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Searched defs:uniformHandler (Results 1 – 25 of 29) sorted by relevance

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/third_party/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.h75 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function
76 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
DGrVkDescriptorSetManager.cpp28 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager()
DGrVkResourceProvider.cpp341 const GrVkUniformHandler& uniformHandler, in getSamplerDescriptorSetHandle()
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.h61 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function
62 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
/third_party/skia/src/gpu/
DGrGeometryProcessor.cpp102 GrGLSLUniformHandler* uniformHandler, in collectTransforms()
223 void ProgramImpl::emitTransformCode(GrGLSLVertexBuilder* vb, GrGLSLUniformHandler* uniformHandler) { in emitTransformCode()
310 GrGLSLUniformHandler* uniformHandler, in setupUniformColor()
362 GrGLSLUniformHandler* uniformHandler, in write_vertex_position()
443 GrGLSLUniformHandler* uniformHandler, in WriteOutputPosition()
461 GrGLSLUniformHandler* uniformHandler, in WriteLocalCoord()
DGrXferProcessor.cpp215 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DGrColorSpaceXform.cpp96 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onMakeProgramImpl() local
DGrDefaultGeoProcFactory.cpp100 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h70 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function
71 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.h85 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function
86 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader_HardwareImpl.cpp319 const GrGLSLUniformHandler& uniformHandler, in getTessControlShaderGLSL()
527 const GrGLSLUniformHandler& uniformHandler, in getTessEvaluationShaderGLSL()
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.h66 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function
67 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
/third_party/skia/src/gpu/effects/
DGrBezierEffect.cpp55 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
243 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
DGrDistanceFieldGeoProc.cpp58 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
346 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
612 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
DGrMatrixConvolutionEffect.cpp162 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitKernelBlock() local
206 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DGrBitmapTextGeoProc.cpp50 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
DGrRRectEffect.cpp157 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
512 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
DGrCustomXfermode.cpp139 GrGLSLUniformHandler* uniformHandler, in makeProgramImpl()
/third_party/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp1766 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
1857 GrGLSLUniformHandler* uniformHandler, in emitLightFunc()
1954 GrGLSLUniformHandler* uniformHandler, in emitLightFunc()
1995 GrGLSLUniformHandler* uniformHandler) { in emitLightColorUniform()
2001 GrGLSLUniformHandler* uniformHandler, in emitLightColor()
2024 GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight()
2044 GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight()
2070 GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight()
2082 GrGLSLUniformHandler* uniformHandler, in emitLightColor()
DSkMorphologyImageFilter.cpp232 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onMakeProgramImpl() local
/third_party/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp165 GrGLSLUniformHandler* uniformHandler = fProgramBuilder->uniformHandler(); in appendColorGamutXform() local
DGrGLSLProgramBuilder.cpp470 GrGLSLUniformHandler* uniformHandler = this->uniformHandler(); in addRTFlipUniform() local
/third_party/skia/bench/
DVertexColorSpaceBench.cpp63 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in makeProgramImpl() local
/third_party/skia/src/gpu/ops/
DDashOp.cpp771 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
960 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
DDrawVerticesOp.cpp98 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local

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