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1 
2 /*
3  * Copyright 2015 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef SK_NO_COMMAND_BUFFER
10 
11 #include "include/gpu/gl/GrGLAssembleInterface.h"
12 #include "include/gpu/gl/GrGLInterface.h"
13 #include "include/private/SkMutex.h"
14 #include "include/private/SkOnce.h"
15 #include "src/ports/SkOSLibrary.h"
16 #include "tools/gpu/gl/command_buffer/GLTestContext_command_buffer.h"
17 
18 namespace {
19 
20 typedef void *EGLDisplay;
21 typedef unsigned int EGLBoolean;
22 typedef void *EGLConfig;
23 typedef void *EGLSurface;
24 typedef void *EGLContext;
25 typedef int32_t EGLint;
26 typedef void* EGLNativeDisplayType;
27 typedef void* EGLNativeWindowType;
28 typedef void (*__eglMustCastToProperFunctionPointerType)(void);
29 #define EGL_FALSE 0
30 #define EGL_TRUE 1
31 #define EGL_OPENGL_ES2_BIT 0x0004
32 #define EGL_OPENGL_ES3_BIT 0x0040
33 #define EGL_CONTEXT_CLIENT_VERSION 0x3098
34 #define EGL_NO_SURFACE ((EGLSurface)0)
35 #define EGL_NO_DISPLAY ((EGLDisplay)0)
36 #define EGL_NO_CONTEXT ((EGLContext)0)
37 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
38 #define EGL_SURFACE_TYPE 0x3033
39 #define EGL_PBUFFER_BIT 0x0001
40 #define EGL_RENDERABLE_TYPE 0x3040
41 #define EGL_RED_SIZE 0x3024
42 #define EGL_GREEN_SIZE 0x3023
43 #define EGL_BLUE_SIZE 0x3022
44 #define EGL_ALPHA_SIZE 0x3021
45 #define EGL_DEPTH_SIZE 0x3025
46 #define EGL_STENCIL_SIZE 0x3025
47 #define EGL_SAMPLES 0x3031
48 #define EGL_SAMPLE_BUFFERS 0x3032
49 #define EGL_NONE 0x3038
50 #define EGL_WIDTH 0x3057
51 #define EGL_HEIGHT 0x3056
52 #define EGL_DRAW 0x3059
53 #define EGL_READ 0x305A
54 
55 typedef EGLDisplay (*GetDisplayProc)(EGLNativeDisplayType display_id);
56 typedef EGLBoolean (*InitializeProc)(EGLDisplay dpy, EGLint *major, EGLint *minor);
57 typedef EGLBoolean (*TerminateProc)(EGLDisplay dpy);
58 typedef EGLBoolean (*ChooseConfigProc)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config);
59 typedef EGLBoolean (*GetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value);
60 typedef EGLSurface (*CreateWindowSurfaceProc)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list);
61 typedef EGLSurface (*CreatePbufferSurfaceProc)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list);
62 typedef EGLBoolean (*DestroySurfaceProc)(EGLDisplay dpy, EGLSurface surface);
63 typedef EGLContext (*CreateContextProc)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list);
64 typedef EGLBoolean (*DestroyContextProc)(EGLDisplay dpy, EGLContext ctx);
65 typedef EGLBoolean (*MakeCurrentProc)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
66 typedef EGLBoolean (*SwapBuffersProc)(EGLDisplay dpy, EGLSurface surface);
67 typedef __eglMustCastToProperFunctionPointerType (*GetProcAddressProc)(const char* procname);
68 
69 static GetDisplayProc gfGetDisplay = nullptr;
70 static InitializeProc gfInitialize = nullptr;
71 static TerminateProc gfTerminate = nullptr;
72 static ChooseConfigProc gfChooseConfig = nullptr;
73 static GetConfigAttrib gfGetConfigAttrib = nullptr;
74 static CreateWindowSurfaceProc gfCreateWindowSurface = nullptr;
75 static CreatePbufferSurfaceProc gfCreatePbufferSurface = nullptr;
76 static DestroySurfaceProc gfDestroySurface = nullptr;
77 static CreateContextProc gfCreateContext = nullptr;
78 static DestroyContextProc gfDestroyContext = nullptr;
