• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1// Copyright (c) 2016-2020 NVIDIA Corporation
2//
3// SPDX-License-Identifier: CC-BY-4.0
4
5include::{generated}/meta/{refprefix}VK_NV_fill_rectangle.txt[]
6
7=== Other Extension Metadata
8
9*Last Modified Date*::
10    2017-05-22
11*Contributors*::
12  - Jeff Bolz, NVIDIA
13
14=== Description
15
16This extension adds a new elink:VkPolygonMode code:enum where a triangle is
17rasterized by computing and filling its axis-aligned screen-space bounding
18box, disregarding the actual triangle edges.
19This can be useful for drawing a rectangle without being split into two
20triangles with an internal edge.
21It is also useful to minimize the number of primitives that need to be
22drawn, particularly for a user interface.
23
24include::{generated}/interfaces/VK_NV_fill_rectangle.txt[]
25
26=== Version History
27
28  * Revision 1, 2017-05-22 (Jeff Bolz)
29    - Internal revisions
30