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1inc_d3d10umd = include_directories('.')
2_c_args_d3d10umd = []
3
4if cc.get_argument_syntax() == 'gcc'
5  _c_args_d3d10umd += '-Wno-unknown-pragmas'
6endif
7
8inc_winddk = include_directories('../../../../include/winddk')
9
10libd3d10umd = static_library(
11  'd3d10umd',
12  files(
13    'Adapter.cpp',
14    'Debug.cpp',
15    'Device.cpp',
16    'Draw.cpp',
17    'DxgiFns.cpp',
18    'Format.cpp',
19    'InputAssembly.cpp',
20    'OutputMerger.cpp',
21    'Query.cpp',
22    'Rasterizer.cpp',
23    'Resource.cpp',
24    'Shader.cpp',
25    'ShaderDump.cpp',
26    'ShaderParse.c',
27    'ShaderTGSI.c',
28    'D3DKMT.cpp',
29  ),
30  c_args : _c_args_d3d10umd,
31  cpp_args : _c_args_d3d10umd,
32  include_directories : [
33    inc_include, inc_src, inc_gallium, inc_gallium_aux, inc_winddk,
34  ],
35)
36