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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "bench/Benchmark.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkPaint.h"
11 #include "include/core/SkPictureRecorder.h"
12 #include "include/core/SkSurface.h"
13 #include "include/effects/SkShaderMaskFilter.h"
14 #include "src/shaders/SkPictureShader.h"
15 
make_bitmap_shader()16 static sk_sp<SkShader> make_bitmap_shader() {
17     SkPaint p;
18     p.setColor(SK_ColorBLACK);
19     p.setAntiAlias(true);
20 
21     auto surface = SkSurface::MakeRasterN32Premul(100, 100);
22     surface->getCanvas()->drawCircle(50, 50, 50, p);
23 
24     return surface->makeImageSnapshot()->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
25                                                     SkSamplingOptions());
26 }
27 
make_picture_shader()28 static sk_sp<SkShader> make_picture_shader() {
29     SkPaint p;
30     p.setColor(SK_ColorBLACK);
31     p.setAntiAlias(true);
32 
33     SkPictureRecorder recorder;
34     recorder.beginRecording(100, 100)->drawCircle(50, 50, 50, p);
35 
36     return recorder.finishRecordingAsPicture()->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
37                                                            SkFilterMode::kNearest);
38 }
39 
40 class ShaderMFBench final : public Benchmark {
41 
42 public:
43     using ShaderMaker = sk_sp<SkShader>(*)();
44 
ShaderMFBench(const char * nm,bool opaque,const ShaderMaker maker)45     ShaderMFBench(const char* nm, bool opaque, const ShaderMaker maker)
46             : fMaker{maker}
47             , fColor{opaque ? 0xff00ff00 : 0x8000ff00} {
48         fName = SkStringPrintf("shadermaskfilter_%s_%x", nm, SkColorGetA(fColor));
49     }
50 
51 protected:
onGetName()52     const char* onGetName() override {
53         return fName.c_str();
54     }
55 
onDelayedSetup()56     void onDelayedSetup() override {
57         fMaskFilter = SkShaderMaskFilter::Make(fMaker());
58     }
59 
onDraw(int loops,SkCanvas * canvas)60     void onDraw(int loops, SkCanvas* canvas) override {
61         SkPaint maskPaint;
62         maskPaint.setMaskFilter(fMaskFilter);
63 
64         for (int i = 0; i < loops; ++i) {
65             SkAutoCanvasRestore arc(canvas, false);
66             canvas->saveLayer(nullptr, &maskPaint);
67             canvas->drawColor(fColor);
68         }
69     }
70 
71 private:
72     const ShaderMaker fMaker;
73     const SkColor fColor;
74     SkString fName;
75     sk_sp<SkMaskFilter> fMaskFilter;
76 
77     using INHERITED = Benchmark;
78 };
79 
80 DEF_BENCH( return new ShaderMFBench("bitmap" , true , make_bitmap_shader ); )
81 DEF_BENCH( return new ShaderMFBench("bitmap" , false, make_bitmap_shader ); )
82 DEF_BENCH( return new ShaderMFBench("picture", true , make_picture_shader); )
83 DEF_BENCH( return new ShaderMFBench("picture", false, make_picture_shader); )
84