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1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 
25 #ifndef D3D12_VIDEO_ENCODE_REFERENCES_MANAGER_INTERFACE_H
26 #define D3D12_VIDEO_ENCODE_REFERENCES_MANAGER_INTERFACE_H
27 
28 #include "d3d12_video_types.h"
29 
30 class d3d12_video_encoder_references_manager_interface
31 {
32  public:
33    virtual void                                      begin_frame(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA, bool bUsedAsReference) = 0;
34    virtual void                                      end_frame()                                                 = 0;
35    virtual D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE get_current_frame_recon_pic_output_allocation()             = 0;
36    virtual void
37                                                get_current_frame_picture_control_data(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA &codecAllocation) = 0;
38    virtual bool                                is_current_frame_used_as_reference() = 0;
39    virtual D3D12_VIDEO_ENCODE_REFERENCE_FRAMES get_current_reference_frames()       = 0;
~d3d12_video_encoder_references_manager_interface()40    virtual ~d3d12_video_encoder_references_manager_interface()
41    { }
42 };
43 
44 #endif
45