32ui,Fail 176 177KHR-GLES3.packed_pixels.rectangle.rg32f,Fail 178KHR-GLES3.packed_pixels.rectangle.rg32i,Fail 179KHR-GLES3.packed_pixels.rectangle.rg32ui,Fail 180KHR-GLES3.packed_pixels.rectangle.rgb16f,Fail 181KHR-GLES3.packed_pixels.rectangle.rgba16f,Fail 182KHR-GLES3.packed_pixels.rectangle.rgba16i,Fail 183KHR-GLES3.packed_pixels.rectangle.rgba16ui,Fail 184KHR-GLES3.packed_pixels.rectangle.rgba32f,Fail 185KHR-GLES3.packed_pixels.rectangle.rgba32i,Fail 186KHR-GLES3.packed_pixels.rectangle.rgba32ui,Fail 187KHR-GLES3.packed_pixels.varied_rectangle.rg32f,Fail 188KHR-GLES3.packed_pixels.varied_rectangle.rg32i,Fail 189KHR-GLES3.packed_pixels.varied_rectangle.rg32ui,Fail 190KHR-GLES3.packed_pixels.varied_rectangle.rgb16f,Fail 191KHR-GLES3.packed_pixels.varied_rectangle.rgba16f,Fail 192KHR-GLES3.packed_pixels.varied_rectangle.rgba16i,Fail 193KHR-GLES3.packed_pixels.varied_rectangle.rgba16ui,Fail 194KHR-GLES3.packed_pixels.varied_rectangle.rgba32f,Fail 195KHR-GLES3.packed_pixels.varied_rectangle.rgba32i,Fail 196KHR-GLES3.packed_pixels.varied_rectangle.rgba32ui,Fail 197 198# "[31] Check failed. Received: [1,0,0,2] instead of: [5,0,0,2]" 199KHR-GLES31.core.shader_image_load_store.basic-glsl-misc-fs,Fail 200 201glx@glx-make-current,Crash 202glx@glx-multi-window-single-context,Fail 203glx@glx-query-drawable-glx_fbconfig_id-window,Fail 204glx@glx-swap-pixmap-bad,Fail 205glx@glx-visuals-depth -pixmap,Crash 206glx@glx-visuals-stencil -pixmap,Crash 207glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail 208glx@glx_arb_create_context_no_error@no error,Fail 209glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail 210glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero,Fail 211glx@glx_arb_sync_control@waitformsc,Fail 212glx@glx_ext_import_context@free context,Fail 213glx@glx_ext_import_context@get context id,Fail 214glx@glx_ext_import_context@get current display,Fail 215glx@glx_ext_import_context@import context- multi process,Fail 216glx@glx_ext_import_context@import context- single process,Fail 217glx@glx_ext_import_context@imported context has same context id,Fail 218glx@glx_ext_import_context@make current- multi process,Fail 219glx@glx_ext_import_context@make current- single process,Fail 220glx@glx_ext_import_context@query context info,Fail 221shaders@glsl-bug-110796,Fail 222shaders@glsl-predication-on-large-array,Fail 223shaders@point-vertex-id divisor,Crash 224shaders@point-vertex-id gl_instanceid,Crash 225shaders@point-vertex-id gl_instanceid divisor,Crash 226shaders@point-vertex-id gl_vertexid,Crash 227shaders@point-vertex-id gl_vertexid divisor,Crash 228shaders@point-vertex-id gl_vertexid gl_instanceid,Crash 229shaders@point-vertex-id gl_vertexid gl_instanceid divisor,Crash 230spec@!opengl 1.0@gl-1.0-edgeflag,Crash 231spec@!opengl 1.0@gl-1.0-edgeflag-quads,Crash 232spec@!opengl 1.0@gl-1.0-no-op-paths,Fail 233spec@!opengl 1.0@gl-1.0-scissor-offscreen,Fail 234spec@!opengl 1.0@gl-1.0-spot-light,Fail 235spec@!opengl 1.0@rasterpos,Crash 236spec@!opengl 1.1@copyteximage 1d,Fail 237spec@!opengl 1.1@copyteximage 2d,Fail 238spec@!opengl 1.1@depthstencil-default_fb-blit,Fail 239spec@!opengl 1.1@depthstencil-default_fb-blit samples=2,Fail 240spec@!opengl 1.1@depthstencil-default_fb-blit samples=4,Fail 241spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=2,Fail 242spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=4,Fail 243spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Fail 244spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Fail 245spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2,Fail 246spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4,Fail 247spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Fail 248spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4,Fail 249spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=2,Fail 250spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=4,Fail 251spec@!opengl 1.1@depthstencil-default_fb-readpixels-32f_24_8_rev samples=2,Fail 252spec@!opengl 1.1@depthstencil-default_fb-readpixels-32f_24_8_rev samples=4,Fail 253spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=2,Fail 254spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=4,Fail 255spec@!opengl 1.1@linestipple,Fail 256spec@!opengl 1.1@linestipple@Factor 