1uniform half4 colorRed, colorGreen;
2
3bool test() {
4 bool ok = true;
5 ok = ok && (float3x2(2) == float3x2(float2(2.0, 0.0), float2(0.0, 2.0), float2(0.0)));
6 return ok;
7}
8
9half4 main(float2 coords) {
10 return test() ? colorGreen : colorRed;
11}
12