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1 /*
2  * Copyright © 2022 Imagination Technologies Ltd.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to deal
6  * in the Software without restriction, including without limitation the rights
7  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8  * copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #include "nir/nir.h"
25 #include "nir/nir_builder.h"
26 #include "nir/nir_search_helpers.h"
27 #include "rogue_nir.h"
28 
insert_pfo(nir_builder * b,nir_intrinsic_instr * store_output,nir_src * output_src)29 static void insert_pfo(nir_builder *b,
30                        nir_intrinsic_instr *store_output,
31                        nir_src *output_src)
32 {
33    /* TODO: Support complex PFO with blending. */
34    /* TODO: Verify type is vec4. */
35 
36    /* Pack the output color components into U8888 format. */
37    nir_ssa_def *new_output_src_ssa = nir_pack_unorm_4x8(b, output_src->ssa);
38    nir_src new_output_src = nir_src_for_ssa(new_output_src_ssa);
39 
40    /* Update the store_output intrinsic. */
41    nir_instr_rewrite_src(&store_output->instr, output_src, new_output_src);
42    nir_intrinsic_set_write_mask(store_output, 1);
43    store_output->num_components = 1;
44    nir_intrinsic_set_src_type(store_output, nir_type_uint32);
45 }
46 
rogue_nir_pfo(nir_shader * shader)47 void rogue_nir_pfo(nir_shader *shader)
48 {
49    nir_function_impl *impl = nir_shader_get_entrypoint(shader);
50    nir_builder b;
51 
52    /* Only apply to fragment shaders. */
53    if (shader->info.stage != MESA_SHADER_FRAGMENT)
54       return;
55 
56    nir_builder_init(&b, impl);
57 
58    nir_foreach_block (block, impl) {
59       nir_foreach_instr_safe (instr, block) {
60          if (instr->type == nir_instr_type_intrinsic) {
61             /* Find the store_output intrinsic and pack the output value. */
62             nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
63 
64             if (intr->intrinsic != nir_intrinsic_store_output)
65                continue;
66 
67             b.cursor = nir_before_instr(&intr->instr);
68             insert_pfo(&b, intr, &intr->src[0]);
69          } else if (instr->type == nir_instr_type_deref) {
70             /* Find variable derefs and update their type. */
71             nir_deref_instr *deref = nir_instr_as_deref(instr);
72 
73             if (!nir_deref_mode_is(deref, nir_var_shader_out))
74                continue;
75 
76             if (deref->deref_type != nir_deref_type_var)
77                continue;
78 
79             nir_variable *out = nir_deref_instr_get_variable(deref);
80 
81             deref->type = glsl_uintN_t_type(32);
82             out->type = glsl_uintN_t_type(32);
83          }
84       }
85    }
86 }
87