2x,Fail 257spec@!opengl 1.1@linestipple@Factor 3x,Fail 258spec@!opengl 1.1@linestipple@Line loop,Fail 259spec@!opengl 1.1@linestipple@Line strip,Fail 260spec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail 261spec@!opengl 1.1@polygon-mode,Fail 262spec@!opengl 1.1@polygon-mode-facing,Fail 263spec@!opengl 1.1@polygon-mode-offset,Fail 264spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail 265spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail 266spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail 267spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail 268spec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail 269spec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail 270spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail 271spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail 272spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail 273spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail 274spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail 275spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail 276spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail 277spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail 278spec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail 279spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail 280spec@!opengl 1.1@ppgtt_memory_alignment,Crash 281spec@!opengl 1.1@windowoverlap,Fail 282spec@!opengl 1.2@copyteximage 3d,Fail 283spec@!opengl 1.4@copy-pixels,Fail 284spec@!opengl 1.4@gl-1.4-polygon-offset,Fail 285spec@!opengl 2.0@gl-2.0-edgeflag,Crash 286spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Crash 287spec@!opengl 2.0@max-samplers border,Fail 288spec@!opengl 2.1@pbo,Fail 289spec@!opengl 2.1@pbo@test_polygon_stip,Fail 290spec@!opengl 2.1@polygon-stipple-fs,Fail 291spec@!opengl 3.0@clearbuffer-depth,Fail 292spec@!opengl 3.0@clearbuffer-stencil,Fail 293spec@!opengl 3.1@primitive-restart-xfb generated,Fail 294spec@!opengl 3.1@primitive-restart-xfb written,Fail 295spec@!opengl 3.1@vao-broken-attrib,Crash 296spec@arb_color_buffer_float@gl_rgba8_snorm-render,Fail 297spec@arb_color_buffer_float@gl_rgba8_snorm-render-fog,Fail 298spec@arb_color_buffer_float@gl_rgba8_snorm-render-sanity,Fail 299spec@arb_color_buffer_float@gl_rgba8_snorm-render-sanity-fog,Fail 300spec@arb_depth_buffer_float@fbo-clear-formats stencil,Fail 301spec@arb_depth_buffer_float@fbo-clear-formats stencil@GL_DEPTH32F_STENCIL8,Fail 302spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-blit,Fail 303spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-copypixels,Fail 304spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-blit,Fail 305spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-copypixels,Fail 306spec@arb_direct_state_access@gettextureimage-formats,Crash 307spec@arb_draw_indirect@gl_vertexid used with gldrawarraysindirect,Fail 308spec@arb_draw_indirect@gl_vertexid used with gldrawelementsindirect,Fail 309spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic,Fail 310spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic@MS4,Fail 311spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query,Fail 312spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query@MS4,Fail 313spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth24_stencil8,Fail 314spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth32f_stencil8,Fail 315spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth24_stencil8,Fail 316spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth32f_stencil8,Fail 317spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index1,Fail 318spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index16,Fail 319spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index4,Fail 320spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail 321spec@arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail 322spec@arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail 323spec@arb_map_buffer_alignment@arb_map_buffer_alignment-map-invalidate-range,Fail 324spec@arb_occlusion_query@occlusion_query_order,Fail 325spec@arb_point_sprite@arb_point_sprite-interactions 1.0,Fail 326spec@arb_separate_shader_objects@400 combinations by location,Fail 327spec@arb_separate_shader_objects@400 