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1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 * This file was generated by /scripts/gen_framework.py
4 */
5
6static const char* s_allowedDeviceKhrExtensions[] =
7{
8	"VK_KHR_16bit_storage",
9	"VK_KHR_8bit_storage",
10	"VK_KHR_acceleration_structure",
11	"VK_KHR_bind_memory2",
12	"VK_KHR_buffer_device_address",
13	"VK_KHR_copy_commands2",
14	"VK_KHR_create_renderpass2",
15	"VK_KHR_dedicated_allocation",
16	"VK_KHR_deferred_host_operations",
17	"VK_KHR_depth_stencil_resolve",
18	"VK_KHR_descriptor_update_template",
19	"VK_KHR_device_group",
20	"VK_KHR_display_swapchain",
21	"VK_KHR_draw_indirect_count",
22	"VK_KHR_driver_properties",
23	"VK_KHR_dynamic_rendering",
24	"VK_KHR_external_fence",
25	"VK_KHR_external_fence_fd",
26	"VK_KHR_external_fence_win32",
27	"VK_KHR_external_memory",
28	"VK_KHR_external_memory_fd",
29	"VK_KHR_external_memory_win32",
30	"VK_KHR_external_semaphore",
31	"VK_KHR_external_semaphore_fd",
32	"VK_KHR_external_semaphore_win32",
33	"VK_KHR_format_feature_flags2",
34	"VK_KHR_fragment_shader_barycentric",
35	"VK_KHR_fragment_shading_rate",
36	"VK_KHR_get_memory_requirements2",
37	"VK_KHR_global_priority",
38	"VK_KHR_image_format_list",
39	"VK_KHR_imageless_framebuffer",
40	"VK_KHR_incremental_present",
41	"VK_KHR_maintenance1",
42	"VK_KHR_maintenance2",
43	"VK_KHR_maintenance3",
44	"VK_KHR_maintenance4",
45	"VK_KHR_multiview",
46	"VK_KHR_performance_query",
47	"VK_KHR_pipeline_executable_properties",
48	"VK_KHR_pipeline_library",
49	"VK_KHR_portability_subset",
50	"VK_KHR_present_id",
51	"VK_KHR_present_wait",
52	"VK_KHR_push_descriptor",
53	"VK_KHR_ray_query",
54	"VK_KHR_ray_tracing_maintenance1",
55	"VK_KHR_ray_tracing_pipeline",
56	"VK_KHR_relaxed_block_layout",
57	"VK_KHR_sampler_mirror_clamp_to_edge",
58	"VK_KHR_sampler_ycbcr_conversion",
59	"VK_KHR_separate_depth_stencil_layouts",
60	"VK_KHR_shader_atomic_int64",
61	"VK_KHR_shader_clock",
62	"VK_KHR_shader_draw_parameters",
63	"VK_KHR_shader_float16_int8",
64	"VK_KHR_shader_float_controls",
65	"VK_KHR_shader_integer_dot_product",
66	"VK_KHR_shader_non_semantic_info",
67	"VK_KHR_shader_subgroup_extended_types",
68	"VK_KHR_shader_subgroup_uniform_control_flow",
69	"VK_KHR_shader_terminate_invocation",
70	"VK_KHR_shared_presentable_image",
71	"VK_KHR_spirv_1_4",
72	"VK_KHR_storage_buffer_storage_class",
73	"VK_KHR_swapchain",
74	"VK_KHR_swapchain_mutable_format",
75	"VK_KHR_synchronization2",
76	"VK_KHR_timeline_semaphore",
77	"VK_KHR_uniform_buffer_standard_layout",
78	"VK_KHR_variable_pointers",
79	"VK_KHR_video_decode_h264",
80	"VK_KHR_video_decode_h265",
81	"VK_KHR_video_decode_queue",
82	"VK_KHR_video_queue",
83	"VK_KHR_vulkan_memory_model",
84	"VK_KHR_win32_keyed_mutex",
85	"VK_KHR_workgroup_memory_explicit_layout",
86	"VK_KHR_zero_initialize_workgroup_memory",
87};
88
89