79 static MakeCurrentProc gfMakeCurrent = nullptr;
80 static SwapBuffersProc gfSwapBuffers = nullptr;
81 static GetProcAddressProc gfGetProcAddress = nullptr;
82 
83 static void* gLibrary = nullptr;
84 static bool gfFunctionsLoadedSuccessfully = false;
85 
load_command_buffer_functions()86 static void load_command_buffer_functions() {
87     if (!gLibrary) {
88         static constexpr const char* libName =
89 #if defined _WIN32
90         "command_buffer_gles2.dll";
91 #elif defined SK_BUILD_FOR_MAC
92         "libcommand_buffer_gles2.dylib";
93 #else
94         "libcommand_buffer_gles2.so";
95 #endif // defined _WIN32
96         gLibrary = SkLoadDynamicLibrary(libName);
97         if (gLibrary) {
98             gfGetDisplay = (GetDisplayProc)SkGetProcedureAddress(gLibrary, "eglGetDisplay");
99             gfInitialize = (InitializeProc)SkGetProcedureAddress(gLibrary, "eglInitialize");
100             gfTerminate = (TerminateProc)SkGetProcedureAddress(gLibrary, "eglTerminate");
101             gfChooseConfig = (ChooseConfigProc)SkGetProcedureAddress(gLibrary, "eglChooseConfig");
102             gfGetConfigAttrib = (GetConfigAttrib)SkGetProcedureAddress(gLibrary, "eglGetConfigAttrib");
103             gfCreateWindowSurface = (CreateWindowSurfaceProc)SkGetProcedureAddress(gLibrary, "eglCreateWindowSurface");
104             gfCreatePbufferSurface = (CreatePbufferSurfaceProc)SkGetProcedureAddress(gLibrary, "eglCreatePbufferSurface");
105             gfDestroySurface = (DestroySurfaceProc)SkGetProcedureAddress(gLibrary, "eglDestroySurface");
106             gfCreateContext = (CreateContextProc)SkGetProcedureAddress(gLibrary, "eglCreateContext");
107             gfDestroyContext = (DestroyContextProc)SkGetProcedureAddress(gLibrary, "eglDestroyContext");
108             gfMakeCurrent = (MakeCurrentProc)SkGetProcedureAddress(gLibrary, "eglMakeCurrent");
109             gfSwapBuffers = (SwapBuffersProc)SkGetProcedureAddress(gLibrary, "eglSwapBuffers");
110             gfGetProcAddress = (GetProcAddressProc)SkGetProcedureAddress(gLibrary, "eglGetProcAddress");
111 
112             gfFunctionsLoadedSuccessfully =
113                     gfGetDisplay && gfInitialize && gfTerminate && gfChooseConfig &&
114                     gfCreateWindowSurface && gfCreatePbufferSurface && gfDestroySurface &&
115                     gfCreateContext && gfDestroyContext && gfMakeCurrent && gfSwapBuffers &&
116                     gfGetProcAddress;
117         }
118     }
119 }
120 
command_buffer_get_gl_proc(void * ctx,const char name[])121 static GrGLFuncPtr command_buffer_get_gl_proc(void* ctx, const char name[]) {
122     if (!gfFunctionsLoadedSuccessfully) {
123         return nullptr;
124     }
125     return gfGetProcAddress(name);
126 }
127 
load_command_buffer_once()128 static void load_command_buffer_once() {
129     static SkOnce once;
130     once(load_command_buffer_functions);
131 }
132 
create_command_buffer_interface()133 static sk_sp<const GrGLInterface> create_command_buffer_interface() {
134     load_command_buffer_once();
135     if (!gfFunctionsLoadedSuccessfully) {
136         return nullptr;
137     }
138     return GrGLMakeAssembledGLESInterface(gLibrary, command_buffer_get_gl_proc);
139 }
140 
141 
142 // The command buffer does not correctly implement eglGetCurrent. It always returns EGL_NO_<foo>.
