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1// Copyright 2017-2021 The Khronos Group, Inc.
2//
3// SPDX-License-Identifier: CC-BY-4.0
4
5include::{generated}/meta/{refprefix}VK_KHR_fragment_shading_rate.txt[]
6
7=== Other Extension Metadata
8
9*Last Modified Date*::
10    2021-09-30
11*Interactions and External Dependencies*::
12  - This extension requires
13    {spirv}/KHR/SPV_KHR_fragment_shading_rate.html[`SPV_KHR_fragment_shading_rate`].
14*Contributors*::
15  - Tobias Hector, AMD
16  - Guennadi Riguer, AMD
17  - Matthaeus Chajdas, AMD
18  - Pat Brown, Nvidia
19  - Matthew Netsch, Qualcomm
20  - Slawomir Grajewski, Intel
21  - Jan-Harald Fredriksen, Arm
22  - Jeff Bolz, Nvidia
23  - Contributors to the VK_NV_shading_rate_image specification
24  - Contributors to the VK_EXT_fragment_density_map specification
25
26=== Description
27
28This extension adds the ability to change the rate at which fragments are
29shaded.
30Rather than the usual single fragment invocation for each pixel covered by a
31primitive, multiple pixels can be shaded by a single fragment shader
32invocation.
33
34Up to three methods are available to the application to change the fragment
35shading rate:
36
37 - <<primsrast-fragment-shading-rate-pipeline>>, which allows the
38   specification of a rate per-draw.
39 - <<primsrast-fragment-shading-rate-primitive>>, which allows the
40   specification of a rate per primitive, specified during shading.
41 - <<primsrast-fragment-shading-rate-attachment>>, which allows the
42   specification of a rate per-region of the framebuffer, specified in a
43   specialized image attachment.
44
45Additionally, these rates can all be specified and combined in order to
46adjust the overall detail in the image at each point.
47
48This functionality can be used to focus shading efforts where higher levels
49of detail are needed in some parts of a scene compared to others.
50This can be particularly useful in high resolution rendering, or for XR
51contexts.
52
53This extension also adds support for the `SPV_KHR_fragment_shading_rate`
54extension which enables setting the
55<<primsrast-fragment-shading-rate-primitive, primitive fragment shading
56rate>>, and allows querying the final shading rate from a fragment shader.
57
58include::{generated}/interfaces/VK_KHR_fragment_shading_rate.txt[]
59
60=== Version History
61
62  * Revision 1, 2020-05-06 (Tobias Hector)
63    - Initial revision
64  * Revision 2, 2021-09-30 (Jon Leech)
65    - Add interaction with `apiext:VK_KHR_format_feature_flags2` to `vk.xml`
66