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1Name
2
3    SGIX_impact_pixel_texture
4
5Name Strings
6
7    GL_SGIX_impact_pixel_texture
8
9Version
10
11    $Date: 1997/03/27 18:08:54 $ $Revision: 1.2 $
12
13Number
14
15    126
16
17Dependencies
18
19    GL_SGIX_pixel_texture
20
21Overview
22
23    This extension allows the Impact Graphics system to perform pixel texture
24    operations with 4D textures, and accomplish the fourth interpolation with
25    a two-pass operation, using the frame-buffer blend. This involves two
26    new filter functions for the "q" dimension only, ceiling and floor, in
27    addition to the nearest function, the default on Impact Graphics.  Also,
28    there is an "alpha-shifting" function which prevents loss of precision in
29    the alpha value used in the frame-buffer blend.
30
31Issues
32
33    *	Will this extension be needed/utilized by other platforms?
34
35New Procedures and Functions
36
37    None
38
39New Tokens
40
41    Accepted by the <mode> parameter of PixelTexGenSGIX:
42
43	PIXEL_TEX_GEN_Q_CEILING_SGIX
44	PIXEL_TEX_GEN_Q_FLOOR_SGIX
45	PIXEL_TEX_GEN_Q_ROUND_SGIX
46	PIXEL_TEX_GEN_ALPHA_LS_SGIX
47	PIXEL_TEX_GEN_ALPHA_MS_SGIX
48
49Additions to Chapter 3 of the 1.1 Specification (Rasterization)
50
51    This extension, similar to the pixel_texture.spec modifies the
52    "Conversion to Fragments" subsection of section 3.6.3 (Rasterization
53    of Pixel Rectangles) of the GL Specification. Immediately following
54    the text added by the pixel_texture.spec, insert the following:
55
56    If the PixelTexGenSGIX mode is RGBA, the Impact graphics system cannot
57    perform the "q" interpolation, so the correct result can be obtained
58    by a two-pass operation using the frame-buffer blend to interpolate
59    the two passes. The two passes use ceiling and floor functions,
60    specified by calling TexParameter with the minfilter and maxfilter
61    set to PIXEL_TEX_GEN_Q_CEILING_SGIX and PIXEL_TEX_GEN_Q_FLOOR_SGIX.
62    These functions can be disabled by calling TexParameter with
63    PIXEL_TEX_GEN_Q_ROUND_SGIX, the default.  To produce the correct
64    fragment alpha for interpolation, the alpha-replace mode (see above)
65    is used to replace the texture alpha by the pixel group's alpha
66    component. This alpha needs to be shifted (scaled) by a value based
67    on the texture "q" size; this can be done with the texture color table.
68    For large values an additional shift is possible by calling
69    PixelTexGenSGIX with PIXEL_TEX_GEN_ALPHA_LS_SGIX. This will send the
70    least significant 8 bits of a 12-bit alpha to the texture color table.
71    The default is to send the most significant 8 bits by calling
72    PixelTexGenSGIX with PIXEL_TEX_GEN_ALPHA_MS_SGIX.
73
74Additions to Chapter 5 of the 1.1 Specification (Special Functions)
75
76    None
77
78Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
79
80    None
81
82Additions to the GLX Specification
83
84    None
85
86Errors
87
88    None
89
90New State
91
92    Get Value			 Get Command	 Type Initial Value Attrib
93    ---------			 -----------	 ---- ------------- ------
94    PIXEL_TEX_GEN_Q_CEILING_SGIX GetTexParameter  Z3     NONE	     pixel
95    PIXEL_TEX_GEN_Q_FLOOR_SGIX   GetTexParameter  Z3     NONE	     pixel
96    PIXEL_TEX_GEN_Q_ROUND_SGIX   GetTexParameter  Z3     NONE	     pixel
97
98New Implementation Dependent State
99
100    None
101