combinations by name,Fail 328spec@arb_texture_buffer_object@formats (fs- arb),Fail 329spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail 330spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail 331spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY16F_ARB,Fail 332spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail 333spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16F_ARB,Fail 334spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail 335spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail 336spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail 337spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail 338spec@arb_texture_buffer_object@formats (vs- arb),Fail 339spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail 340spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail 341spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY16F_ARB,Fail 342spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail 343spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16F_ARB,Fail 344spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail 345spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail 346spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail 347spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail 348spec@arb_texture_float@fbo-blending-formats,Fail 349spec@arb_texture_float@fbo-blending-formats@GL_INTENSITY16F_ARB,Fail 350spec@arb_texture_float@fbo-blending-formats@GL_INTENSITY32F_ARB,Fail 351spec@arb_texture_float@fbo-blending-formats@GL_LUMINANCE16F_ARB,Fail 352spec@arb_texture_float@fbo-blending-formats@GL_LUMINANCE32F_ARB,Fail 353spec@arb_texture_rectangle@1-1-linear-texture,Fail 354spec@arb_timer_query@query gl_timestamp,Fail 355spec@arb_timer_query@timestamp-get,Fail 356spec@arb_transform_feedback3@gl_skipcomponents1-1,Fail 357spec@arb_transform_feedback3@gl_skipcomponents1-2,Fail 358spec@arb_transform_feedback3@gl_skipcomponents1-3,Fail 359spec@arb_transform_feedback3@gl_skipcomponents1-gl_nextbuffer,Fail 360spec@arb_transform_feedback3@gl_skipcomponents1234,Fail 361spec@arb_transform_feedback3@gl_skipcomponents2,Fail 362spec@arb_transform_feedback3@gl_skipcomponents3,Fail 363spec@arb_transform_feedback3@gl_skipcomponents4,Fail 364spec@arb_transform_feedback_instanced@draw-auto instanced,Fail 365spec@arb_vertex_type_2_10_10_10_rev@attrib-p-type-size-match,Fail 366spec@egl 1.4@egl-copy-buffers,Crash 367spec@egl 1.4@eglterminate then unbind context,Fail 368spec@egl_chromium_sync_control@conformance,Fail 369spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail 370spec@egl_ext_protected_content@conformance,Fail 371spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail 372spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail 373spec@egl_khr_surfaceless_context@viewport,Fail 374spec@egl_mesa_configless_context@basic,Fail 375spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail 376spec@ext_framebuffer_object@fbo-alphatest-nocolor,Fail 377spec@ext_framebuffer_object@fbo-alphatest-nocolor-ff,Fail 378spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail 379spec@ext_framebuffer_object@fbo-blending-snorm,Fail 380spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-blit,Fail 381spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-copypixels,Fail 382spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-blit,Fail 383spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-copypixels,Fail 384spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-blit,Fail 385spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-copypixels,Fail 386spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-blit,Fail 387spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-copypixels,Fail 388spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail 389spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p010,Fail 390spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p012,Fail 391spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail 392spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y210,Fail 393spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y212,Fail 394spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y216,Fail 395spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y412,Fail 396spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y416,Fail 397spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_uyvy,Fail 398spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv,Fail 399spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH_STENCIL,Fail 400spec@ext_packed_depth_stencil@fbo-clear-formats stencil,Fail 401spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH24_STENCIL8,Fail 402spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-blit,Fail 403spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-blit,Fail 404spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-copypixels,Fail 405spec@ext_packed_float@query-rgba-signed-components,Fail 406spec@ext_render_snorm@render@format 0x8f94 read fail,Fail 407spec@ext_render_snorm@render@format 0x8f95 read fail,Fail 408spec@ext_render_snorm@render@format 0x8f97 read fail,Fail 409spec@ext_texture_integer@fbo-integer,Fail 410spec@ext_texture_snorm@fbo-blending-formats,Fail 411spec@ext_texture_snorm@fbo-blending-formats@GL_INTENSITY8_SNORM,Fail 412spec@ext_texture_snorm@fbo-blending-formats@GL_INTENSITY_SNORM,Fail 413spec@ext_texture_snorm@fbo-blending-formats@GL_LUMINANCE8_SNORM,Fail 414spec@ext_texture_snorm@fbo-blending-formats@GL_LUMINANCE_SNORM,Fail 415spec@ext_transform_feedback2@draw-auto,Fail 416spec@ext_transform_feedback@generatemipmap prims_generated,Fail 417spec@ext_transform_feedback@immediate-reuse,Fail 418spec@ext_transform_feedback@immediate-reuse-index-buffer,Fail 419spec@ext_transform_feedback@immediate-reuse-uniform-buffer,Fail 420spec@ext_transform_feedback@tessellation line_loop flat_first,Fail 421spec@ext_transform_feedback@tessellation line_loop flat_last,Fail 422spec@ext_transform_feedback@tessellation line_loop monochrome,Fail 423spec@ext_transform_feedback@tessellation line_loop smooth,Fail 424spec@ext_transform_feedback@tessellation line_strip flat_first,Fail 425spec@ext_transform_feedback@tessellation line_strip flat_last,Fail 426spec@ext_transform_feedback@tessellation line_strip monochrome,Fail 427spec@ext_transform_feedback@tessellation line_strip smooth,Fail 428spec@ext_transform_feedback@tessellation lines flat_first,Fail 429spec@ext_transform_feedback@tessellation lines flat_last,Fail 430spec@ext_transform_feedback@tessellation lines monochrome,Fail 431spec@ext_transform_feedback@tessellation lines smooth,Fail 432spec@ext_transform_feedback@tessellation points flat_first,Fail 433spec@ext_transform_feedback@tessellation points flat_last,Fail 434spec@ext_transform_feedback@tessellation points monochrome,Fail 435spec@ext_transform_feedback@tessellation points smooth,Fail 436spec@ext_transform_feedback@tessellation polygon flat_first,Fail 437spec@ext_transform_feedback@tessellation polygon flat_last,Fail 438spec@ext_transform_feedback@tessellation polygon monochrome,Fail 439spec@ext_transform_feedback@tessellation polygon smooth,Fail 440spec@ext_transform_feedback@tessellation polygon wireframe,Fail 441spec@ext_transform_feedback@tessellation quad_strip flat_first,Fail 442spec@ext_transform_feedback@tessellation quad_strip flat_last,Fail 443spec@ext_transform_feedback@tessellation quad_strip monochrome,Fail 444spec@ext_transform_feedback@tessellation quad_strip smooth,Fail 445spec@ext_transform_feedback@tessellation quad_strip wireframe,Fail 446spec@ext_transform_feedback@tessellation quads flat_first,Fail 447spec@ext_transform_feedback@tessellation quads flat_last,Fail 448spec@ext_transform_feedback@tessellation quads monochrome,Fail 449spec@ext_transform_feedback@tessellation quads smooth,Fail 450spec@ext_transform_feedback@tessellation quads wireframe,Fail 451spec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail 452spec@ext_transform_feedback@tessellation triangle_fan flat_last,Fail 453spec@ext_transform_feedback@tessellation triangle_fan monochrome,Fail 454spec@ext_transform_feedback@tessellation triangle_fan smooth,Fail 455spec@ext_transform_feedback@tessellation triangle_fan wireframe,Fail 456spec@ext_transform_feedback@tessellation triangle_strip flat_first,Fail 457spec@ext_transform_feedback@tessellation triangle_strip flat_last,Fail 458spec@ext_transform_feedback@tessellation triangle_strip monochrome,Fail 459spec@ext_transform_feedback@tessellation triangle_strip smooth,Fail 460spec@ext_transform_feedback@tessellation triangle_strip wireframe,Fail 461spec@ext_transform_feedback@tessellation triangles flat_first,Fail 462spec@ext_transform_feedback@tessellation triangles flat_last,Fail 463spec@ext_transform_feedback@tessellation triangles monochrome,Fail 464spec@ext_transform_feedback@tessellation triangles smooth,Fail 465spec@ext_transform_feedback@tessellation triangles wireframe,Fail 466 467# MESA: error: ir3_ra() failed! 