1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 **********************************************************************
5 * Copyright (C) 2014, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 **********************************************************************
8 *
9 * scriptset.cpp
10 *
11 * created on: 2013 Jan 7
12 * created by: Andy Heninger
13 */
14
15 #include "unicode/utypes.h"
16
17 #include "unicode/uchar.h"
18 #include "unicode/unistr.h"
19
20 #include "scriptset.h"
21 #include "uassert.h"
22 #include "cmemory.h"
23
24 U_NAMESPACE_BEGIN
25
26 //----------------------------------------------------------------------------
27 //
28 // ScriptSet implementation
29 //
30 //----------------------------------------------------------------------------
ScriptSet()31 ScriptSet::ScriptSet() {
32 uprv_memset(bits, 0, sizeof(bits));
33 }
34
~ScriptSet()35 ScriptSet::~ScriptSet() {
36 }
37
ScriptSet(const ScriptSet & other)38 ScriptSet::ScriptSet(const ScriptSet &other) {
39 *this = other;
40 }
41
operator =(const ScriptSet & other)42 ScriptSet & ScriptSet::operator =(const ScriptSet &other) {
43 uprv_memcpy(bits, other.bits, sizeof(bits));
44 return *this;
45 }
46
operator ==(const ScriptSet & other) const47 bool ScriptSet::operator == (const ScriptSet &other) const {
48 for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
49 if (bits[i] != other.bits[i]) {
50 return false;
51 }
52 }
53 return true;
54 }
55
test(UScriptCode script,UErrorCode & status) const56 UBool ScriptSet::test(UScriptCode script, UErrorCode &status) const {
57 if (U_FAILURE(status)) {
58 return FALSE;
59 }
60 if (script < 0 || (int32_t)script >= SCRIPT_LIMIT) {
61 status = U_ILLEGAL_ARGUMENT_ERROR;
62 return FALSE;
63 }
64 uint32_t index = script / 32;
65 uint32_t bit = 1 << (script & 31);
66 return ((bits[index] & bit) != 0);
67 }
68
69
set(UScriptCode script,UErrorCode & status)70 ScriptSet &ScriptSet::set(UScriptCode script, UErrorCode &status) {
71 if (U_FAILURE(status)) {
72 return *this;
73 }
74 if (script < 0 || (int32_t)script >= SCRIPT_LIMIT) {
75 status = U_ILLEGAL_ARGUMENT_ERROR;
76 return *this;
77 }
78 uint32_t index = script / 32;
79 uint32_t bit = 1 << (script & 31);
80 bits[index] |= bit;
81 return *this;
82 }
83
reset(UScriptCode script,UErrorCode & status)84 ScriptSet &ScriptSet::reset(UScriptCode script, UErrorCode &status) {
85 if (U_FAILURE(status)) {
86 return *this;
87 }
88 if (script < 0 || (int32_t)script >= SCRIPT_LIMIT) {
89 status = U_ILLEGAL_ARGUMENT_ERROR;
90 return *this;
91 }
92 uint32_t index = script / 32;
93 uint32_t bit = 1 << (script & 31);
94 bits[index] &= ~bit;
95 return *this;
96 }
97
98
99
Union(const ScriptSet & other)100 ScriptSet &ScriptSet::Union(const ScriptSet &other) {
101 for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
102 bits[i] |= other.bits[i];
103 }
104 return *this;
105 }
106
intersect(const ScriptSet & other)107 ScriptSet &ScriptSet::intersect(const ScriptSet &other) {
108 for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
109 bits[i] &= other.bits[i];
110 }
111 return *this;
112 }
113
intersect(UScriptCode script,UErrorCode & status)114 ScriptSet &ScriptSet::intersect(UScriptCode script, UErrorCode &status) {
115 ScriptSet t;
116 t.set(script, status);
117 if (U_SUCCESS(status)) {
118 this->intersect(t);
119 }
120 return *this;
121 }
122
intersects(const ScriptSet & other) const123 UBool ScriptSet::intersects(const ScriptSet &other) const {
124 for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
125 if ((bits[i] & other.bits[i]) != 0) {
126 return true;
127 }
128 }
129 return false;
130 }
131
contains(const ScriptSet & other) const132 UBool ScriptSet::contains(const ScriptSet &other) const {
133 ScriptSet t(*this);
134 t.intersect(other);
135 return (t == other);
136 }
137
138
setAll()139 ScriptSet &ScriptSet::setAll() {
140 for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
141 bits[i] = 0xffffffffu;
142 }
143 return *this;
144 }
145
146
resetAll()147 ScriptSet &ScriptSet::resetAll() {
148 uprv_memset(bits, 0, sizeof(bits));
149 return *this;
150 }
151
countMembers() const152 int32_t ScriptSet::countMembers() const {
153 // This bit counter is good for sparse numbers of '1's, which is
154 // very much the case that we will usually have.
155 int32_t count = 0;
156 for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
157 uint32_t x = bits[i];
158 while (x > 0) {
159 count++;
160 x &= (x - 1); // and off the least significant one bit.
161 }
162 }
163 return count;
164 }
165
hashCode() const166 int32_t ScriptSet::hashCode() const {
167 int32_t hash = 0;
168 for (int32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
169 hash ^= bits[i];
170 }
171 return hash;
172 }
173
nextSetBit(int32_t fromIndex) const174 int32_t ScriptSet::nextSetBit(int32_t fromIndex) const {
175 // TODO: Wants a better implementation.
