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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "modules/sksg/include/SkSGDraw.h"
9 
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkPath.h"
12 #include "modules/sksg/include/SkSGGeometryNode.h"
13 #include "modules/sksg/include/SkSGInvalidationController.h"
14 #include "modules/sksg/include/SkSGPaint.h"
15 #include "src/core/SkTLazy.h"
16 
17 namespace sksg {
18 
Draw(sk_sp<GeometryNode> geometry,sk_sp<PaintNode> paint)19 Draw::Draw(sk_sp<GeometryNode> geometry, sk_sp<PaintNode> paint)
20     : fGeometry(std::move(geometry))
21     , fPaint(std::move(paint)) {
22     this->observeInval(fGeometry);
23     this->observeInval(fPaint);
24 }
25 
~Draw()26 Draw::~Draw() {
27     this->unobserveInval(fGeometry);
28     this->unobserveInval(fPaint);
29 }
30 
onRender(SkCanvas * canvas,const RenderContext * ctx) const31 void Draw::onRender(SkCanvas* canvas, const RenderContext* ctx) const {
32     auto paint = fPaint->makePaint();
33     if (ctx) {
34         ctx->modulatePaint(canvas->getTotalMatrix(), &paint);
35     }
36 
37     const auto skipDraw = paint.nothingToDraw() ||
38             (paint.getStyle() == SkPaint::kStroke_Style && paint.getStrokeWidth() <= 0);
39 
40     if (!skipDraw) {
41         fGeometry->draw(canvas, paint);
42     }
43 }
44 
onNodeAt(const SkPoint & p) const45 const RenderNode* Draw::onNodeAt(const SkPoint& p) const {
46     const auto paint = fPaint->makePaint();
47 
48     if (!paint.getAlpha()) {
49         return nullptr;
50     }
51 
52     if (paint.getStyle() == SkPaint::Style::kFill_Style && fGeometry->contains(p)) {
53         return this;
54     }
55 
56     SkPath stroke_path;
57     if (!paint.getFillPath(fGeometry->asPath(), &stroke_path)) {
58         return nullptr;
59     }
60 
61     return stroke_path.contains(p.x(), p.y()) ? this : nullptr;
62 }
63 
onRevalidate(InvalidationController * ic,const SkMatrix & ctm)64 SkRect Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
65     SkASSERT(this->hasInval());
66 
67     auto bounds = fGeometry->revalidate(ic, ctm);
68     fPaint->revalidate(ic, ctm);
69 
70     const auto paint = fPaint->makePaint();
71     SkASSERT(paint.canComputeFastBounds());
72 
73     return paint.computeFastBounds(bounds, &bounds);
74 }
75 
76 } // namespace sksg
77