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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=00ae8984856486bdb626d0ed6587855a
5 REG_FIDDLE(Path_Iter_next, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     SkPath path;
8     path.moveTo(10, 10);
9     path.moveTo(20, 20);
10     path.quadTo(10, 20, 30, 40);
11     path.moveTo(1, 1);
12     path.close();
13     path.moveTo(30, 30);
14     path.lineTo(30.00001f, 30);
15 
16     SkPath::Iter iter(path, false);
17     const char* verbStr[] =  { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" };
18     const int pointCount[] = {     1 ,     2 ,     3 ,      3 ,      4 ,      1 ,     0  };
19     SkPath::Verb verb;
20     do {
21         SkPoint points[4];
22         verb = iter.next(points);
23         SkDebugf("k%s_Verb ", verbStr[(int) verb]);
24         for (int i = 0; i < pointCount[(int) verb]; ++i) {
25             SkDebugf("{%1.8g, %1.8g}, ", points[i].fX, points[i].fY);
26         }
27         SkDebugf("\n");
28     } while (SkPath::kDone_Verb != verb);
29     SkDebugf("\n");
30 }
31 }  // END FIDDLE
32