468spec@glsl-1.10@execution@temp-array-indexing@glsl-fs-giant-temp-array,Fail 469spec@glsl-1.10@execution@temp-array-indexing@glsl-vs-giant-temp-array,Fail 470 471spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9,Fail 472spec@glsl-1.30@execution@texelfetch fs sampler3d 98x129x1-98x129x9,Fail 473spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9,Fail 474spec@intel_performance_query@intel_performance_query-issue_2235,Fail 475spec@khr_texture_compression_astc@array-gl,Fail 476spec@khr_texture_compression_astc@array-gl@12x12 Block Dim,Fail 477spec@khr_texture_compression_astc@array-gl@5x5 Block Dim,Fail 478spec@khr_texture_compression_astc@array-gles,Fail 479spec@khr_texture_compression_astc@array-gles@12x12 Block Dim,Fail 480spec@khr_texture_compression_astc@array-gles@5x5 Block Dim,Fail 481spec@khr_texture_compression_astc@miptree-gl hdr,Fail 482spec@khr_texture_compression_astc@miptree-gl hdr@HDR Profile,Fail 483spec@khr_texture_compression_astc@miptree-gl ldr,Fail 484spec@khr_texture_compression_astc@miptree-gl ldr@LDR Profile,Fail 485spec@khr_texture_compression_astc@miptree-gl srgb,Fail 486spec@khr_texture_compression_astc@miptree-gl srgb@sRGB decode,Fail 487spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail 488spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail 489spec@khr_texture_compression_astc@miptree-gl srgb-sd,Fail 490spec@khr_texture_compression_astc@miptree-gl srgb-sd@sRGB skip decode,Fail 491spec@khr_texture_compression_astc@miptree-gles hdr,Fail 492spec@khr_texture_compression_astc@miptree-gles hdr@HDR Profile,Fail 493spec@khr_texture_compression_astc@miptree-gles ldr,Fail 494spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile,Fail 495spec@khr_texture_compression_astc@miptree-gles srgb,Fail 496spec@khr_texture_compression_astc@miptree-gles srgb@sRGB decode,Fail 497spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail 498spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail 499spec@khr_texture_compression_astc@miptree-gles srgb-sd,Fail 500spec@khr_texture_compression_astc@miptree-gles srgb-sd@sRGB skip decode,Fail 501spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr,Fail 502spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr@HDR Profile,Fail 503spec@khr_texture_compression_astc@sliced-3d-miptree-gl ldr,Fail 504spec@khr_texture_compression_astc@sliced-3d-miptree-gl ldr@LDR Profile,Fail 505spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb,Fail 506spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb@sRGB decode,Fail 507spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail 508spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail 509spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr,Fail 510spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr@HDR Profile,Fail 511spec@khr_texture_compression_astc@sliced-3d-miptree-gles ldr,Fail 512spec@khr_texture_compression_astc@sliced-3d-miptree-gles ldr@LDR Profile,Fail 513spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb,Fail 514spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb@sRGB decode,Fail 515spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail 516spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail 517 518spec@nv_copy_image@nv_copy_image-formats,Fail 519spec@nv_copy_image@nv_copy_image-formats@Source: GL_DEPTH32F_STENCIL8/Destination: GL_DEPTH32F_STENCIL8,Fail 520spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3,Crash 521spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3@oes_egl_image_external_essl3_imageLoad,Fail 522spec@glsl-1.30@execution@clipping@fs-clip-distance-interpolated,Crash 523spec@glsl-1.30@execution@fs-large-local-array-vec2,Fail 524spec@glsl-1.30@execution@fs-large-local-array-vec3,Fail 525spec@glsl-1.30@execution@fs-large-local-array-vec4,Fail 526