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1
2out vec4 sk_FragColor;
3uniform vec4 colorRed;
4uniform vec4 colorGreen;
5uniform float unknownInput;
6vec4 main() {
7    float _0_unknown = unknownInput;
8    bool _1_ok = true;
9    float _2_x = 34.0;
10    _1_ok = _1_ok && _2_x == 34.0;
11    _2_x = 30.0;
12    _1_ok = _1_ok && _2_x == 30.0;
13    _2_x = 64.0;
14    _1_ok = _1_ok && _2_x == 64.0;
15    _2_x = 16.0;
16    _1_ok = _1_ok && _2_x == 16.0;
17    _2_x = 19.0;
18    _1_ok = _1_ok && _2_x == 19.0;
19    _2_x = 1.0;
20    _1_ok = _1_ok && _2_x == 1.0;
21    _2_x = -2.0;
22    _1_ok = _1_ok && _2_x == -2.0;
23    _2_x = 3.0;
24    _1_ok = _1_ok && _2_x == 3.0;
25    _2_x = -4.0;
26    _1_ok = _1_ok && _2_x == -4.0;
27    _2_x = 5.0;
28    _1_ok = _1_ok && _2_x == 5.0;
29    _2_x = -6.0;
30    _1_ok = _1_ok && _2_x == -6.0;
31    _2_x = 7.0;
32    _1_ok = _1_ok && _2_x == 7.0;
33    _2_x = -8.0;
34    _1_ok = _1_ok && _2_x == -8.0;
35    _2_x = 9.0;
36    _1_ok = _1_ok && _2_x == 9.0;
37    _2_x = -10.0;
38    _1_ok = _1_ok && _2_x == -10.0;
39    _2_x = 11.0;
40    _1_ok = _1_ok && _2_x == 11.0;
41    _2_x = -12.0;
42    _1_ok = _1_ok && _2_x == -12.0;
43    _2_x = _0_unknown;
44    _1_ok = _1_ok && _2_x == _0_unknown;
45    _2_x = _0_unknown;
46    _1_ok = _1_ok && _2_x == _0_unknown;
47    _2_x = _0_unknown;
48    _1_ok = _1_ok && _2_x == _0_unknown;
49    _2_x = 0.0;
50    _1_ok = _1_ok && _2_x == 0.0;
51    _2_x = _0_unknown;
52    _1_ok = _1_ok && _2_x == _0_unknown;
53    _2_x = _0_unknown;
54    _1_ok = _1_ok && _2_x == _0_unknown;
55    _2_x = 0.0;
56    _1_ok = _1_ok && _2_x == 0.0;
57    _2_x = _0_unknown;
58    _1_ok = _1_ok && _2_x == _0_unknown;
59    _2_x = 0.0 / _0_unknown;
60    _1_ok = _1_ok && _2_x == 0.0;
61    _2_x += 1.0;
62    _1_ok = _1_ok && _2_x == 1.0;
63    _1_ok = _1_ok && _2_x == 1.0;
64    _2_x -= 2.0;
65    _1_ok = _1_ok && _2_x == -1.0;
66    _1_ok = _1_ok && _2_x == -1.0;
67    _1_ok = _1_ok && _2_x == -1.0;
68    _2_x *= 2.0;
69    _1_ok = _1_ok && _2_x == -2.0;
70    _1_ok = _1_ok && _2_x == -2.0;
71    _2_x /= 2.0;
72    _1_ok = _1_ok && _2_x == -1.0;
73    return _1_ok ? colorGreen : colorRed;
74}
75