1inc_d3d10umd = include_directories('.') 2_c_args_d3d10umd = [] 3 4if cc.get_argument_syntax() == 'gcc' 5 _c_args_d3d10umd += '-Wno-unknown-pragmas' 6endif 7 8inc_winddk = include_directories('../../../../include/winddk') 9 10libd3d10umd = static_library( 11 'd3d10umd', 12 files( 13 'Adapter.cpp', 14 'Debug.cpp', 15 'Device.cpp', 16 'Draw.cpp', 17 'DxgiFns.cpp', 18 'Format.cpp', 19 'InputAssembly.cpp', 20 'OutputMerger.cpp', 21 'Query.cpp', 22 'Rasterizer.cpp', 23 'Resource.cpp', 24 'Shader.cpp', 25 'ShaderDump.cpp', 26 'ShaderParse.c', 27 'ShaderTGSI.c', 28 'D3DKMT.cpp', 29 ), 30 c_args : _c_args_d3d10umd, 31 cpp_args : _c_args_d3d10umd, 32 include_directories : [ 33 inc_include, inc_src, inc_gallium, inc_gallium_aux, inc_winddk, 34 ], 35) 36