176 if (fromIndex < 0) {
177 return -1;
178 }
179 UErrorCode status = U_ZERO_ERROR;
180 for (int32_t scriptIndex = fromIndex; scriptIndex < SCRIPT_LIMIT; scriptIndex++) {
181 if (test((UScriptCode)scriptIndex, status)) {
182 return scriptIndex;
183 }
184 }
185 return -1;
186 }
187
isEmpty() const188 UBool ScriptSet::isEmpty() const {
189 for (uint32_t i=0; i<UPRV_LENGTHOF(bits); i++) {
190 if (bits[i] != 0) {
191 return FALSE;
192 }
193 }
194 return TRUE;
195 }
196
displayScripts(UnicodeString & dest) const197 UnicodeString &ScriptSet::displayScripts(UnicodeString &dest) const {
198 UBool firstTime = TRUE;
199 for (int32_t i = nextSetBit(0); i >= 0; i = nextSetBit(i + 1)) {
200 if (!firstTime) {
201 dest.append((UChar)0x20);
202 }
203 firstTime = FALSE;
204 const char *scriptName = uscript_getShortName((UScriptCode(i)));
205 dest.append(UnicodeString(scriptName, -1, US_INV));
206 }
207 return dest;
208 }
209
parseScripts(const UnicodeString & scriptString,UErrorCode & status)210 ScriptSet &ScriptSet::parseScripts(const UnicodeString &scriptString, UErrorCode &status) {
211 resetAll();
212 if (U_FAILURE(status)) {
213 return *this;
214 }
215 UnicodeString oneScriptName;
216 for (int32_t i=0; i<scriptString.length();) {
217 UChar32 c = scriptString.char32At(i);
218 i = scriptString.moveIndex32(i, 1);
219 if (!u_isUWhiteSpace(c)) {
220 oneScriptName.append(c);
221 if (i < scriptString.length()) {
222 continue;
223 }
224 }
225 if (oneScriptName.length() > 0) {
226 char buf[40];
227 oneScriptName.extract(0, oneScriptName.length(), buf, sizeof(buf)-1, US_INV);
228 buf[sizeof(buf)-1] = 0;
229 int32_t sc = u_getPropertyValueEnum(UCHAR_SCRIPT, buf);
230 if (sc == UCHAR_INVALID_CODE) {
231 status = U_ILLEGAL_ARGUMENT_ERROR;
232 } else {
233 this->set((UScriptCode)sc, status);
234 }
235 if (U_FAILURE(status)) {
236 return *this;
237 }
238 oneScriptName.remove();
239 }
240 }
241 return *this;
242 }
243
setScriptExtensions(UChar32 codePoint,UErrorCode & status)244 void ScriptSet::setScriptExtensions(UChar32 codePoint, UErrorCode& status) {
245 if (U_FAILURE(status)) { return; }
246 static const int32_t FIRST_GUESS_SCRIPT_CAPACITY = 20;
247 MaybeStackArray<UScriptCode,FIRST_GUESS_SCRIPT_CAPACITY> scripts;
248 UErrorCode internalStatus = U_ZERO_ERROR;
249 int32_t script_count = -1;
250
251 while (TRUE) {
252 script_count = uscript_getScriptExtensions(
253 codePoint, scripts.getAlias(), scripts.getCapacity(), &internalStatus);
254 if (internalStatus == U_BUFFER_OVERFLOW_ERROR) {
255 // Need to allocate more space
256 if (scripts.resize(script_count) == NULL) {
257 status = U_MEMORY_ALLOCATION_ERROR;
258 return;
259 }
260 internalStatus = U_ZERO_ERROR;
261 } else {
262 break;
263 }
264 }
265
266 // Check if we failed for some reason other than buffer overflow
267 if (U_FAILURE(internalStatus)) {
268 status = internalStatus;
269 return;
270 }
271
272 // Load the scripts into the ScriptSet and return
273 for (int32_t i = 0; i < script_count; i++) {
274 this->set(scripts[i], status);
275 if (U_FAILURE(status)) { return; }
276 }
277 }
278
279 U_NAMESPACE_END
280
281 U_CAPI UBool U_EXPORT2
uhash_equalsScriptSet(const UElement key1,const UElement key2)282 uhash_equalsScriptSet(const UElement key1, const UElement key2) {
283 icu::ScriptSet *s1 = static_cast<icu::ScriptSet *>(key1.pointer);
284 icu::ScriptSet *s2 = static_cast<icu::ScriptSet *>(key2.pointer);
285 return (*s1 == *s2);
286 }
287
288 U_CAPI int8_t U_EXPORT2
uhash_compareScriptSet(UElement key0,UElement key1)289 uhash_compareScriptSet(UElement key0, UElement key1) {
290 icu::ScriptSet *s0 = static_cast<icu::ScriptSet *>(key0.pointer);
291 icu::ScriptSet *s1 = static_cast<icu::ScriptSet *>(key1.pointer);
292 int32_t diff = s0->countMembers() - s1->countMembers();
293 if (diff != 0) return static_cast<UBool>(diff);
294 int32_t i0 = s0->nextSetBit(0);
295 int32_t i1 = s1->nextSetBit(0);
296 while ((diff = i0-i1) == 0 && i0 > 0) {
297 i0 = s0->nextSetBit(i0+1);
298 i1 = s1->nextSetBit(i1+1);
299 }
300 return (int8_t)diff;
301 }
302
303 U_CAPI int32_t U_EXPORT2
uhash_hashScriptSet(const UElement key)304 uhash_hashScriptSet(const UElement key) {
305 icu::ScriptSet *s = static_cast<icu::ScriptSet *>(key.pointer);
306 return s->hashCode();
307 }
308
309 U_CAPI void U_EXPORT2
uhash_deleteScriptSet(void * obj)310 uhash_deleteScriptSet(void *obj) {
311 icu::ScriptSet *s = static_cast<icu::ScriptSet *>(obj);
312 delete s;
313 }
314