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1#!amber
2#
3# Copyright 2019 The Amber Authors.
4#
5# Licensed under the Apache License, Version 2.0 (the "License");
6# you may not use this file except in compliance with the License.
7# You may obtain a copy of the License at
8#
9#     https://www.apache.org/licenses/LICENSE-2.0
10#
11# Unless required by applicable law or agreed to in writing, software
12# distributed under the License is distributed on an "AS IS" BASIS,
13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14# See the License for the specific language governing permissions and
15# limitations under the License.
16
17SHADER vertex vtex_shader GLSL
18#version 430
19
20layout(location = 0) in vec4 position;
21layout(location = 0) out vec4 frag_color;
22
23layout(set = 0, binding = 0) readonly buffer block1 {
24  vec4 in_color;
25};
26
27void main() {
28  gl_Position = position;
29  frag_color = vec4(0.25, 0.5, 0.75, 1.0);
30}
31END
32
33SHADER fragment frag_shader GLSL
34#version 430
35
36layout(location = 0) in vec4 frag_color;
37layout(location = 0) out vec4 final_color;
38
39void main() {
40  final_color = frag_color;
41}
42END
43
44BUFFER frame1 FORMAT B8G8R8A8_UNORM
45BUFFER frame2 FORMAT B8G8R8A8_UNORM
46
47PIPELINE graphics pipeline1
48  ATTACH vtex_shader
49  ATTACH frag_shader
50
51  FRAMEBUFFER_SIZE 256 256
52  BIND BUFFER frame1 AS color LOCATION 0
53END
54
55PIPELINE graphics pipeline2
56  ATTACH vtex_shader
57  ATTACH frag_shader
58
59  FRAMEBUFFER_SIZE 256 256
60  BIND BUFFER frame2 AS color LOCATION 0
61END
62
63CLEAR pipeline1
64CLEAR pipeline2
65# Draw a rect to different parts of the frame buffers.
66# Histograms will still match.
67RUN pipeline1 DRAW_RECT POS   0   0 SIZE 128 128
68RUN pipeline2 DRAW_RECT POS   128 128 SIZE 128 128
69
70EXPECT frame1 EQ_HISTOGRAM_EMD_BUFFER frame2 TOLERANCE 0.1
71