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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBlurTypes.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkMaskFilter.h"
13 #include "include/core/SkPaint.h"
14 #include "include/core/SkRefCnt.h"
15 #include "include/core/SkScalar.h"
16 #include "include/core/SkSize.h"
17 #include "include/core/SkString.h"
18 #include "include/core/SkTypes.h"
19 #include "src/core/SkBlurMask.h"
20 
21 class BlurCirclesGM : public skiagm::GM {
22 public:
BlurCirclesGM()23     BlurCirclesGM() { }
24 
25 protected:
runAsBench() const26     bool runAsBench() const override { return true; }
27 
onShortName()28     SkString onShortName() override {
29         return SkString("blurcircles");
30     }
31 
onISize()32     SkISize onISize() override {
33         return SkISize::Make(950, 950);
34     }
35 
onOnceBeforeDraw()36     void onOnceBeforeDraw() override {
37         const float blurRadii[kNumBlurs] = {1.f, 5.f, 10.f, 20.f};
38 
39         for (int i = 0; i < kNumBlurs; ++i) {
40             fBlurFilters[i] = SkMaskFilter::MakeBlur(
41                                     kNormal_SkBlurStyle,
42                                     SkBlurMask::ConvertRadiusToSigma(blurRadii[i]));
43         }
44     }
45 
onDraw(SkCanvas * canvas)46     void onDraw(SkCanvas* canvas) override {
47         canvas->scale(1.5f, 1.5f);
48         canvas->translate(50,50);
49 
50         const float circleRadii[] = {5.f, 10.f, 25.f, 50.f};
51 
52         for (size_t i = 0; i < kNumBlurs; ++i) {
53             SkAutoCanvasRestore autoRestore(canvas, true);
54             canvas->translate(0, 150.f*i);
55             for (size_t j = 0; j < SK_ARRAY_COUNT(circleRadii); ++j) {
56                 SkPaint paint;
57                 paint.setColor(SK_ColorBLACK);
58                 paint.setMaskFilter(fBlurFilters[i]);
59 
60                 static constexpr SkPoint kCenter = {50.f, 50.f};
61                 // Throw a rotation in the mix to make sure GPU fast path handles it correctly.
62                 canvas->save();
63                 canvas->rotate(j*22.f, kCenter.fX, kCenter.fY);
64                 canvas->drawCircle(kCenter, circleRadii[j], paint);
65                 canvas->restore();
66                 canvas->translate(150.f, 0.f);
67             }
68         }
69     }
70 private:
71     inline static constexpr int kNumBlurs = 4;
72 
73     sk_sp<SkMaskFilter> fBlurFilters[kNumBlurs];
74 
75     using INHERITED =         skiagm::GM;
76 };
77 
78 DEF_GM(return new BlurCirclesGM();)
79