143 // So we implement them ourselves and hook eglMakeCurrent to store the current values in TLS.
144 class TLSCurrentObjects {
145 public:
CurrentDisplay()146     static EGLDisplay CurrentDisplay() {
147         if (auto objects = Get()) {
148             return objects->fDisplay;
149         }
150         return EGL_NO_DISPLAY;
151     }
152 
CurrentSurface(EGLint readdraw)153     static EGLSurface CurrentSurface(EGLint readdraw) {
154         if (auto objects = Get()) {
155             switch (readdraw) {
156                 case EGL_DRAW:
157                     return objects->fDrawSurface;
158                 case EGL_READ:
159                     return objects->fReadSurface;
160                 default:
161                     return EGL_NO_SURFACE;
162             }
163         }
164         return EGL_NO_SURFACE;
165     }
166 
CurrentContext()167     static EGLContext CurrentContext() {
168         if (auto objects = Get()) {
169             return objects->fContext;
170         }
171         return EGL_NO_CONTEXT;
172     }
173 
MakeCurrent(EGLDisplay display,EGLSurface draw,EGLSurface read,EGLContext ctx)174     static EGLBoolean MakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read,
175                                   EGLContext ctx) {
176         if (gfFunctionsLoadedSuccessfully && EGL_TRUE == gfMakeCurrent(display, draw, read, ctx)) {
177             if (auto objects = Get()) {
178                 objects->fDisplay = display;
179                 objects->fDrawSurface = draw;
180                 objects->fReadSurface = read;
181                 objects->fContext = ctx;
182             }
183             return EGL_TRUE;
184         }
185         return EGL_FALSE;
186 
187     }
188 
189 private:
190     EGLDisplay fDisplay = EGL_NO_DISPLAY;
191     EGLSurface fReadSurface = EGL_NO_SURFACE;
192     EGLSurface fDrawSurface = EGL_NO_SURFACE;
193     EGLContext fContext = EGL_NO_CONTEXT;
194 
Get()195     static TLSCurrentObjects* Get() {
196         static thread_local TLSCurrentObjects objects;
197         return &objects;
198     }
199 };
200 
context_restorer()201 std::function<void()> context_restorer() {
202     if (!gfFunctionsLoadedSuccessfully) {
203         return nullptr;
204     }
205     auto display = TLSCurrentObjects::CurrentDisplay();
206     auto dsurface = TLSCurrentObjects::CurrentSurface(EGL_DRAW);
207     auto rsurface = TLSCurrentObjects::CurrentSurface(EGL_READ);
208     auto context = TLSCurrentObjects::CurrentContext();
209     return [display, dsurface, rsurface, context] {
210         TLSCurrentObjects::MakeCurrent(display, dsurface, rsurface, context);
211     };
212 }
213 
214 }  // anonymous namespace
215 
216 namespace sk_gpu_test {
217 
CommandBufferGLTestContext(int version,CommandBufferGLTestContext * shareContext)218 CommandBufferGLTestContext::CommandBufferGLTestContext(int version,
219                                                        CommandBufferGLTestContext* shareContext)
220     : fContext(EGL_NO_CONTEXT), fDisplay(EGL_NO_DISPLAY), fSurface(EGL_NO_SURFACE) {
221 
222     EGLint renderableType;
223     switch (version) {
224         case 2:
225             renderableType = EGL_OPENGL_ES2_BIT;
226             break;
227         case 3:
228             renderableType = EGL_OPENGL_ES3_BIT;
229             break;
230         default:
231             SkDebugf("Command Buffer: Invalid version requested (%i). Must be either 2 or 3.\n",
232                      version);
233             return;
234     }
235 
236     EGLint configAttribs[] = {
237         EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
238         EGL_RENDERABLE_TYPE, renderableType,
239         EGL_RED_SIZE, 8,
240         EGL_GREEN_SIZE, 8,
241         EGL_BLUE_SIZE, 8,
242         EGL_ALPHA_SIZE, 8,
243         EGL_NONE
244     };
245 
246     static const EGLint surfaceAttribs[] = {
247         EGL_WIDTH, 1,
248         EGL_HEIGHT, 1,
249         EGL_NONE
250     };
251 
252     load_command_buffer_once();
253     if (!gfFunctionsLoadedSuccessfully) {
254         return;
255     }
256 
257     fDisplay = gfGetDisplay(EGL_DEFAULT_DISPLAY);
258     if (EGL_NO_DISPLAY == fDisplay) {
259         SkDebugf("Command Buffer: Could not create EGL display.\n");
260         return;
261     }
262     if (!gfInitialize(fDisplay, nullptr, nullptr)) {
263         SkDebugf("Command Buffer: Could not initialize EGL display.\n");
264         this->destroyGLContext();
265         return;
266     }
267     EGLint numConfigs;
268     if (!gfChooseConfig(fDisplay, configAttribs, static_cast<EGLConfig *>(&fConfig), 1,
269                         &numConfigs) || numConfigs != 1) {
270         SkDebugf("Command Buffer: Could not choose EGL config.\n");
271         this->destroyGLContext();
272         return;
273     }
274 
275     fSurface = gfCreatePbufferSurface(fDisplay,
276                                         static_cast<EGLConfig>(fConfig),
277                                         surfaceAttribs);
278 
279     if (EGL_NO_SURFACE == fSurface) {
280         SkDebugf("Command Buffer: Could not create EGL surface.\n");
281         this->destroyGLContext();
282         return;
283     }
284 
285     EGLint contextAttribs[] = {
286         EGL_CONTEXT_CLIENT_VERSION, version,
287         EGL_NONE
288     };
289     EGLContext eglShareContext = shareContext
290             ? reinterpret_cast<EGLContext>(shareContext->fContext) : nullptr;
291     fContext = gfCreateContext(fDisplay, static_cast<EGLConfig>(fConfig), eglShareContext,
292                                contextAttribs);
293     if (EGL_NO_CONTEXT == fContext) {
294         SkDebugf("Command Buffer: Could not create EGL context.\n");
295         this->destroyGLContext();
296         return;
297     }
298 
299     SkScopeExit restorer(context_restorer());
300     if (!TLSCurrentObjects::MakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
301         SkDebugf("Command Buffer: Could not make EGL context current.\n");
302         this->destroyGLContext();
303         return;
304     }
305 
306     auto gl = create_command_buffer_interface();
307     if (!gl) {
308         SkDebugf("Command Buffer: Could not create CommandBuffer GL interface.\n");
309         this->destroyGLContext();
310         return;
311     }
312     if (!gl->validate()) {
313         SkDebugf("Command Buffer: Could not validate CommandBuffer GL interface.\n");
314         this->destroyGLContext();
315         return;
316     }
317 
318     // libcommand_buffer_gles2 has not always respected the EGL_CONTEXT_CLIENT_VERSION attrib.
319     // Double check that we are not using an old library and we actually got the context version we
320     // asked for.
321     const char* versionString = (const char*)gl->fFunctions.fGetString(GR_GL_VERSION);
322     const char* expectedVersion = (version == 2) ? "OpenGL ES 2.0" : "OpenGL ES 3.0";
323     if (strstr(versionString, expectedVersion) != versionString) {
324         SkDebugf("Command Buffer: Unexpected version.\n"
325                  "           Got: \"%s\".\n"
326                  "      Expected: \"%s ...\".\n",
327                  versionString, expectedVersion);
328         return;
329     }
330 
331     this->init(std::move(gl));
332 }
333 
~CommandBufferGLTestContext()334 CommandBufferGLTestContext::~CommandBufferGLTestContext() {
335     this->teardown();
336     this->destroyGLContext();
337 }
338 
destroyGLContext()339 void CommandBufferGLTestContext::destroyGLContext() {
340     if (!gfFunctionsLoadedSuccessfully) {
341         return;
342     }
343     if (EGL_NO_DISPLAY == fDisplay) {
344         return;
345     }
346     bool wasCurrent = false;
347     if (EGL_NO_CONTEXT != fContext) {
348         wasCurrent = (TLSCurrentObjects::CurrentContext() == fContext);
349         gfDestroyContext(fDisplay, fContext);
350         fContext = EGL_NO_CONTEXT;
351     }
352     if (wasCurrent) {
353         // Call MakeCurrent after destroying the context, so that the EGL implementation knows that
354         // the context is not used anymore after it is released from being current.This way the
355         // command buffer does not need to abandon the context before destruction, and no
356         // client-side errors are printed.
357         TLSCurrentObjects::MakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
358     }
359 
360     if (EGL_NO_SURFACE != fSurface) {
361         gfDestroySurface(fDisplay, fSurface);
362         fSurface = EGL_NO_SURFACE;
363     }
364     fDisplay = EGL_NO_DISPLAY;
365 }
366 
onPlatformMakeNotCurrent() const367 void CommandBufferGLTestContext::onPlatformMakeNotCurrent() const {
368     if (!gfFunctionsLoadedSuccessfully) {
369         return;
370     }
371     if (!TLSCurrentObjects::MakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
372         SkDebugf("Command Buffer: Could not null out current EGL context.\n");
373     }
374 }
375 
onPlatformMakeCurrent() const376 void CommandBufferGLTestContext::onPlatformMakeCurrent() const {
377     if (!gfFunctionsLoadedSuccessfully) {
378         return;
379     }
380     if (!TLSCurrentObjects::MakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
381         SkDebugf("Command Buffer: Could not make EGL context current.\n");
382     }
383 }
384 
onPlatformGetAutoContextRestore() const385 std::function<void()> CommandBufferGLTestContext::onPlatformGetAutoContextRestore() const {
386     if (!gfFunctionsLoadedSuccessfully || TLSCurrentObjects::CurrentContext() == fContext) {
387         return nullptr;
388     }
389     return context_restorer();
390 }
391 
onPlatformGetProcAddress(const char * name) const392 GrGLFuncPtr CommandBufferGLTestContext::onPlatformGetProcAddress(const char *name) const {
393     if (!gfFunctionsLoadedSuccessfully) {
394         return nullptr;
395     }
396     return gfGetProcAddress(name);
397 }
398 
presentCommandBuffer()399 void CommandBufferGLTestContext::presentCommandBuffer() {
400     if (this->gl()) {
401         this->gl()->fFunctions.fFlush();
402     }
403 
404     if (!gfFunctionsLoadedSuccessfully) {
405         return;
406     }
407     if (!gfSwapBuffers(fDisplay, fSurface)) {
408         SkDebugf("Command Buffer: Could not complete gfSwapBuffers.\n");
409     }
410 }
411 
makeCurrent()412 bool CommandBufferGLTestContext::makeCurrent() {
413     return TLSCurrentObjects::MakeCurrent(fDisplay, fSurface, fSurface, fContext) != EGL_FALSE;
414 }
415 
getStencilBits()416 int CommandBufferGLTestContext::getStencilBits() {
417     EGLint result = 0;
418     gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_STENCIL_SIZE, &result);
419     return result;
420 }
421 
getSampleCount()422 int CommandBufferGLTestContext::getSampleCount() {
423     EGLint result = 0;
424     gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_SAMPLES, &result);
425     return result;
426 }
427 
428 }  // namespace sk_gpu_test
429 #endif // SK_NO_COMMAND_BUFFER
430